Who cares if you can't notice it in game?

> 2533274951967684;192:
> > 2533274810945725;3:
> > Reach overcomplicated it in my opinion. So much small detail that you don’t even notice it in the game.
> > Sure it’s nice to look at stuff in the menus, but before you know it, people will be asking for customisable finger armours.
>
>
> Finger armor that’s a great… wait a minute!
> Also I wish the newer armor had crotch plate’s

Yes! I want to customize my finger armor AND my cod piece!

> 2533274810945725;3:
> Reach overcomplicated it in my opinion. So much small detail that you don’t even notice it in the game.
> Sure it’s nice to look at stuff in the menus, but before you know it, people will be asking for customisable finger armours.

After the finger, people will want to customize the spartan’s DNA. Ladies and gentlemen, the most awaited update, this update will bring you the most detailed customization option yet. I present to you DNA Armour! Now with 270,000 different armour options for the DNA of a spartan! Only on a Reach planet near you.

I just want customization back to the way it was in Halo Reach or Halo 4. I don’t really care who notices or not; I noticed it. That is all that matters. More customization isn’t bad at all; in fact it should be better than the way it was on previous 360 games. This is the Xbox-one. They had much to work with. Besides isn’t that all the community ask for anyways; more content & options?

Is Halo really a game where the customization of your character is that important? Apparently it is. That’s really sad.

> 2628440139686205;205:
> Is Halo really a game where the customization of your character is that important? Apparently it is. That’s really sad.

What is sad, is being negative where it is not needed. Customization has been part of Halo for a very long time, each and every player has the right to want it in Halo 5. 343 has the ability to see what players may want and add it if 343 wants to.

> 2533274807278095;92:
> > 2533274808210415;10:
> > Excuse me, but I spend a lot of time in the respawn screen, so I DO notice my armor in game.
>
>
> ROGLMFAO! It hurts!
>
> Seriously though. I don’t know when less became more, and I’m not talking about hundreds of helmets and chest peices with different stripes. I liked full customization of armor and EMBLEMS. There’s no good reason we can’t toggle them and change the backgrounds to make something unique. It was the first change I noticed of too many to follow. It may be trivial to some or most but it made me sad.

Exactly, there was no good reason, at least in our minds, to go to the layout we have now…well except maybe because of the whole Req system. 343i seems to want to add/change the old to make their mark on the game.

> 2533274895444533;96:
> Yea, don’t really care about the wrists too much. I’ve only recently started to care on how the legs look because, based on the body armor we have now, some legs are round and thick, like the teishin, athalon, and venture to name a few, compared to warrior and noble body armor legs to name a few.

That is the main reason why I don’t wear a lot of the different armor. I shouldn’t be thinking thunder thighs with my Spartan.

> 2535433409883999;97:
> What you fail to consider is the way that Halo 5’s unlock system works.
>
> There are 214 Helmets and 214 Armor Suits, with more coming in future updates. That’s over 400 unlocks, without even including Visors (57), or anything under the Spartan ID or Weapon Skins Tabs. Or Weapon, Vehicle, or Power Up Certifications, for that matter. If we had to unlock each Armor Set piece by piece, that would take entirely too long, and you would be complaining about that instead.
>
> Just to be clear: I’m not saying the REQ system is perfect. I do prefer it to Halo 4’s unlock system, as 5’s gives a slightly above average player, such as myself, the ability to acquire really cool Armor Sets through random chance. (I can’t speak on Reach or 3, as never played either’s Multiplayer).

Actually I don’t see how this hasn’t been considered, and seeing how as this is not a discussion the actual number of armor we may have available, but the fact that now we only have “Armor” which includes: chest, left and right shoulder, wrist, visor color, armor effect, and firefight voice. Now what do we have to make ourselves unique…armor, visor, color, stance. Notice I am not including the helmet. My argument is that it is/was a very negative oversight to cut out so many ways to mix and match our armor even if some players don’t notice those differences in the game. Those of us who care will know, and pay attention.

> 2533274953123640;98:
> In case it somehow wasn’t obvious yet, “a lot of people” is the answer.

I think maybe we are reading this different, because a lot of people seem NOT to care that, according to RUL MonkeyxMoo, there are certain armor items that are not noticed in game then we don’t need to have the option to mix and match them however we want. In other words we don’t care if some can’t notice them in game or not we still want to have that option.

