People ask why Halo isn’t top dog anymore. Some say it because the game turned into a CoD wannabe and lost it’s niche, others say the market has changed and people don’t want Halo anymore.
While those arguments may be true, I believe the reason everything has gone downhill since Halo Reach is because of the lack of innovation.
Halo CE - Obvious. Successful because it brought FPS to the console.
Halo 2 - Brought online FPS’s to light with Xbox LIVE. Other features such as clan matches, a ranking system and a slew of customizable options.
Halo 3 - Theatre and Forge - two ENORMOUS extensions to a game. Also File browser and balanced changes such as equipment. Lastly, with Halo 3: ODST we have Firefight.
Halo Reach - Uhhh… Nothing really…
Halo 4 - Nothing. In fact, many things were removed from the game.
Sure you can say that things like Spartan Ops were additions to the game, but I’m talking fundamental features that the new game brings. There has been no innovation for years now.
No wonder this game is no longer top. I love Halo, but you have to open your eyes. Halo 4 brings nothing to the table and that is why the population is going fast. There are other games being released now that are doing what the original trilogy did - innovate. People would rather play a game that brings something to the table, and Halo 4 is not that game.
