Sorry to say, people who enjoy Halo 5 and the new direction it has taken, and don’t want the franchise to return to its roots, are going to be ticked off by what i’m gonna say in this post, but I feel like this has to be said.
343 over the past 4 years have changed the dynamics and fundamental gameplay of the Halo games DRASTICALLY, this is undeniable. The thing is, they shouldn’t have. Whatever their strange reasoning was, they decided to take a multi-million dollar franchise that had a HUGE following, and completely change the dynamic. They’ve decided that catering to a different, more “trendy” audience is the way to go, but this was a mistake. 343 are catering to an audience that realistically, doesn’t care about Halo. They have followed trends in gameplay to try keep Halo more modern, and all that has done is kill what made Halo so unique. These people you’re trying to draw in to the franchise? they have other games to play! everything Halo 5 tried doing in terms of trendy mobility and map design, tonnes of other games did first and better. Black ops 3, Titanfall, Doom, all did what Halo 5 tried doing in terms of arena based, fast paced action, but they did it arguably better.
Not only is this one of the many decisions that has hurt the franchise in terms of sales, but you’re pushed the fanbase away. Halo used to be a spectacle, a game that could stand out from the crowd, but now it’s a mere shell of what it once was. Many hardcore fans have lost faith in the franchise and its direction, and they’ve left for rather different titles or platforms. 343 need to realise that if they want to maximize popularity within the franchise, they need to cater to the people who actually want to play HALO specifically. The once huge following has diminished, but with the right care and treatment to the games, you can actually bring people back! the franchise isn’t beyond saving.
Take Halo 2A multiplayer for an example of the kind of multiplayer that Halo 6 really needs. It looked visually stunning, and held up with modern graphics and gameplay, yet it played like a Halo game, because it was one. The triangle was there, sprint was not, spartan abilities were not (though my personal opinion is that some spartan abilities like clamber would be a nice addition to the classic gameplay), the maps worked, the content was viable (mostly). Just imagine for a minute, that Halo 2A’s gameplay was not in fact a Halo 2 remastering. Imagine it. THAT is how a modern Halo game SHOULD play, because that’s the exact type of gameplay that made the franchise so spectacular, so beloved. Never once have I seen someone who avidly enjoyed the older games complain about how H2A played. Commonly is MCC too I see H2A being voted for, because the gameplay is that step up from Halo 3 that Halo 4 should’ve been, without all the over the top modernization.
I haven’t quite managed to word this exactly how I wanted, but the core points are there.
Leave your opinions below, but please, even if you are bias towards the new games or old, actually put some thought into your answer, and consider what i’m saying. As a fan of the newer movement mechanics, I made this post trying to be as non-bias as possible, but Halo has suffered immensely because of the changes under 343’s new direction, and I want nothing more than to see this franchise thrive again.