> 2535444968054556;170:
> > 2535437098025824;161:
> > So… arm and knee reqs?
>
>
> Just shoulder Reqs

I still don’t need 200 something shoulders added to the req system

I do agree Reach went a little too far, but Halo 5 has also gone too far. Shoulders (Or maybe arms?), Chest, legs, and helmet is what we need. And maybe about 30-40 sets so that they all actually feel important. The average person does not know the freaking 200 sets of armor, therefore making each set have little value. As if the REQ system doesn’t do that, already.

I love customization.

I feel like without it many people would be upset.

Halo reach and ODST were my least favorite.

How many armors can they have… they need new stuff that doesn’t all look the same though.

> 2533274863544717;1:
> I just noticed this post.
>
>
> > 2533274883849234;147:
> > Oh joy another one of these threads. Well at least I’m not the only person in here who thinks that Reach’s system was not perfect and went too far with the customization. Should I break down the different systems? I’m going to break down the different systems.Halo 3: Helmet, left & right shoulders, chest. emblem (they showed up on the armor so why the hell not)
> > Total option: FiveHalo Reach: Helmet, left & right shoulders, chest, visor, wrist, utility (the leg stuff), kneww guards, helmet attachments, armor effects, firefight voice
> > Total options: ElevenHalo 4: Helmet, left & right shoulders, chest, visor, arms, legs
> > Total options: SevenHalo 5: Helmet, body piece, visor
> > Total options: ThreeNow let’s look at what’s actually noticed by players when inside a game of multiplayerHmmm… let’s see ah! These four parts:
> >
> > - The helmet
> > - The shoulders
> > - The chest
> > - The visor color
> > Hmm… I don’t see anything about knee guards or the arms or legs on that list. Does anyone else? No? Thought so.Now, what system in Halo 5 is the closest to having all of those elements? Ah yes, Halo 5 and Halo 3. Halo 5 lacks the ability to change the shoulders while Halo 3 lacks the ability to change visor colors. With all this knowledge the customization of the armor for future Halo games should be rather simple to identify now.
> >
> > - Helmet
> > - Left shoulders
> > - Right shoulders
> > - Chest
> > - Visor color
> > Well would you look at that! Those are the same as the parts that players actually notice inside a match-made game! All we did was add one more option to separate the left and right shoulders!We don’t need to change our forearms or our knees. And we most certainly don’t need a damn bag on our legs or an apple watch on our wrist. We just need the five options listed above to give us more than enough freedom to enjoy the eighty or so armor sets in Halo 5 + the other hundred skins.
>
>
> Instead of responding to it in a five month old thread I thought I’d just start a new one.
>
> I disagree with the premise that just because someone may not notice, in-game, all the armor customization’s that we had available in Reach, that we should not expect that variety, or even want it, in Halo 5. A big thing for me, and I am sure for others, was/is looking at other player’s armor in the lobby. We can see each other’s idea of what we like, and what we have accomplished. Yes, I was one of those with the thigh bag and fancy wrist watch. I wore them with pride.
>
> Now there really isn’t anything equivalent to that. The lack of variety is just disappointing, and the belief that there is enough variety, or what we have now is better than we’ve ever had is just wrong, in my opinion.

I prefer the Halo 3 system of customization (just add visors) but I’m not opposed to having the extra fancy stuff either. If people like it, then keep it in, it’s not forced on people that don’t want a med bag.
One thing, however, is that I want it to be meaningful and have weight. In Halo 3 (and to an extent, Reach) every etc of armor except the world default sets had to be earned by completing certain tasks either in campaign or in Multiplayer, showing that you actually did something to earn it; meanwhile in Halo t there’s 200+ armor and helmet sets that (almost all of them) look either dumb, underwhelming, or toother similar to one another, with perhaps the maybe 20-30 sets that look semi unique. That’s my main problem with Halo 5 customization, not the things there are, but how little it all means.

> 2533274793616507;209:
> I do agree Reach went a little too far, but Halo 5 has also gone too far. Shoulders (Or maybe arms?), Chest, legs, and helmet is what we need. And maybe about 30-40 sets so that they all actually feel important. The average person does not know the freaking 200 sets of armor, therefore making each set have little value. As if the REQ system doesn’t do that, already.

