when u go 35+, youre probably getting ordnance drops that other teams dont get and constantly outmatch their weapon availability, and/or youre playing on a host thats within your close proximity, or you are host. and playing horrible bad kids, because CSR doesnt work.
When you go 13 kills, the other team probably got craploads of stupid ordnance drops and you can never challenge it, or the host is on the other side of the continent/in a whole different continent entirely, and your shots miss completely. And youre probably playing people who know how to play halo/use halo4s anti-death mechanics to constantly get away.
I was 7-0 a few hours ago in infinity slayer, and then die to beam rifle, beam rifle, beam rifle, shotgun, stickydet, then end with a killing spree to finish 12-5. its funny how only kids with ordnance drops manage to get any kills nowadays against me. guess that means i need to “get better”… :-?
Then the next few games, every other shot just plain misses if theyre rounding a corner or jumping down a hole. If i cared enough to make videos out of it, i could make 5 minutes of non-registering shots clips for every 2 hours i play. if it were halo 2/3/reach, itd be 15 minutes worth, so at least its an improvement.
So when you get someone who just ducks in an out of obstacles for 15 minutes, chances are all your shots arent hitting them because they strafe faster than your internet. You might not realize it, charge thinking you have the kid 2 shot, when hes really got 3/4 shield, and u get stomped.
If the problem is entirely on your end, just aiming improperly, then its time to take a break. I tell people that the best way to really “get good” at a game, from a “bad kid” level, is to just play constantly for a very very long period of time (i did 24 hr marathons with Halo CE, Smash Bros, Goldeneye, and Perfect Dark). This makes people better without really noticing, because theyre turning their movements and abilities into a sort of instinctual reaction, and ingraining it. Unfortunately, with Halo 4, and huge map sizes, you constantly run into scenarios where the guns perform different depending on distance, which if never kept at a consistent level, makes your body and reactions mess up. you might get really used to big team and shooting things cross map, then meet someone up close in abandon slayer and get smacked, because its so different than what youre used to. I guess from that point on, its about realizing that they do act so differently, and compensating on the fly. Playing wrongly for a long time makes you worse, so breaks can be needed.
I will say, that when i have my fill of halos crap and quit for 6 months, when i come back, im usually better than i was when i left because i forgot about all the garbage bullcrap that always happens, and rely entirely on what my body was used to doing. Its really the only reason i play Halo 4 right now at all. I hate the bloody game, but im so good with 11 yrs experience that I still win nearly every game when i have a team, and it makes it borderline enjoyable.
Had my fill today already though, so im rocking some Happy Wars