in under 2 seconds from players who aren’t even in my radar range?
anyone else find this extremely unfun? this definitely wasn’t a thing in other games, makes everything feel really twitchy and chaotic.
this combined with all the UNSC weapons sounding pretty much identical makes for a pretty jarring experience. I usually have no idea what weapon an enemy is wielding until they kill me.
Well they aren’t in your radar range because they gave radar a HUGE range nerf this game, so they likely would have been visible on it in previous halos (Doesn’t make it right, just saying they’re closer than you think.) but yeah AR needs a big nerf. The bloom on the sidekick makes it feel like garbage and since I’m not a gaming god even in CQC my reticule isn’t perfectly tracking who I’m fighting meaning it’s RNG whether or not I’ll hit basically, even if the center of my reticule is on a Spartan, and the AR being so strong means I can’t time my shots to avoid bloom since it bursts you down so fast.