> > Is there a fun option? What made this game fun, have been either stripped down or removed.
>
> I don’t think Fun is a community. Last time I checked, it was an adjective.
> From least to greatest:
> CC: the fact that there is one now is awesome.
> <mark>I am also glad that it made the cut but after i saw what it was capable of at pax, i was let down by how crappy it is. i liked the needle rifle better anyway</mark>
> Campaign: it was good! Not as many action set pieces (you know, Michael Bay kind of stuff) but that’s fine.
> <mark>I meant like speed runners and getting to high score people. score is no longer calculated and theater no longer works for campaign so it is very hard to prove a speedrun without spending hundreds of dollars on a cap card.</mark>
> Machinima: they’re still there, not doing quite as well as before but surviving.
> <mark>i agree</mark>
> Multiplayer: hit pretty bad, waiting for the TU to come.
> <mark>i agree again</mark>
> Forge: hit the worst, lost a lot of options. Sure Reach was overboard almost, but the simpler options could have been kept at least!
> <mark>I was totally devastated by this.Halo 4 took 5 steps back from halo reach’s forge. they made it good for simple simple maps but complex maps with lots of detail are very hard to make.</mark>
I really wish they would have left the carbine alone. As it is now it’s only good as a support weapon most of the time. At the very least it shouldn’t have been nerfed as severely as it was…
Sangheili because well, THEY’RE NOT EVEN FREAKIN PLAYABLE AT ALL ANYMORE, BUT THE FLOOD ARE!!! But other than that probably forge, they got dumped on as well.
> I really wish they would have left the carbine alone. As it is now it’s only good as a support weapon most of the time. At the very least it shouldn’t have been nerfed as severely as it was…
I hear you. They got it right at pax but had to kill the thing :’(