Who would win? Spartan II's or Spartan III'?

Spartan II’s or Spartan III’s?

Spartan II’s have superior strength and well, for some reason just WILL. NOT. DIE. Ever… They are feared and respected by both the Brutes and the Elites and strike fear in all they face. They are also very lucky, but inferior numbers (150-ish) They also don’t like -Yoink!-… boring lives, eh?

Spartan III’s have superior augmentations and equiptment, with diversity of armor to match almost all combat scenarios. They also have 300 in their ranks, double that of the Spartan II’s and have more up-to-date augmentations. However, they are suicide shock troopers, designed to go in deep and not come back.

So, who would win in a:

A) One big battle?

B) A war that lasts… say, twenty years?

Who would win, All (150) Spartan II’s or all (300) Spartan III’s?

EDIT:

In glasslands, apparently , (I haven’t read the book yet) there are Spartan IIII’s. What were they made for and would they defeat their predecessors?

There was only 75 Spartan-II recruits in the first place and a little over half made it through the augmentations so we’re looking at around 40-ish Spartan-IIs. Looking at it I’d say Spartan-III’s. The only advantage the IIs have is MJOLNIR and experience. The Spartan-III’s may be physically smaller, but there is not a huge difference in the results. And even then the sheer number difference would decide the battle. II’s are used to fighting uneven odds, but not when facing other Spartans.

Off-Topic: But how do you guys think the IV’s will compare to their predecessors?

Spartan II’s are superior in every way to the IIIs (maybe someone in ONI should count because two is lesser than three and yet in this case, three is lesser than two or perhaps this a form of irony? lol).

Spartan III’s have to use teamwork and large numbers to make up for having inferior suits (SPI) and overall physical make up. They are designed to be cheap and expendable (mass produced Spartans if you will) while the IIs have the more expensive Mark V/VI suits with energy shielding among other things. SPI armor has weak shielding and plating though it does have a curious built in camouflage properties. Still because of the inferior SPI armor (it cut down on cots because Mark V/VI suits are VERY expensive to produce), many Spartan III’s died in suicide operations (read the book Ghost of Onyx to clear idea of this).

There aren’t many Spartan IIs or III’s left alive IIRC but generally IMO, the IIs out class them because they have it all. Teamwork, superior equipment, modification and Master Chief.

> Spartan II’s are superior in every way to the IIIs (maybe someone in ONI should count because two is lesser than three and yet in this case, three is lesser than two or perhaps this a form of irony? lol).
>
> Spartan III’s have to use teamwork and large numbers to make up for having inferior suits (SPI) and overall physical make up. They are designed to be cheap and expendable (mass produced Spartans if you will) while the IIs have the more expensive Mark V/VI suits with energy shielding among other things. SPI armor has weak shielding and plating though it does have a curious built in camouflage properties. Still because of the inferior SPI armor (it cut down on cots because Mark V/VI suits are VERY expensive to produce), many Spartan III’s died in suicide operations (read the book Ghost of Onyx to clear idea of this).
>
>
> There aren’t many Spartan IIs or III’s left alive IIRC but generally IMO, the IIs out class them because they have it all. Teamwork, superior equipment, modification and Master Chief.

You have a lot of facts wrong. Taking away field experience, armor, and anything like that, there is very little difference between an S-II and an S-III.

> > Spartan II’s are superior in every way to the IIIs (maybe someone in ONI should count because two is lesser than three and yet in this case, three is lesser than two or perhaps this a form of irony? lol).
> >
> > Spartan III’s have to use teamwork and large numbers to make up for having inferior suits (SPI) and overall physical make up. They are designed to be cheap and expendable (mass produced Spartans if you will) while the IIs have the more expensive Mark V/VI suits with energy shielding among other things. SPI armor has weak shielding and plating though it does have a curious built in camouflage properties. Still because of the inferior SPI armor (it cut down on cots because Mark V/VI suits are VERY expensive to produce), many Spartan III’s died in suicide operations (read the book Ghost of Onyx to clear idea of this).
> >
> >
> > There aren’t many Spartan IIs or III’s left alive IIRC but generally IMO, the IIs out class them because they have it all. Teamwork, superior equipment, modification and Master Chief.
>
> You have a lot of facts wrong. Taking away field experience, armor, and anything like that, there is very little difference between an S-II and an S-III.

