I just noticed this post.
> 2533274883849234;147:
> Oh joy another one of these threads. Well at least I’m not the only person in here who thinks that Reach’s system was not perfect and went too far with the customization. Should I break down the different systems? I’m going to break down the different systems.Halo 3: Helmet, left & right shoulders, chest. emblem (they showed up on the armor so why the hell not)
> Total option: FiveHalo Reach: Helmet, left & right shoulders, chest, visor, wrist, utility (the leg stuff), kneww guards, helmet attachments, armor effects, firefight voice
> Total options: ElevenHalo 4: Helmet, left & right shoulders, chest, visor, arms, legs
> Total options: SevenHalo 5: Helmet, body piece, visor
> Total options: ThreeNow let’s look at what’s actually noticed by players when inside a game of multiplayerHmmm… let’s see ah! These four parts:
>
> - The helmet
> - The shoulders
> - The chest
> - The visor color
> Hmm… I don’t see anything about knee guards or the arms or legs on that list. Does anyone else? No? Thought so.Now, what system in Halo 5 is the closest to having all of those elements? Ah yes, Halo 5 and Halo 3. Halo 5 lacks the ability to change the shoulders while Halo 3 lacks the ability to change visor colors. With all this knowledge the customization of the armor for future Halo games should be rather simple to identify now.
>
> - Helmet
> - Left shoulders
> - Right shoulders
> - Chest
> - Visor color
> Well would you look at that! Those are the same as the parts that players actually notice inside a match-made game! All we did was add one more option to separate the left and right shoulders!We don’t need to change our forearms or our knees. And we most certainly don’t need a damn bag on our legs or an apple watch on our wrist. We just need the five options listed above to give us more than enough freedom to enjoy the eighty or so armor sets in Halo 5 + the other hundred skins.
Instead of responding to it in a five month old thread I thought I’d just start a new one.
I disagree with the premise that just because someone may not notice, in-game, all the armor customization’s that we had available in Reach, that we should not expect that variety, or even want it, in Halo 5. A big thing for me, and I am sure for others, was/is looking at other player’s armor in the lobby. We can see each other’s idea of what we like, and what we have accomplished. Yes, I was one of those with the thigh bag and fancy wrist watch. I wore them with pride.
Now there really isn’t anything equivalent to that. The lack of variety is just disappointing, and the belief that there is enough variety, or what we have now is better than we’ve ever had is just wrong, in my opinion.