Why 343? Why do this?

Jesus Christ can you people just shut up.

343: *fixes bug
Community: “Put back the skill jumps”
343: *adds skill jumps back
Community: “343 has a problem.”

They’re screwed regardless of what changes they make. They can’t even appease you by making the correct changes, because you’d still be raging against them if they stuck to their guns and didn’t add back the skill jumps.

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Cause they shouldn’t patch those things

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Well I have seen people here say that 343i will make Halo Infinite in their own image. In other words, 343i will make Halo Infinite they way they want not the way the Halo Community wants and needs. All I can say is I hope it’s not true! :sleepy:

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Tbf they did say that happened due to changes made to make co-op work.

Exactly. Its almost like they enjoy trolling the folks who are still playing this. Its gotten pretty ridiculous.

I actually tried a game this morning and was reminded of why I stopped as soon the match was over. Six months and no fundamental improvements. Or even any idea of when. Thats the really sad part. No real communication means there’s nothig to be said. What else can you take from that? I read somehere about a week ago about “planning stages” for some actual changes but that was it. When will we hear more? 6 months? A year?

Is anyone ever going to step in and clean house at 343? With the money behind these guys…its mind-blowing how sub-par Infinite turned out.

FFS, Hire people who know what they are doing and stop letting the suits make the decisions!!

Well, I could tell you why, but you might already know the answer, and me telling you probably would make me look like an idiot, but here goes. It’s a free to play game, thus gives 343 ways to make money off of stuff that was free in previous fully priced games, thus incentivizing players to buy stuff because “it’s a free to play game and you can’t get this color any other way.” Some armor coatings look genuinely cool to me, and that’s why people are willing to buy it. If something looks cool, people will buy it, even for something as simple as a color. It’s kinda sad, but that’s how it goes.

He’s got a point though. I mean, even if he was being unnecessarily aggressive about what he said, people are still going to criticize 343 for stuff.

Because I hate the stubborn production team who wants to teach players to play games.
At least 343i had a very good attitude.

That kind of remind me of how they changed the word “Patch” for “Drop pods” as if it was something completly new and some people are excited about it :laughing:

I cannot imagine missing the point anymore succinctly than with this sentence right here.

Once again, missing the entire point.

Your point is basically pointless….

Is 343i criticized fairly and unfairly?

Yes. Yes to both.

You’re saying no matter what they do, they will be criticized.

That’s not entirely true. Praise will be placed on them when praise is due.

Criticisms are lodged when they mess stuff up, which is more often than not.

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343 makes mistake
Community: “Fix the mistake”
343 fixes mistake after reading community feedback
This thread: “How dare you fix the mistake”

Edit: There’s a million things to critique about Halo Infinite. This thread only serves to hate-farm likes/reactions because dunking on 343 is cool.

The fourth line shows your inability to grasp why people are frustrated with 343. It isn’t “how dare you fix the mistake” it’s “How dare you make these careless mistakes that no one asked for when there as so many glaring mistakes or lack of content that needs addressed that won’t be dealt with any time soon”. There’s a 1000 issues with Infinite and they’re dealing with things that aren’t one of those thousand.

Whether you or WhoLikesChicken choose to realise or not, the fanbase at large is essentially hate stunned that we’re dealing with this in their fourth major release, with the budget and time they had on their side, making the same errors that they chose not to correct from in their previous titles. What other developer gets to fail this consistently across a 10+ year span with next to no changes in management, funding, direction etc?

You are correct that a large portion of the fanbase is sitting from the sidelines. Desync and the weird aim issues guarantee that, but then let me remind you

  • no forge
  • theatre is bugged
  • lobbies are a pain
  • no co-op
  • no doubles
  • no snipers
  • no infection
  • no multi-team
  • no grifball
  • no custom games because of forge
  • no firefight
  • a style of campaign that many haven’t enjoyed
  • no pre, proximity or post lobby chat
  • no veto system or MCC style hopper
  • the medals suck
  • no proper stat tracking, player compare or game history
  • BTB that doesn’t allow for good vehicular play (clutter and scarcity mostly)
  • poor vehicle handling
  • a customisation system with multiple weird barriers for customisation
  • a bad ranking system which seems to skew heavily toward slaying performance even in objective games but when you do carry obj and slaying but lose you are punished heavily, occasionally and not in line with the MMR of opponents.
  • controversial outline system, which is only in place because of the store
  • problems with friendly fire, player collision and reaction to physics
  • sniper glare and a lack of sniper rifle in general
  • lack of maps and weak year 1 content rollout
  • no outstanding maps, especially BTB which are poor
    What is there to play or do? How good is the stuff you can do?

