Where is the blood?

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> > Blood was spotted in the multiplayer teaser
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> > You can literally see the blood when shooting:
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> > Klobrille en Twitter: “Blood spray is back in Halo Infinite multiplayer, which results in a much improved hit feedback when the enemy has no shield active. https://twitter.com/klobrille/status/1404498074274238466/photo/1” / Twitter
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> That blood doesn’t stay anywhere though, just vanishes into thin air. I don’t care so much about it in Multiplayer, but in Campaign I like to paint hallways with alien scum.

I uh, don’t know how to respond to that (⊙_⊙;)

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> > Most FPS games have gone away from blood. Not sure why.
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> It’s because they are trying to attract children. They want children to play their games because children are dumb and gullible therefor more likely to buy microtransactions.

Not to mention, if you grow up with a series, you’re more likely to stay with it and support it.

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> > If you look at it from a lore standpoint, most likely the wounds are immediately sealed by biofoam. It also can be argued that multiplayer is a simulation and blood was seen as an unecessary thing to render in the simulation. So, lore wise, no blood makes more sense than more blood.
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> What about in the campaign?

We haven’t seen recent campaign gameplay. So, I would assume yet. But it looks like blood spray is back. No idea about blood on the floor.

More blood, no (high-pitched) hit marker sounds please.

Halo needs blood… it’s not the same without it - @343 please bring it back!!