Explain, i am curious because i don’t want to have the wrong facts about Spartans. I was under the assumption that IIs were just physically and mentally better.

I don’t think the Spartan IIIs are evenly matched with the Spartan IIs. Some will say they are but evidence says otherwise.

When John-117 was 14 years old he was described as having the appearance of an Olympic Athlete. At this age he was able to kill 4 ODSTs during a sparing match wearing nothing but Boxing shorts and gloves. ODSTs in Glasslands were well aware that they were no match for Naomi-010 even when she wasn’t wearing her armor. She was just naturally large in size and strength.

Spartan IIIs however are in their teens and they are described as looking like it. Every time they are described it’s how young and inexperienced they look. Doctor Halsey could tell Kurt was a Spartan II easy, even though they were all in the same SPI armor.

When Lucy, in an adrenalin fueled rage, punches an un-armored Civilian in the face she only gives them a black eye. Chief Mendez who is a normal human, (it’s speculated he is a Spartan I but this is unconfirmed and merely speculation), manages to hold her back with very little effort until she calmed down.

In Reach we also see Jorge pick up Noble Six like a doll and toss him out of the launch bay. This was done while they both wore MJOLNIR Mark V armor as well.

> > > Spartan II’s are superior in every way to the IIIs (maybe someone in ONI should count because two is lesser than three and yet in this case, three is lesser than two or perhaps this a form of irony? lol).
> > >
> > > Spartan III’s have to use teamwork and large numbers to make up for having inferior suits (SPI) and overall physical make up. They are designed to be cheap and expendable (mass produced Spartans if you will) while the IIs have the more expensive Mark V/VI suits with energy shielding among other things. SPI armor has weak shielding and plating though it does have a curious built in camouflage properties. Still because of the inferior SPI armor (it cut down on cots because Mark V/VI suits are VERY expensive to produce), many Spartan III’s died in suicide operations (read the book Ghost of Onyx to clear idea of this).
> > >
> > >
> > > There aren’t many Spartan IIs or III’s left alive IIRC but generally IMO, the IIs out class them because they have it all. Teamwork, superior equipment, modification and Master Chief.
> >
> > You have a lot of facts wrong. Taking away field experience, armor, and anything like that, there is very little difference between an S-II and an S-III.
>
> Explain, i am curious because i don’t want to have the wrong facts about Spartans. I was under the assumption that IIs were just physically and mentally better.

The simple way to put it is that the chemical augmentations received by the Spartan-IIIs rendered the same results as the augmentations received by the Spartan-IIs. The average Spartan-III could fight on-par with the average Spartan-II.

What made the S-IIIs so cheap were the advancements in augmentative technologies, the SPI armor, the shorter training time, and the lack of replacement clones.

Now, taking into account equipment, training, experience, and genetics the S-IIs were indeed a better breed than the IIIs.

> > > > Spartan II’s are superior in every way to the IIIs (maybe someone in ONI should count because two is lesser than three and yet in this case, three is lesser than two or perhaps this a form of irony? lol).
> > > >
> > > > Spartan III’s have to use teamwork and large numbers to make up for having inferior suits (SPI) and overall physical make up. They are designed to be cheap and expendable (mass produced Spartans if you will) while the IIs have the more expensive Mark V/VI suits with energy shielding among other things. SPI armor has weak shielding and plating though it does have a curious built in camouflage properties. Still because of the inferior SPI armor (it cut down on cots because Mark V/VI suits are VERY expensive to produce), many Spartan III’s died in suicide operations (read the book Ghost of Onyx to clear idea of this).
> > > >
> > > >
> > > > There aren’t many Spartan IIs or III’s left alive IIRC but generally IMO, the IIs out class them because they have it all. Teamwork, superior equipment, modification and Master Chief.
> > >
> > > You have a lot of facts wrong. Taking away field experience, armor, and anything like that, there is very little difference between an S-II and an S-III.
> >
> > Explain, i am curious because i don’t want to have the wrong facts about Spartans. I was under the assumption that IIs were just physically and mentally better.
>
> The simple way to put it is that the chemical augmentations received by the Spartan-IIIs rendered the same results as the augmentations received by the Spartan-IIs. The average Spartan-III could fight on-par with the average Spartan-II.
>
> What made the S-IIIs so cheap were the advancements in augmentative technologies, the SPI armor, the shorter training time, and the lack of replacement clones.
>
> Now, taking into account equipment, training, experience, and genetics the S-IIs were indeed a better breed than the IIIs.

