Later on in the games seasons, bring back duel wielding
It felt so bad&$@ to go full guns and blazing back in the original halo games. Because the older halo games were bad$&@. Sadly halo has slowly moved away from the classic style of game play people really enjoyed about the halo franchise
So 343, bring back duel wielding and some of the guns like the SMG (from halo 2 and 3), the brute spiker, plasma rifles and more that used this duel wield mechanic.
Also, fix the plasma pistol. Doesn’t track players as much
Dual Wielding as implemented in Halo 2 or 3 was bad and should stay gone. That being said, I’ve become more open to the concept of dual wielding returning, but it would require a significant overhaul to how dual wielding functions.
Balancing for a dual wield sandbox can be tricky, but I don’t think specific weapon balance issues were ever the real problem, especially when we can look at something like Reach and Infinite and you can just as easily end up with weak sandboxes without dual wielding.
343 said it’s too hard to make dual wielding, so they don’t want to. Think about how poorly balanced the games typically are. BR, DMR, Pistol, and now AR, reign supreme in every game. While I’m sure fan devs could easily make a tier list and balance out weapons for solo and dual wielding, with cool weapon mixing interactions, since there are plenty of great Halo fan projects that did exactly that, 343 is… well… unreliable. Look at the state of Infinite, the weapons, the vehicles, the poor nerfed Plasma Pistol. I don’t TRUST 343 to even attempt dual wielding, and balance it correctly, or function correctly.