Halo 4 has changed the multiplayer forumla of Halo from an Arena FPS to an Arcade FPS like Call of Duty because of its success and game development is a copycat industry. MW3 and Black Ops are numbers 1 and 2 in population on the Xbox so Halo 4 is copying the COD formula for success.
And that, in a nutshell, is why 343 has made these changes. They know that people like me will continue to buy their game no matter how bad the multiplayer is because of our interest in the story. We have an emotional investment in the Halo story and we know that renting the game just isn’t an option because every copy of it in Blockbuster will be checked out the day it is released and never returned back. The story is designed for Halo veterans who have played all of the previous games and the multiplayer is designed for Call of Duty fans who want to play Call of Duty: Space Warfare in order to sell the most copies. This way they include both the longtime Halo fans and the Call of Duty casuals who have very little Halo experience. In other words, 343 has made a huge gamble by betting that fans of the Halo franchise will buy Halo 4 just because of a great story and the fact that it has “Halo” in the title even though the multiplayer no longer plays like Halo 2 or 3 at all. Halo as an Arena FPS is now dead and it has been replaced by an Assymetrical Progressive Unlocking Arcade FPS in the mold of Call of Duty. I predict that Halo 4 will sell well but like Halo Reach the multiplayer population will plummit after 2-3 months and people will move on to Black Ops 2. When Halo tries to be like Call of Duty there is no longer any need for Halo.
And Forerunner Vision was created so 343 could watch us cry ourselves to sleep.
> if you donate blood to someone who dose not have the same blood type as you, that person will die.
>
> halo and call of duty are two very different blood types…
> if you donate blood to someone who dose not have the same blood type as you, that person will die.
>
> halo and call of duty are two very different blood types…
This is a very good analogy.
I really don’t understand 343i’s thinking. Reach was CoD, and it failed… horribly. So where do they get this idea to copy it again and make another due to fail game? People want to play HALO, that being HALO 3 MULTIPLAYER. Not another Call of Duty.
I thought they were making these changes because this is a “new” trilogy, and to make it feel like a truly new trilogy they want to make it seem like an entirely new game. Thus they are distancing themselves from all of the things that made the old trilogy Halo.
> > if you donate blood to someone who dose not have the same blood type as you, that person will die.
> >
> > halo and call of duty are two very different blood types…
>
> And COD also has HIV.
Why? Because another Halo 1, 2, or 3 would likely not do very well on today’s market. Games need to change and evolve. If you want a true Arena style shooter, you best start searching the Indie market, because arena shooters don’t seem to do very well these days.
> And Forerunner Vision was created so 343 could watch us cry ourselves to sleep.
Forerunner vision is not X-ray vision. It’s basically advanced situational awareness, and completely useless to any competent player.
Halo 2 sold over 8 million copies - the best selling Halo game of all time. What 343 needs to do is recapture that magic rather than trying to re-invent the wheel when they already have a winning formula. What Halo fans want is not the same as what Call of Duty fans want. That’s why Peter Knepley, Gears 3 multiplayer lead, said on Twitter “LOL at Halo 4 tears, it’s obviously fake news nubs. great troll nod to the author” because he knows this is the exact opposite of what Halo fans want.