Pretty much this, SPARTAN-II all the way.

I’d say Gamma company would be on par with the Spartan IIs (Without MJOLINIR) - only because of the modifications that Kurt made to them.

Saying that however, they require constant medication so that they don’t flip out.

SIIs are older, more experienced, have more advanced armour (MJOLINIR MK V/VI/VII), and are built to last.

It’s a clear cut SII victory - if only for the experience and the armour.

> I’d say Gamma company would be on par with the Spartan IIs (Without MJOLINIR) - only because of the modifications that Kurt made to them.
>
> Saying that however, they require constant medication so that they don’t flip out.
>
> SIIs are older, more experienced, have more advanced armour (MJOLINIR MK V/VI/VII), and are built to last.
>
> It’s a clear cut SII victory - if only for the experience and the armour.

Yeah, Gamma Company was fresh out of training, though. Not near the experience of the bad-a old beans that the S-IIs were. We saw their superiority too when Kelly pretty much whooped one of the S-IIIs from Gamma on Onyx.

> > I’d say Gamma company would be on par with the Spartan IIs (Without MJOLINIR) - only because of the modifications that Kurt made to them.
> >
> > Saying that however, they require constant medication so that they don’t flip out.
> >
> > SIIs are older, more experienced, have more advanced armour (MJOLINIR MK V/VI/VII), and are built to last.
> >
> > It’s a clear cut SII victory - if only for the experience and the armour.
>
> Yeah, Gamma Company was fresh out of training, though. Not near the experience of the bad-a old beans that the S-IIs were. We saw their superiority too when Kelly pretty much whooped one of the S-IIIs from Gamma on Onyx.

Yeah.

In an off topic note, it will be interesting to see how the SIVs compare to their predecessors.

> > > > Spartan II’s are superior in every way to the IIIs (maybe someone in ONI should count because two is lesser than three and yet in this case, three is lesser than two or perhaps this a form of irony? lol).
> > > >
> > > > Spartan III’s have to use teamwork and large numbers to make up for having inferior suits (SPI) and overall physical make up. They are designed to be cheap and expendable (mass produced Spartans if you will) while the IIs have the more expensive Mark V/VI suits with energy shielding among other things. SPI armor has weak shielding and plating though it does have a curious built in camouflage properties. Still because of the inferior SPI armor (it cut down on cots because Mark V/VI suits are VERY expensive to produce), many Spartan III’s died in suicide operations (read the book Ghost of Onyx to clear idea of this).
> > > >
> > > >
> > > > There aren’t many Spartan IIs or III’s left alive IIRC but generally IMO, the IIs out class them because they have it all. Teamwork, superior equipment, modification and Master Chief.
> > >
> > > You have a lot of facts wrong. Taking away field experience, armor, and anything like that, there is very little difference between an S-II and an S-III.
> >
> > Explain, i am curious because i don’t want to have the wrong facts about Spartans. I was under the assumption that IIs were just physically and mentally better.
>
> The simple way to put it is that the chemical augmentations received by the Spartan-IIIs rendered the same results as the augmentations received by the Spartan-IIs. The average Spartan-III could fight on-par with the average Spartan-II.
>
> What made the S-IIIs so cheap were the advancements in augmentative technologies, the SPI armor, the shorter training time, and the lack of replacement clones.
>
> Now, taking into account equipment, training, experience, and genetics the S-IIs were indeed a better breed than the IIIs.

