> 2533274807278095;92:
> > 2533274808210415;10:
> > Excuse me, but I spend a lot of time in the respawn screen, so I DO notice my armor in game.
>
>
> ROGLMFAO! It hurts!
>
> Seriously though. I don’t know when less became more, and I’m not talking about hundreds of helmets and chest peices with different stripes. I liked full customization of armor and EMBLEMS. There’s no good reason we can’t toggle them and change the backgrounds to make something unique. It was the first change I noticed of too many to follow. It may be trivial to some or most but it made me sad.
Exactly, there was no good reason, at least in our minds, to go to the layout we have now…well except maybe because of the whole Req system. 343i seems to want to add/change the old to make their mark on the game.
> 2533274895444533;96:
> Yea, don’t really care about the wrists too much. I’ve only recently started to care on how the legs look because, based on the body armor we have now, some legs are round and thick, like the teishin, athalon, and venture to name a few, compared to warrior and noble body armor legs to name a few.
That is the main reason why I don’t wear a lot of the different armor. I shouldn’t be thinking thunder thighs with my Spartan.
> 2535433409883999;97:
> What you fail to consider is the way that Halo 5’s unlock system works.
>
> There are 214 Helmets and 214 Armor Suits, with more coming in future updates. That’s over 400 unlocks, without even including Visors (57), or anything under the Spartan ID or Weapon Skins Tabs. Or Weapon, Vehicle, or Power Up Certifications, for that matter. If we had to unlock each Armor Set piece by piece, that would take entirely too long, and you would be complaining about that instead.
>
> Just to be clear: I’m not saying the REQ system is perfect. I do prefer it to Halo 4’s unlock system, as 5’s gives a slightly above average player, such as myself, the ability to acquire really cool Armor Sets through random chance. (I can’t speak on Reach or 3, as never played either’s Multiplayer).
Actually I don’t see how this hasn’t been considered, and seeing how as this is not a discussion the actual number of armor we may have available, but the fact that now we only have “Armor” which includes: chest, left and right shoulder, wrist, visor color, armor effect, and firefight voice. Now what do we have to make ourselves unique…armor, visor, color, stance. Notice I am not including the helmet. My argument is that it is/was a very negative oversight to cut out so many ways to mix and match our armor even if some players don’t notice those differences in the game. Those of us who care will know, and pay attention.
> 2533274953123640;98:
> In case it somehow wasn’t obvious yet, “a lot of people” is the answer.
I think maybe we are reading this different, because a lot of people seem NOT to care that, according to RUL MonkeyxMoo, there are certain armor items that are not noticed in game then we don’t need to have the option to mix and match them however we want. In other words we don’t care if some can’t notice them in game or not we still want to have that option.