Didn’t we have like 400K players for the first weeks or so when the game came out?
I don’t think it has anything to do with black ops, because i remember halo 3 holding number 1 position through two modern warfare games and gears of war as competition!
Because it is no longer Halo vs. CoD vs. Gears of War
It’s Halo vs. CoD vs. Gears of War vs. Assassins Creed vs. Borderlands…etc.
There are so many more blockbuster titles that are taking people away from Halo. Even mainly single-player games have started to adopt multiplayer aspects. Also- singleplayer only games like Skyrim also pull away from population.
Basically, it’s more competition, with a slightly increased population.
> > The Halo Community needs to get over 2007.
>
> Considering that’s when the Halo community was strong and balanced, I’d say nobody needs to get over it. Bro.
Are you sure you’re describing a community or the AR? I know it’s hard to break habitual points of description. The community was as fractured and combative then as it is now. Nostalgia is a wonderfully idiotic exercise in denial instead of simply accepting the fact the world has moved on from your glory days. Balancing a game based on the past while straddling another title’s formula while not making fundamental changes that are uniquely your own resulted in this current mess.
Bungie must be doing somersaults not being chained to making the same damn thing over and over again.
> Didn’t we have like 400K players for the first <mark>weeks</mark> or so when the game came out?
> <mark>I don’t think it has anything to do with black ops, because i remember halo 3 holding number 1 position through two modern warfare games and gears of war as competition!</mark>
>
> SO???
Highlight 1: No it was the first WEEK not WEEKS and yes CoD had a lot to do with it.
Highlight 2: Halo 3 held CoD 4 off for a little bit then over took it well before MW 2 came out and Halo has been trailing CoD ever since.
I honestly think you guys a crazy for expecting Halo to have higher numbers than what it already does in the current market. The gaming environment is much different than 2007 and completely different than 2004. Besides only the Halo community would think the #3 game on XBL is a dead game.
Its because of COD a lot of people who i know were just main COD players had halo 4 for the first week just so they could have something to play till BO2 came out plus as most people say on here the chart tells it all the drop happend right on the BO2 release date its not that hard to see. It’s like if we had a chart of how many US citezens were on before a big event like idk an alian invasion happend comparing this to BO2’s release and then looking over the popluation after said event its not like you need a degree in buisness to see this.
I for one enjoyed unleashing a caged bear and then sitting back and watching through the scope of my sniper rifle as he killed the heavily armed guards at the guard post, the ones who were not killed I just caught them on fire with a flame thrower, after that I just played some Texas Hold’em with some cool natives. You know, just another day on Rook Island
> > The Halo Community needs to get over 2007.
>
> Considering that’s when the Halo community was strong and balanced, I’d say nobody needs to get over it. Bro.
So true that was when Halo was at its peak but on the other hand i can kind of see where hes coming from thats the past and this is the present and we need to focus on the future of Halo. We can look to the past and especailly the impact of Halo 4 to see where mistakes were made but still with the mistakes we can learn what not to do and how to do it right and how to change and innovate with new things for the better. Your both right in your own ways.
Launch day pop will always be significantly larger than normal pop, because people will want to play a well-advertized game as soon as they possibly can. Many will adjust their schedules and plan most, if not all, of the day around playing their new game. This tends to result in the largest possible number of people playing the game at the same time. After that initial rush wears off, the urgency is gone – they play when they feel like it.
The drop in a game’s real-time player count doesn’t necessarily mean that the population has decreased by a massive amount. It just means that there are fewer people playing at the same time as each other.
Yes, 400k people were playing Halo online … and well over 75% figured out that H4 was awful. Like, worse than Reach awful. If the game was worth a -Yoink-. If the game was GOOD and ENJOYABLE then it would be AHEAD OF CoD.
It’s absolutely ridiculous how much the game has changed since H3. Reach is nothing like H3, and H4 is more Reach-like than H3-like.
I don’t blame people for giving up after a week. I’ve been at it for 2 months and am more or less waiting for another game to come along and pull me away.
Today I’ve been playing for about 45 minutes, and quit about 10 games straight for one reason or another. Like getting JiP’d into a game of Regicide where 5 people have over 200 pts already … are you -Yoinking!- serious 343?