Oh i see. The advancements in augmentations for the Spartan III’s got the same results but with less washouts compared to the IIs but are still relativity the same in that respect. Alright, i see where i was wrong there. Thanks.

> > > > > Spartan II’s are superior in every way to the IIIs (maybe someone in ONI should count because two is lesser than three and yet in this case, three is lesser than two or perhaps this a form of irony? lol).
> > > > >
> > > > > Spartan III’s have to use teamwork and large numbers to make up for having inferior suits (SPI) and overall physical make up. They are designed to be cheap and expendable (mass produced Spartans if you will) while the IIs have the more expensive Mark V/VI suits with energy shielding among other things. SPI armor has weak shielding and plating though it does have a curious built in camouflage properties. Still because of the inferior SPI armor (it cut down on cots because Mark V/VI suits are VERY expensive to produce), many Spartan III’s died in suicide operations (read the book Ghost of Onyx to clear idea of this).
> > > > >
> > > > >
> > > > > There aren’t many Spartan IIs or III’s left alive IIRC but generally IMO, the IIs out class them because they have it all. Teamwork, superior equipment, modification and Master Chief.
> > > >
> > > > You have a lot of facts wrong. Taking away field experience, armor, and anything like that, there is very little difference between an S-II and an S-III.
> > >
> > > Explain, i am curious because i don’t want to have the wrong facts about Spartans. I was under the assumption that IIs were just physically and mentally better.
> >
> > The simple way to put it is that the chemical augmentations received by the Spartan-IIIs rendered the same results as the augmentations received by the Spartan-IIs. The average Spartan-III could fight on-par with the average Spartan-II.
> >
> > What made the S-IIIs so cheap were the advancements in augmentative technologies, the SPI armor, the shorter training time, and the lack of replacement clones.
> >
> > Now, taking into account equipment, training, experience, and genetics the S-IIs were indeed a better breed than the IIIs.
>
> Oh i see. The advancements in augmentations for the Spartan III’s got the same results but with less washouts compared to the IIs but are still relativity the same that respect. Alright, i see where i was wrong there. Thanks.

Augmentations were different and had most of the desired affects for S-III but S-II had the best possible (S-III had shortcuts taken on their augmentations) S-III had the weird primitive instinct (forgot what it was called) which made them not feel any pain and could keep them going for minutes after they would have died if they were like most regular humans (and Spartans) which is an advantage (of the sort) but overall S-II had the better augmentations due to the soul fact S-III were created in Mass to go on suicide runs to take out main Covenant Ship Yards, Resource Plants, and stuff like that and so the augmentations didn’t have to make them go for long periods of time just for the moments of battle to last and take out as many Covenant as possible in the time it takes them to “complete” their assigned mission.
So got off topic.
Anyways S-II have every advantage over S-III’s EXCEPT for numbers and the primitive instinct/adrenaline rush that can let them fight for minutes past bleed out/death for most (Noble 6 and Emile’s deaths both showed it in action).

S-II will always beat S-III.

