Who would win...

A team with constant speed boost, a team with constant over shields, or a team with constant damage boost? In a 4v4 game. One team with one vs one team with another. Which should be best?

I would Say Damage Boost. Since speed boost will allow you to move Faster and Reload Faster, and Over Shields let you take More Bullets. Damage Boost would Counter Both as it would take fewer Successful Rounds to kill a Speed Boost, and Damage Boost would Negate Over shields

Also it depends on Loadouts and starting weapons.

I would have to say damage boost, but it all depends on what weapons everyone has etc etc. There are a lot of factors that can result in what team winning, such as loadouts, skill, etc. Honestly, if someone who was very skilled, like a professional gamer, and had speed boost, they could strafe, reload, jump shot and crouch shot a ton faster, so if its in the right hands, speed boost could dominate the both of them IMO.

> I would have to say damage boost, but it all depends on what weapons everyone has etc etc. There are a lot of factors that can result in what team winning, such as loadouts, skill, etc. Honestly, if someone who was very skilled, like a professional gamer, and had speed boost, they could strafe, reload, jump shot and crouch shot a ton faster, so if its in the right hands, speed boost could dominate the both of them IMO.

At first I thought the speed boosters would be at a bit of a disadvatage but on second thought if they could quickly secure all the power weapons and get a couple sword guys going they would stand a good chance.

Considering the fact that Overshield gives more Shields compared to the amount of extra damage Damage Boost does, I would argue that Overdshield would win.

Speed Boost is helpful under the right circumstances, but in determining if EVERYONE had the effect:

Overshield>Damage Boost>Speed Boost

> I would Say Damage Boost. Since speed boost will allow you to move Faster and Reload Faster, and Over Shields let you take More Bullets. Damage Boost would Counter Both as it would take fewer Successful Rounds to kill a Speed Boost, and Damage Boost would Negate Over shields
>
> Also it depends on Loadouts and starting weapons.

If you don’t know the answer, please don’t pretend like you do.

A player with Overshield beats a person with Damage boost easily. A player with OS can out BR 2 players simulationously, a player with DB can’t.

The OS isn’t simply “Another layer of shields” it also has a damage reduction in it. The combination of extra shield and damage reduction allows the OS player to EASILY beat the DB player.

Just a thought but if the team with speed boost are skilled enough and good at dodging bullets, they could us the faster time on everything to their advantage. Assassinating renders overshield useless so the speed boost would allow the team, if they are skilled enough to keep ninja-ing the overshielders or performing fast and sneaky assassinations, and with the faster assassination time get away without being killed, not sure how they would fare against damage boost though…

I’d say Damage Boost.

Damaging your opponents is what racks up the kill count and is very beneficial in nearly every game-type available. You’ve probably made a mistake if you are taking plenty of hits to warrant an Over-Shield and a Speed Boost isn’t much of a game changer.

That’s my cold yin & yang of the situation. Beyond that, it’s all academics.

If it’s a Slayer match, I’d say Damage Boost. If you think about it, all gametypes are about scoring faster than the other team(s). So whatever enables you to score faster is better. In King of the Hill, Overshield would be better because it would allow you to stay in the hill longer. In CTF, Speed Boost would be better because it would allow you to transport enemy flags more quickly.

In a CTF or Oddball game it would be speedbost i think.
If the Overshield not realoads it is not that usefull like the others.

It also depends on the players skill.

Does the overshield recharge?
If not, damage boost might win. Speed boost will only win if the player is skilled enough to dodge.

what about saw, sniper, splaser? on a balanced map, of course, not one like rag, where distnance alone rules the day.

Do Overhshield and Damage Boost not even out each other?
I mean Overhshield dublicates your shield while Damage Boost dublicates the damage you do.
So theoretical someone who has Damage Boost could 4-shot someone who has Overshield with the BR while someone who has Overshield can 4-shot someone who has Damage Boost.
So would it not nearly be a normal match?

You would have to try that out though.

> Do Overhshield and Damage Boost not even out each other?
> I mean Overhshield dublicates your shield while Damage Boost dublicates the damage you do.
> So theoretical someone who has Damage Boost could 4-shot someone who has Overshield with the BR while someone who has Overshield can 4-shot someone who has Damage Boost.
> So would it not nearly be a normal match?
>
> You would have to try that out though.

Pretty certain as said above that if you have an OS player shot for shot a DB player, the OS player will be left standing.

If it was OS vs DB I reckon OS would win.
But since its OS vs DB vs SB, the DB guys may well clean up all the kills on the SBers and win.

> Do Overhshield and Damage Boost not even out each other?
> I mean Overhshield dublicates your shield while Damage Boost dublicates the damage you do.
> So theoretical someone who has Damage Boost could 4-shot someone who has Overshield with the BR while someone who has Overshield can 4-shot someone who has Damage Boost.
> So would it not nearly be a normal match?
>
> You would have to try that out though.

No, it doesn’t work exactly like that. The overshield guy would take slightly more shots to kill. But that is assuming that the overshield is full, and no one else is shooting it, which is unlikely.

I think DB wins. Overshield can be taken out by a good teamshot. DB supplements teamshooting and can double as a one man army. Speed boost just allows you to get better positioning, which you wouldn’t really need if you were good.

> Do Overhshield and Damage Boost not even out each other?
> I mean Overhshield dublicates your shield while Damage Boost dublicates the damage you do.
> So theoretical someone who has Damage Boost could 4-shot someone who has Overshield with the BR while someone who has Overshield can 4-shot someone who has Damage Boost.
> So would it not nearly be a normal match?
>
> You would have to try that out though.

Overshield doubles shields only, not health. There would still be only one headshot, but twice as many shield shots. So to take out an Overshield, it normally takes six shots to lower the shields and the seventh would kill. Damage boost doubles damage, so shots needed would be 3.5 shots. Damage Boost has a slight advantage if used with a BR, since it’s possible for the BR to only partially miss a target due to bullet spread.

Also, Damage Boost doesn’t need to recharge after a fight before it’s useful again. Advantage goes to Damage Boost.

Thanks to all 3 of you for your answers to my question.

When I thought about that I was thinking about a 1v1 situation but I see now that Damage Boost would probably have a slight advantage against Overshield when fighting in teams.

However I would really like to try that out with teams that are on par. This post made me really curious who would actually win.