Adding instant respawn to MM was a good idea? It adds nothing to gameplay whatsoever; in fact, the only effects I can see are negative, such as people winning a 1v1 then being immediately killed by the person they just bested, because he can respawn immediately and knows exactly where his weakened opponent is.
How will this work in CTF? Flag runs will be nigh impossible if the other team respawns immediately after death.
Why are we lessening the punishment for dying? The objective is to kill without being killed, is it not?
343, why must you insist on fixing what isn’t broken?