> > > > > > Spartan II’s are superior in every way to the IIIs (maybe someone in ONI should count because two is lesser than three and yet in this case, three is lesser than two or perhaps this a form of irony? lol).
> > > > > >
> > > > > > Spartan III’s have to use teamwork and large numbers to make up for having inferior suits (SPI) and overall physical make up. They are designed to be cheap and expendable (mass produced Spartans if you will) while the IIs have the more expensive Mark V/VI suits with energy shielding among other things. SPI armor has weak shielding and plating though it does have a curious built in camouflage properties. Still because of the inferior SPI armor (it cut down on cots because Mark V/VI suits are VERY expensive to produce), many Spartan III’s died in suicide operations (read the book Ghost of Onyx to clear idea of this).
> > > > > >
> > > > > >
> > > > > > There aren’t many Spartan IIs or III’s left alive IIRC but generally IMO, the IIs out class them because they have it all. Teamwork, superior equipment, modification and Master Chief.
> > > > >
> > > > > You have a lot of facts wrong. Taking away field experience, armor, and anything like that, there is very little difference between an S-II and an S-III.
> > > >
> > > > Explain, i am curious because i don’t want to have the wrong facts about Spartans. I was under the assumption that IIs were just physically and mentally better.
> > >
> > > The simple way to put it is that the chemical augmentations received by the Spartan-IIIs rendered the same results as the augmentations received by the Spartan-IIs. The average Spartan-III could fight on-par with the average Spartan-II.
> > >
> > > What made the S-IIIs so cheap were the advancements in augmentative technologies, the SPI armor, the shorter training time, and the lack of replacement clones.
> > >
> > > Now, taking into account equipment, training, experience, and genetics the S-IIs were indeed a better breed than the IIIs.
> >
> > Oh i see. The advancements in augmentations for the Spartan III’s got the same results but with less washouts compared to the IIs but are still relativity the same that respect. Alright, i see where i was wrong there. Thanks.
>
> Augmentations were different and had most of the desired affects for S-III but S-II had the best possible (S-III had shortcuts taken on their augmentations) S-III had the weird primitive instinct (forgot what it was called) which made them not feel any pain and could keep them going for minutes after they would have died if they were like most regular humans (and Spartans) which is an advantage (of the sort) but overall S-II had the better augmentations due to the soul fact S-III were created in Mass to go on suicide runs to take out main Covenant Ship Yards, Resource Plants, and stuff like that and so the augmentations didn’t have to make them go for long periods of time just for the moments of battle to last and take out as many Covenant as possible in the time it takes them to “complete” their assigned mission.
> So got off topic.
> Anyways S-II have every advantage over S-III’s EXCEPT for numbers and the primitive instinct/adrenaline rush that can let them fight for minutes past bleed out/death for most (Noble 6 and Emile’s deaths both showed it in action).
>
> S-II will always beat S-III.

No, no, no. I wish people would do the research on this.

  1. There were no short-cuts taken with the S-III augmentations. Advancements in medical technology allowed for less-intrusive operations and a 100% survival rate with the exact same results.

  2. The extra drugs that enlarged the frontal lobe and allowed for the Spartans to operate under extreme conditions were only given to Gamma company. Alpha and Beta never received those extras.

  3. Just because the S-IIIs were made to be expendable doesn’t mean they weren’t meant to be completely capable. Both Alpha and Beta company took part in many missions before the majority of their respective companies were wiped out (not including the headhunters and Noble-like teams). Both companies of S-IIIs were given mission deemed too dangerous to waste a Spartan-II, and did it with inferior equipment.

The only reason the S-IIIs were considered expendable was due not to inferior augmentations or combat capability, but due to the grand numbers in which they were created and their cheaper equipment.

