Where did final kill cam go?

So i was just curious, i noticed it wasn’t there when i played a while back, are they taking it out until all of the bugs are fixed? or am i missing something?

Back to COD, where it belongs.

I think its on all playlists except slayer.

all but slayer? thats the only place that makes since. And why does a final kill cam matter to you? it belongs in halo now so deal with it. And it doesnt affect gameplay in any way and you dont have to look if you dont want.

I hate kill cam and instant respawn because it took away the t-bag.

Good bye sweet prince…

This post has been edited by a moderator. Please do not flame or attack other members.

*Original post. Click at your own discretion.

> And why does a final kill cam matter to you? it belongs in halo now so deal with it. And it doesnt affect gameplay in any way and you dont have to look if you dont want.

If you support the Kill Cam System:

Where to begin…Let me just bend you over and we’ll make this a “quicky”, okay? Deal? Deal.

-The kill cam has never been a feature in any previous Halo installments…So…It DOES NOT BELONG IN ANY HALO GAME. Just because a new company adds in a kill cam does not mean the feature belongs in a HALO game. Keep the kill cam and take the Halo name out of the title.

-The kill cam affects game-play greatly. Especially, in a playlist like SWAT. Only BAAAD gamers need help from a kill cam to show them where the other members of the team are. IT’S JUST TERRIBLE and cheap…Cheap like all of those kiosks in malls. Kiosks do not belong in malls.

You must like using INVIS in Halo 4 don’t you? Or any other AA for that matter. AA’s are terrible as well and they’re just there to help BAAAD gamers.

If you do not support the Kill Cam System:
!!! You’re Awesome !!!

Your Sister Is Very Niiice,
-Ballz-

> > And why does a final kill cam matter to you? it belongs in halo now so deal with it. And it doesnt affect gameplay in any way and you dont have to look if you dont want.
>
> -The kill cam affects game-play greatly. Especially, in a playlist like SWAT. Only BAAAD gamers need help from a kill cam to show them where the other members of the team are. IT’S JUST TERRIBLE and cheap…Cheap like all of those kiosks in malls. Kiosks do not belong in malls.

It’s not any different than before just how in previous halo games you were able to swing the camera around upon your death. That alone gives you more information than a kill cam does. Where one tells your their location at the time of your death (old information), and the other allowing you to see their current location.

And no i’m sorry, a kill cam doesn’t take anything away from Halo being Halo, only if you attribute it to the community’s anti-Christ that is CoD like so many people do and suddenly the kill cam feature is a plague even though it originates quite a bit of time before it.

>

i think everyone here didn’t look at the title, im not talking about or addressing in any way the kill cam. im talking about the FINAL kill cam aka, the thing that shows who got the last kill of the match through there first person view, im not very on board with normal kill cam but the final one i thought was cool and really liked.

Kill cam has no part in Halo… especially when they can’t get it right. In CoD it’s not so bad bc a couple rounds will kill you. Not so much in Halo. We know it takes a handful of perfect shots to do the job. Kill cam is lucky to show one shot on target. How it passed testing is beyond me unless they only tested on a LAN. As far as FINAL kill cam goes I’m okay with that. Doesn’t give any competitive advantage to the losing team. Also, more bandwidth available after a game is over to get it right.

> Kill cam has no part in Halo… especially when they can’t get it right. In CoD it’s not so bad bc a couple rounds will kill you. Not so much in Halo. We know it takes a handful of perfect shots to do the job. Kill cam is lucky to show one shot on target. How it passed testing is beyond me unless they only tested on a LAN. As far as FINAL kill cam goes I’m okay with that. Doesn’t give any competitive advantage to the losing team. Also, more bandwidth available after a game is over to get it right.

i agree about the kill cams thanks for taking the time to realize im referring to final kill cams though and not the standard generic.

the final kill cam is potential to be hilarious. I like it, kill cams in the rest of the game? couldnt care, usually to busy going back into the game to fight, unless something happens that im like NO WAY he couldnt have no scoped my skull in.

Kill cams were/are incredibly broken in Halo. 343i obviously can’t handle the coding for such a feature, and it’s a mystery to me why they keep putting it back, removing it, putting it back, etc.

Leave them out for good. They are a waste of resources. Why have a theater?

._.

Please no more COD things in Halo…

This post has been edited by a moderator. Please refrain from making non-constructive posts.

*Original post. Click at your own discretion.

> So i was just curious, i noticed it wasn’t there when i played a while back, are they taking it out until all of the bugs are fixed? or am i missing something?

It disappeared… just like the majority of the population.

Implemented in a half -Yoink- attempt to perk up this crumbling game like most the recent additions by $4$.

They can leave completely for all I care; they were laggy and glitchy as all hell and have no place in this game as far as I’m concerned.

>

do you know why? are they attempting to fix it or did they just remove it?

The final kill cam was the only form of kill cam implementation that I didn’t mind. I wish they would bring it back and get rid of the one after each death.

Its not gone. Just not in every playlist. The first playlist that comes to mind is flood. I’m also sure its in dominion.

I think there are in some playlists, but you could skip it.