I can’t believe this game is as -Yoinked!- up as it is. All they had to do was take Reach and curve it more toward H3 … instead they curved it away, -Yoinked!- up the sandbox even MORE and -Yoinked!- up the game play beyond repair.
The first days are always better.
People want to play the new games as soon as possible, as DavidJCobb said. They plan their scheduals around it.
You can’t call in sick everyday since launch. You can’t skip school everyday. You can’t blow off friends and family everyday. Of course it drops when people get back to usual business.
And yes, it was CoD. And Assassins Creed. And Borderlands. And Skyrim and anything and everything thats been out since. This isn’t 2007, there are more games, more big games. Not just CoD.
Hype does go a long way too.
But since Halo 4 is still number 3 on the charts, its doing very well. Sales are approaching Halo 2’s very quickly, it has the potential to be the best selling Halo.
And why does it matter? If you don’t like it, don’t play it. Trying to make up ways to bash the game and 343i won’t do anything. Its not changing. Halo 4 is getting better. But its being a better Halo 4, in the Reclaimer Trilogy, by 343 I dustries. Its not going to turn into Bungie’s Halo of the original trilogy, thats done. Halo 4is the start of a new generation of Halo. Bungie left, this is 343i.
I’m sorry, but you are crazy if you thought an entirely different developer would do the exact same thing Bungie did, especially in these times.
An Areana Halo 4 would be good, for the community. But its not where the market is. Thats why Halo 4 changed. The market has moved on, and Halo needs to move with it to stay in the top. Keeping it in the past won’t move it forward… not this time.
> The first days are always better.
> People want to play the new games as soon as possible, as DavidJCobb said. They plan their scheduals around it.
>
> You can’t call in sick everyday since launch. You can’t skip school everyday. You can’t blow off friends and family everyday. Of course it drops when people get back to usual business.
>
> And yes, it was CoD. And Assassins Creed. And Borderlands. And Skyrim and anything and everything thats been out since. This isn’t 2007, there are more games, more big games. Not just CoD.
>
>
>
>
> Hype does go a long way too.
>
>
> But since Halo 4 is still number 3 on the charts, its doing very well. Sales are approaching Halo 2’s very quickly, it has the potential to be the best selling Halo.
>
>
> And why does it matter? If you don’t like it, don’t play it. Trying to make up ways to bash the game and 343i won’t do anything. Its not changing. Halo 4 is getting better. But its being a better Halo 4, in the Reclaimer Trilogy, by 343 I dustries. Its not going to turn into Bungie’s Halo of the original trilogy, thats done. Halo 4is the start of a new generation of Halo. Bungie left, this is 343i.
> I’m sorry, but you are crazy if you thought an entirely different developer would do the exact same thing Bungie did, especially in these times.
>
> An Areana Halo 4 would be good, for the community. But its not where the market is. Thats why Halo 4 changed. The market has moved on, and Halo needs to move with it to stay in the top. Keeping it in the past won’t move it forward… not this time.
I understand what you’re saying.
It’s just unfortunate that 343’s titles will never be able to touch the original Trilogy in both quality, originality, and online population. Population, I honestly could not care less about. But the originality and quality of the game were what made it amazing.
H4’s multiplayer is a travesty to the title. I don’t care how many copies the game has sold–that has nothing to do with 343 at all. People are buying it because Halo is in the title, and they remember what Bungie created. And then getting rid of it because the game is a rushed money grab beta version as far as replayability goes.
And I don’t get the comment about bashing 343, like it won’t do anything? My FL is full of kids who I met playing Reach multiplayer online. And most snatched up H4, while only about 10 are still playing it. I’ve convinced others not to even bother with buying it.
> we had 400k players online because they believed 343 when they said halo was going back to its roots…
>
>
> then realised that 343 thought Halo’s roots was Call Of Duty.
I haven’t been on this broken game for over a week now. I got well over 50,000 matches put into Halo over the years. Halo 4 is the FIRST Halo game I can’t enjoy.
The boltshot, broken camo, random ordnance drops, too easy to “no scope” with snipers, don’t get zoomed out when hit, no “X” over a teammate’s dead body, and aim assist is just as bad as Halo 2’s. ← Thats only a few reasons why I stopped playing this game.
Always hated CoD but Black Ops 2 has been in my Xbox since I took out Halo 4. Its bad but not as bad as H4