Whine and cheese

Sorry guys, just felt I should whine about a few things, see if I am alone
in my thoughts.

Firstly, I really wish we had a forge world for h4, I mean, didnt everyone want a bigger forge world with more scenery and stuff? Being limited to 2 big rocks in space is a bit disappointing compared to the flowing hills and caverns of forge world in halo reach.

Secondly, why kick out the elites? It feels like the covenant aspect of the game has been pushed back to a near secondary role in the campaign, and it has spoilt a few machinima ideas…

Finally, i just feel like forge didnt get the attention it deserved, there isnt enough scenery to add character to maps and make them more interesting. The foundry in halo 3 had loads of little items you could use to create a wrecked room or atmospheric corridor.

In conclusion I think that halo 4 has been a bit too much customer orientated- the addition of killstreak rewards offers an incentive for more shooter fans to buy the game, but at the expense of some returning halo fans (me for example) although killstreaks add a new dimension to multiplayer, they can lead to some ridiculously unfair matches. For instance, one team may end up with 4 sniper rifles, as well as any vehicles they have captured- i find myself rapidly losing interest due to confrontation with a team that can ordnance their way to victory, rather than use teamwork

thanks for reading this