Who is upset about firefight in halo 4?

I’m not upset about firefight, because I never use it, so I was wondering who agrees with me.Also, sorry about the typo on the poll, I hit the wrong button, it should who dosen’t care that there is no firefight

i am just a little, but then when i think of spartan ops i get excited.
lets hope we can get those missions with silver

EDIT: also, i dont miss reach’s firefight. its ODST’s that i miss. so awesome… and had a true feel of survival

Spartan Ops seems to be a much better addition IMO.

On noes, we can’t jet-pack and spawn camp the Ai as Megatron anymore.

Don’t worry Spartan-Ops will be destroyed by the community as well.

I was upset that Firefight Limited (ODST Classic) was going to be gone.

I was/still am completely happy that Arcadefight is thrown down a very dark hole, and buried, and then burned, and then frozen, and then blown up

I am super happy about Spartan Ops, and it makes Firefight Limited (ODST Classic) look boring! Can’t wait to play it and will be my most played gametype/playlist!

I was upset until I heard about Spartan Ops and then I understood why it wasn’t returning and I believe that Spartan Ops is worth loosing Fire Fight.

If Spartan Ops could have some missions like ODST’s Firefight: then that’d be perfect for me.

I’m a sad panda…

I’m not upset, Spartan Ops looks quite fun!

I jumped up for joy when it was removed.

Au revoir, terrible game mode. You shan’t be missed by me!

To the OP

Spartan Ops…that is all

To me, SPOPS seems like what Halo ODST firefight could have been. Halo Reach FF just wasn’t the the same.

One of my favorite times FF was slugging it out with four friends for the Endure achievement.

But no, I’m not sorry to see FF go. SPOPS is a step in the right direction.

Couldn’t care less. The servers were too laggy for me to enjoy it in Reach. Spartan Ops will fill the void nicely as well as add more lore, me likey. If I ever feel the urge for FF I’ll orgaise a system link with friends.

I’m rejoicing.

Map movement in Reach was so elusive compared to ODST, where I had to keep moving and I had to go over to the dead enemies to pick up their weapons else I’d run out of ammo.

Also, Spartan Ops Legendary difficulty looks great.

Eh, I don’t really care. It was kinda fun but, nothing to really get upset about.

Honestly, I couldn’t care less. Only time I play firefight is to play Score Attack to finish an easy challenge when I’m bored. Otherwise, it’s pointless to me. It’s basically “who knows the drop points the best” and doesn’t really feel too rewarding of skill to me, not like Multiplayer does anyway.

I’m glad SpartanOps is in, because it’s essentially the same thing, but it has a purpose: story.

I was until I saw Spartan Ops. Looks like a lot of fun and is a step up from firefight.

> Couldn’t care less. The servers were too laggy for me to enjoy it in Reach. Spartan Ops will fill the void nicely as well as add more lore, me likey. If I ever feel the urge for FF <mark>I’ll orgaise a system link with friends.</mark>

Or just play Reach? lol. Servers will still be laggy, but probably not as much so, since everyone will be playing Halo 4.

Spartan Ops is like an evolution of Firefight.

I won’t miss Firefight, I don’t play it much and don’t particularly like it, but Spartan Ops seriously excites me.

Spartan Ops > Firefight.

I only use firefight for the challenges. So it doesn’t bother me. Spartan Ops also looks more fun.