Exactly, nothing has meaning when it comes to armor anymore, it’s idiotic and trivial.
(Don’t even get me started on the emblems)

> 2533274928978608;163:
> > 2533274944632056;159:
> > > 2533274810945725;3:
> > > Reach overcomplicated it in my opinion. So much small detail that you don’t even notice it in the game.
> > > Sure it’s nice to look at stuff in the menus, but before you know it, people will be asking for customisable finger armours.
> >
> >
> > More options the better reach wasn’t over complicated with armor customization it just gave the players more option which need to be brought back.
>
>
> agreed but also EXPAND on it 343 don’t give us ugly recolors of the same helmet thats what ticks me off the most where they COULD HAVE did what reach did with helmets but instead they took the lazy route and added a neon stripe to a helmet boom new helmet i have a few words about that thought NO IT DOESNT IT JUST MAKES IT CLASH WITH THE BODY IF IT ISNT THAT TYPE. at least reach and halo 3 didnt have color/armor clashing

I agree. I hate the fact that each set has 4 variants. One plaid, one striped, one spotted, and one miscellaneous! Over generalization, but point needs to get across, this is ridiculous.

> 2533274815582829;107:
> Is dressing up your virtual Barbie doll really that important? We’ve got the basics and around 270 of them at that. To say that we have a “lack of variety” boarders on lunacy.

Well actually if you read/comprehended my premise was not the amount of armor we now have to choose from, but the fact that we have seemingly less choices to choose from even with this illusion of plenty. Also that this, in itself is a step back. Reach had more variety. Halo 5 armor has more of the same. Do you honestly thinkt that armors like Dynast, Tracer, and Athlon aren’t all near identical? I won’t say that your opinions are, “boarding on lunacy” since that is just rude, but I will say you need to work on your skills of observation.

> 2533274800438887;108:
> It still boggles my mind that we don’t have the kind of lobby UI that Reach had in this Halo. It’s been six months, and it’s pretty clear 343 isn’t peeling off enough personnel to work on UI and post-game carnage lobby states. This should’ve been fixed in 2-3 months after launch. They must have only…what…4 or guys or so working on this?! It should’ve been a far higher priority!

A friend of mine said they announced post game stats in lobby. I don’t have the link. I looked but couldn’t find it. While I agree this should have been in the beginning or at least added sooner after launch it is wha it is really. All we can hope is that what they add is vaguely similar to what we had in past Halos. I will be happy for any medals really.

> 2533274954296299;112:
> Personally I just wish that the emblem would appear on the shoulder or chest piece again and that we can mix and match pieces like in the older titles to give another level of customization. Being able to choose your voice type wouldn’t hurt either.

It’s funny, but I totally forgot about this option. That would be nice to have again. Thank you for reminding me.

> 2533275075879715;113:
> I rather have arm pieces than shoulder pieces.
> I mean when you play you can see your arm pieces for the entire game right?
> I love the Venator armor piece, but the arms are a little fugly, no?

Maybe this could be another argument for finger armor?! :wink:

> 2535415502734602;123:
> I love everything about Halo 5 even if it has it’s defaukts. Seriously, every halo game is not the best nor the worse so we should atleast respect Halo 5 itself.

Oh I agree. I respect, actually love it for what it is. This is just a post in the hopes that, where armor options are considered, we will return to the days of old. The days of more options, and more way to stand out with how we look.

> 2533274831211662;127:
> I like to customise my Spartan but sometimes it can be too much if there is loads to customise. sometimes it is better not to give someone to much choice

I apologize, but I don’t understand what you mean here exactly. Can there really be too much? I believe all we are asking is a return to the variety we had with Reach, or even with Halo 4.

> 2533274811194988;132:
> its a bit much i agree. the helmets are just about the only thing i notice in game.
> i want the halo 3 rogue helmet back!!

It seems that this view is the minority here. Then again that doesn’t necessarily mean all that much. Since this community is small in the realm of Halo.

> 2628440139686205;205:
> Is Halo really a game where the customization of your character is that important? Apparently it is. That’s really sad.

What is sad about it? I love customization and so do many others; yes it is important. Not as important in comparison to game-play & story, but still very important. Halo 3 had more options for armor customization than Halo 5. Why go backwards? Its generally a great thing to have customization in games. Why are people defending less customization than previous installments; I don’t understand. You hate customization? Now that’s truly sad. Why?

I just want playable elites ;~;

I think a lot of people don’t notice that the “chest” piece actually changed every aspect on the body EXCEPT the helmet. each piece of armor has different shoulders, shins, hands, feet, legs, and lower arms. Hell even lower back armor and stomach armor exist on certain pieces. What people are upset about is that they didn’t just split everything up.