Before i hop into this i would like to state a few things. First i know halo 4 has issues i know it’s not perfect. I am aware that halo 4 is not an arena shooter and that these new mechanics have changed the multiplayer instead of complimenting it like 1-3’s changes did. But what halo 4’s problems are and wether this change is good or bad is subjective.
Now to get into the meat and potatoes of my post. Please read and think carefully about the underlined statement. Halo 4 is good for what it was trying to accomplish. 343 wanted to blur the line between story and MP. They wanted to create a more accessible more involved experience for the player. Your load outs was YOUR style. In that sense 343 accomplished what they set out to do. In that sense Multiplayer was near perfect. (obviously things like the weapon tuning was needed and a good addition to their mp. No MP is perfect.)
But…Where halo 4 failed in my opinion is what was not brought to the table. Lacking custom options. No classic playlist at launch. Missing campaign theater. Missing gametypes etc. I don’t feel like these new editions break the MP for 2 reasons.
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Because we are not looking at traditional MP anymore. This concept is simple. Let’s say for instance sprint. Add it to halo 2 or 3 and you get the issues we saw in reach with sprint. But in halo 4 since we practically have nothing to fight over, the maps are built with sprint in mind and are much simpler in design, and no more power positions. In halo 4’s style of play sprint poses very few issues. This concept can be applied to any new addition in halo 4.
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The golden triangle is still very prominent. Meaning even though we have these new layers of combat if we look past POD and other additions we still see basic halo play. Strafing proper nading 4 shotting etc. So again in my opinion this game still feels like halo even though on the surface it acts differently.
So here we are at the end of my argument. We can some up things pretty nicely here. It’s clear that people don’t like halo 4 and some do. This is normal. But when we speak of things that break game play i believe is only possible if we continue to look at halo 4 as old halo. So if you are expecting old halo play of course the game looks “broken.” But if we look at it from 343’s view and what they were trying to create it is not.
Halo 4 could have launched better. It was missing many things, playlists were a mess, DLC handled poorly, no classic playlist etc. But it’s still not a failure for what it is. I’m not saying one halo is better then the other. I’m not invalidating anyone who dislikes anything. I am merely trying to give a perspective on why people like me still find the game good. Considering the changes 343 is making and that they won’t have space limitations being an issue anymore ON TOP OF admitting some mistakes halo 5 should be a great game for all. If you made it this far thank you for reading 