> > > > > > > Spartan II’s are superior in every way to the IIIs (maybe someone in ONI should count because two is lesser than three and yet in this case, three is lesser than two or perhaps this a form of irony? lol).
> > > > > > >
> > > > > > > Spartan III’s have to use teamwork and large numbers to make up for having inferior suits (SPI) and overall physical make up. They are designed to be cheap and expendable (mass produced Spartans if you will) while the IIs have the more expensive Mark V/VI suits with energy shielding among other things. SPI armor has weak shielding and plating though it does have a curious built in camouflage properties. Still because of the inferior SPI armor (it cut down on cots because Mark V/VI suits are VERY expensive to produce), many Spartan III’s died in suicide operations (read the book Ghost of Onyx to clear idea of this).
> > > > > > >
> > > > > > >
> > > > > > > There aren’t many Spartan IIs or III’s left alive IIRC but generally IMO, the IIs out class them because they have it all. Teamwork, superior equipment, modification and Master Chief.
> > > > > >
> > > > > > You have a lot of facts wrong. Taking away field experience, armor, and anything like that, there is very little difference between an S-II and an S-III.
> > > > >
> > > > > Explain, i am curious because i don’t want to have the wrong facts about Spartans. I was under the assumption that IIs were just physically and mentally better.
> > > >
> > > > The simple way to put it is that the chemical augmentations received by the Spartan-IIIs rendered the same results as the augmentations received by the Spartan-IIs. The average Spartan-III could fight on-par with the average Spartan-II.
> > > >
> > > > What made the S-IIIs so cheap were the advancements in augmentative technologies, the SPI armor, the shorter training time, and the lack of replacement clones.
> > > >
> > > > Now, taking into account equipment, training, experience, and genetics the S-IIs were indeed a better breed than the IIIs.
> > >
> > > Oh i see. The advancements in augmentations for the Spartan III’s got the same results but with less washouts compared to the IIs but are still relativity the same that respect. Alright, i see where i was wrong there. Thanks.
> >
> > Augmentations were different and had most of the desired affects for S-III but S-II had the best possible (S-III had shortcuts taken on their augmentations) S-III had the weird primitive instinct (forgot what it was called) which made them not feel any pain and could keep them going for minutes after they would have died if they were like most regular humans (and Spartans) which is an advantage (of the sort) but overall S-II had the better augmentations due to the soul fact S-III were created in Mass to go on suicide runs to take out main Covenant Ship Yards, Resource Plants, and stuff like that and so the augmentations didn’t have to make them go for long periods of time just for the moments of battle to last and take out as many Covenant as possible in the time it takes them to “complete” their assigned mission.
> > So got off topic.
> > Anyways S-II have every advantage over S-III’s EXCEPT for numbers and the primitive instinct/adrenaline rush that can let them fight for minutes past bleed out/death for most (Noble 6 and Emile’s deaths both showed it in action).
> >
> > S-II will always beat S-III.
>
> No, no, no. I wish people would do the research on this.
>
> 1. There were no short-cuts taken with the S-III augmentations. Advancements in medical technology allowed for less-intrusive operations and a 100% survival rate with the exact same results.
>
> 2. The extra drugs that enlarged the frontal lobe and allowed for the Spartans to operate under extreme conditions were only given to Gamma company. Alpha and Beta never received those extras.
>
> 3. Just because the S-IIIs were made to be expendable doesn’t mean they weren’t meant to be completely capable. Both Alpha and Beta company took part in many missions before the majority of their respective companies were wiped out (not including the headhunters and Noble-like teams). Both companies of S-IIIs were given mission deemed too dangerous to waste a Spartan-II, and did it with inferior equipment.
>
> The only reason the S-IIIs were considered expendable was due not to inferior augmentations or combat capability, but due to the grand numbers in which they were created and their cheaper equipment.

You sure? I thought the Ghost of Onyx said…I will be back time to re-read it.

Toa Freak is correct.

Kelly or Linda are the 2 Spartan-IIs capable of taking on any and all SIIIs without much of a problem.
Hell, multiple SIIIs at once.

Either the fastest mover or fastest vector calculator will almost always win. When it’s both, it is always.

John… ya he’d win. He’s too lucky and has the strongest plot armour of all the Spartans.

Other than that, considering what Jun and Six are capable of, SIIIs and SIIs in any type of firefight, fisticuffs or skirmish really are tossing coins to see who wins.

It’s the equipment vs training arguement. And it carries over to video-games too. A player with enough experience can pretty much beat any equipment. Then again, anyone can create the equipment to counter the experience.
And the fighting equilibrium that occurs between the two, well let’s just say that Halo’s infamous split community is a lot more gradient than it appears. But that’s getting OT.

SPARTAN-IV’s

Regarding the people who say a SIII is evenly matched against a SII w/o armor and all that jazz, you are wrong. In a fist fight, with no armor/weapons/equipment, MC would own 6. Its been said numerous times SIIs are faster and stronger, and received more potent augmentations.

However, Spartan IIIs would still win, just from sheer numbers (and a few like Noble have MJOLNIR armor too).

Also, who’s side would Jorge and Kurt be on?

SIIIs had augmentations which affected the Spartans just the same as the SIIs. While Aplha and Beta companies were lacking, Kurt himself modified Gamma company which certainly put them up there.

Probably not evenly matched with a SII (Without armour), but they wouldn’t be pushovers either.

And we can’t exactly judge by numbers either - Because if we start getting into details like that, we need to start thinking about the battlefield, weapons… etc etc. Too much work, and more likely to be skewed by opinions.

I think with a question like this, it would be best to think of it as a single SIII vs a single SII - In which case a SII would win easily.