> > its about w/l not rating or k/d. Try running with a team, I got 20% onyx last season with a k.d of about 1.5
>
> I have to disagree with you there. I’m not saying w/l has nothing to do with it, but my friend have a 86.4% w/l (95/110) and a 1.3 k/d and he didn’t make onyx.
I don’t believe you, post the GT.
> Seems to me it only matters if you play Arena games the majority of the season. I’ve won 18/22 and had a 1.65 k/d/a (about 1.4 k/d) and I was ranked 95% Gold. After that, I decided to not care about division standings so I just played with my bad friends after that.
>
> I know making Gold is pretty decent, but with that type of record I feel Onyx was in order. Hard to believe that all Onyx players have a 2.0+ k/d and 90%+ w/l ratio.
You think you should be Onyx with only 22 games?? lol!
If that was the case, even bad players could go on a lucky streak, get Onyx and then hold it for the rest of the season even though they should be top silver or something.
If you’re only going to play that few games, you need more like 95% W/L and to play with others who are rated high. The more you play, the more accurate it is.
> You may have left alot of games in this season of the arena.
> I experimented alot in the previous seasons and 1 quit have the same effect as 2.75 losses.
> I have also noticed that 1 betrayal is equal to 1.25 losses.
>
> This may have something to do with your division.
Quitting doesn’t matter anymore.
The only reason it did anything before is because it was a FFA rating system, so if you quit, you were instantly put to the last place out of 8 players.
But now that it’s W/L, all that matters is if your team wins or not. If you quit and your team goes on to win the game 3v4, you will still be credited with a win, just like H3 (this is why you could get a colonel rank in H3 just from quitting SWAT games).
Also, betrayals don’t affect your rank at all.