343 Halo isn’t bad because they’re not Bungie, it’s bad because it doesn’t meet the bar in content, direction, execution or quality set by Halo 2, 3 and Reach, each release flailing about, each release needing the community to point out basic things, the same things every time.

What positives does Infinite have? it’s free? whoopty doo. That the devs communicate? What do they say? corporate PR speak and a bunch of ‘soon’ or ‘sorry’. As a consumer i’m not in control of their working conditions, stability, management or anything, i’m in charge of how I perceive and value the product. There are many points of criticism that are mostly unanimous, I and most others I know want to enjoy Halo, but we aren’t getting it or when we do its buggy, incomplete and limited. That is why I dropped Infinite and today it is still very buggy, very incomplete and very limited, nothings changed enough.

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Well said. Here here !

No. My fourth line is very specifically about OP ranting regardless of what 343 does.

I’m sure we’re about to figure out why this is pants-on-head wrong.

This is correct. The community has no interest in whether or not 343 does well. It’s all about farming hate-likes

Literally nothing, and I’m stressing “nothing” within this list has ANYTHING to do with the random 343 dev that made changes to the skill jumps. Nada. Zero. Zilch. The dev that made the changes had ZERO impact on any of these features.

Edit: The real problem is that you have no idea what you’re talking about. You honestly think that a random environment artist that modifies the collision of a random asset has anything to do with forge or co-op. So you post a giant list of crap that’s utterly irrelevant to the topic at hand. Yes, you can be annoyed at these things. But if you think changing skill jumps had any impact on these things… Well… You’re ignorant.

I believe the underlying issue GrayXL is highlighting is that 343 seems pretty unorganized.

This is a totally fine observation that I don’t necessarily disagree with. There absolutely seems to be organizational issues within 343 right now.

My issue is when we have stupid topics that garner a lot of attention that are essentially “Yeah 343 listened to community feedback, but here’s why they’re wrong for listening to community feedback.”

This thread only exists because hating on 343 is hot right now.

But they didn’t listen to community feedback though…

Is the criticism and negativity directed at a single individual? I don’t see where it does. The general air of negativity has everything to do with that list and the developer as a whole. Who cares about one employee or one change, the lack of a trustful roadmap, expediency around the big issues and general support is the problem. The point is making these nitpicky changes won’t be well received when the game in general is a glaring mess, even if its two different sections of the company working on a different part of the game. My comment was mostly addressing the seeming shock that the fanbase at large is negative about 343s decision making, then I wrote a list as to why.

It isn’t off topic as the OP wasn’t even concerned with a specific change, more that they receive praise for putting back in a pointless change and continue to fail to deliver what’s necessary.

Your fourth line was a mis-generalisation, OP wasn’t ranting about it being fixed, it was a rant about unwarranted praise when the game is still a mess, like I said, doesn’t matter if X doesn’t tend to Y, they’re both part of Z and the general state of Z affects how people regard X or Y.

What does the pants-on-head wrong mean exactly? That i’ve misunderstood OP or that you actually think the things i’ve listed will get a quick turnaround? Or that you’re under the belief I don’t know what departments and organisational structure are?

People have an interest in 343 doing well, Halo wars 2 and most of the build up hype before each release shows that people want Halo at large to succeed, the hate, negativity and jaded attitude comes from majorly missing the mark each time. With the CE anniversary campaign remaster, 4s Infinity settings, MCC launch and silence, H5 misleading campaign marketing, poor campaign and spartan abilities and now Infinites general lacking.

None of these are in a vacuum, if the game routinely misses the mark then at some point it becomes safe to forecast future outcomes. In this case will praising a reverted mistake really have any beneficial or meaningful impact on how 343 navigates the mammoth task of making Infinite a complete and less buggy game? Will we actually get it or will we continue to play cat and mouse with wonky QoL misfires?

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Not because they listened to it, just the fact that this probably wouldn’t need fixing had they observed the esports scene a bit more closely.

Skill jumps specifically.