I am an Australian based player and 9/10 games i play my ping is over 100 and more often than note close to 200. This occurs at 11am and 6pm alike. I was wondering if there is a way i could block out certain regions. Would rather wait 20 minutes for a game with good ping than 1 minute for a game with poor ping. Quality over quantity.
Thankyou for taking the time! appreciated.
There is also a massive geo-filtering exploit - they are also looking at fixing this.
If they fix the geo filtering “exploit”, (and i find it ridiculous that people call it an exploit because you are simply blocking your pc’s ability to connect to some far away server), without giving the option to choose server manually, the game outside the usa will die extremely quickly though
The problem is the matchamking: don’t put people outside the eu in my matches, problem fixed
Geo-filtering itself isn’t the exploit, it’s within geo-filtering, not everyone doing it is for the reason you’ve mentioned - some purposefully do it to raise the ping of others in matches giving them an unfair advantage - it’s well documented and has been acknowledged by 343i as something they need to fix.
I will just keep leaving the games, ruining the ranked experience for others until i get a good ping game. oh well. Lucky ranked play in halo infinite isnt a real ranked system.
Because the servers in your area are all full and the network puts you in the nearest one that has openings.
You effect other people’s connection to that server and force the US players that go to your server to use your host even though it is not the lowest average ping. It is network manipulation. Not debatable.
It used to be bungie would use a ping limiter to minimize network manipulation. If you had a 2000ms connection you could not play halo without switching ISP’s.
It not only makes it so you connect to your nearest servers but people connecting to the server you “chose” get things like heavy aim and what looks like port blocking it does funny stuff to other people in your game you are not aware of.
Do you have any way to test or prove which servers you’re connecting to? By default you should be connecting to Sydney, and I believe you’re next closest is in Singapore, then Hong Kong and Tokyo…so I have no idea why the game would place you on US servers when those 3 are obviously much closer (unless my geography is totally wrong!).
Just so I’m clear about what you’re trying to say…are you referring to the geo filter exploit that the guy above mentioned or myself using geo filter to connect to my actual local EU servers?
I live in Sydney, I have been getting into games with US players (verified via mic) all day. literally not 1 game under 200 ping. time to give up lol
I don’t have an explanation as to why you wouldn’t or shouldn’t be connecting to Sydney but I also wouldn’t just presume that your connecting to US servers just because you hear some players accents…for all you know, you could all be connecting to Singapore, Hong Kong or Tokyo. If I was you I’d follow the advice mentioned above to decline servers…or just not bother playing Halo tbh.
Seems the game prioritizes matchmaking you with players your skill level over ping. It doesn’t mind you having 100-200 ping if the teams are “balanced”. What started happening is that Aussie/UK players were getting matched against NA players and forced to play on high ping.
Eventually players got frustrated being in high ping games so often they searched how to geo filter (block servers outside their region) and now the reverse is happening (NA players getting placed in Aussie server) If they released the game with region selection and the game actually prioritized ping above all else it wouldn’t be such a big issue as it is right now.
Having to play on the US servers from Europe is really annoying when playing ranked.
The ranking system is not fair if some of the players have to play with above 100ms or even above 200ms latencies.
Skill based matchmaking does not work when the game starts including players from the other side of ocean.
I’ll happily wait 15 minutes if that is what it takes to play ranked in my own region.
Heck I live in the supposed ping holy land (Texas) and even I had two 200ms servers back to back last night.
May be in their divine wisdom they thought the answer to resolving lag and latency issues is to make sure every body suffers via desync regardless of whatever ping?! That way ping is no longer king and they can throw us on servers anywhere in the world and we’ll all experience crappy online gameplay no matter if we connect to local servers or servers thousands of miles away. You know it makes sense! 
That would explain shots not registering on 30 ping. The shots are not hitting because the other player has a much higher ping and the game is trying to compensate to make it fair. At this point I wouldn’t put it past 343 to implement something like that.
Yes if you use a geo filter it effect any client you connect to you are using a filter. And in P2P you are effecting other clients you are using a filter.
If you modify game code you are not allowing for the best average connection resulting in what looks like a filter. Creating a filter to the other players.
In both cases the other players see it and you don’t.
Filters=Bad
To give you a picture of what it looks like it looks like port blocking or a bad NAT. And people have been doing it for years.
Well you’re completely wrong in how you think geo filtering and matchmaking work side by side, but I’ve had enough of trying to educate people on basics for one day so either go and do some research yourself…or go to the other geo filter thread. Hopefully one way or another you’ll learn something.