I still find it hard to believe that some people enjoyed Halo 3: ODST. I mean, the story is boring, the characters cliche, the game design was bad… pretty much everything in the game is wrong, except for the music. Marty, as usual, you did a great job.
You are in a group of ODSTs with characters that you’ve seen in every war movie, with the “oh so great” leader, the soldier who has a bad attitude but can get the job done, the strict-by-the-book soldier, and the girl who places her career over her relationship. Yes, I know I’m missing one more, but honestly, I never cared about him because the game never bothered with him. It doesn’t helps that your character has no personality at all. Seriously, at this point Joseph Staten should know better.
At the beginning of the game I found myself confused, just like in Bioshock 2, not knowing what’s my motivation. The Superintendent was a very ambitious idea, and I really liked the concept, but it barely appeared on the game. The city also felt boring, not the charming Mombasa I visited in Halo 2, but just a sterile, boring city. After I fell from my drop pod, I already wanted to leave the city. And what is the Rookie doing? Looking for objects? I mean, when you think about it, it barely makes sense, he should be looking for a -Yoink- Banshee or Phantom to escape as soon as possible, or the Superintendent should have some sort of personality. Perhaps you should contact Dare as soon as you wake up, to have some sort of motivation, you know, like in the original Bioshock. You’re alone, nervous, I can assure you if I was in his position, I wouldn’t care about Romeo’s broken Sniper Rifle, or Dare’s Recon helmet… oh, wait, the game was released in 2009, when Recon was still cool, I take all my statements back.
The plot twist felt like watching The Village, directed by the mastermind who brought us The Last Airbender, M. Night Shyamalan. There’s like some sort of super secret mission. It’s so damn important that you had your priorities changed. Kill a prophet? Too mainstream, we have something better prepared to you. I was actually crossing my fingers, hoping that the revelation would blow my -Yoinking!- mind and redeem the game. The mission? Save an Engineer. Yep… just like The Village…