When you can't find your sheep- err, targets...

Ever have Warzone Firefight games where you have to kill a bunch of Soldiers, but they can’t be found because the map is too big and/or difficult to traverse with vehicles (i.e. Temple)? And by the time their positions are revealed, it’s too late?

What a painintheass…

For the unfamiliar, the sheep reference is to Age of Empires II. Missing sheep at the start of a match is something that plagues players constantly.

Yes.

One that I’ve had more encounters with the most is on Prospect. The elites love to hide on that map. Soldiers too…

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> Ever have Warzone Firefight games where you have to kill a bunch of Soldiers, but they can’t be found because the map is too big and/or difficult to traverse with vehicles (i.e. Temple)? And by the time their positions are revealed, it’s too late?
>
> What a painintheass…

YES.

The spawns have been getting better and better since FF first dropped, it doesn’t happen as often as it used to that I spawn 2 miles away from the objective, but still… there are occasionally those objectives where I spend waaay more than half the round just hoofing around the map looking for stuff to kill.

It’s a problem that plagues the yoink out of the Apex 7 map… Though lately people seem to be recognizing where certain non-boss rounds take place (i.e. Knights show up on the beach by the bases)

Would be nice to pinpoint the location where those are enemies are gonna spawn 5-10 seconds before the round starts.

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Yes. It’s awful. I feel for my team because I can’t really help for 3 minutes of the round.

Prior to the additional Firefight modes, I was putting together a comprehensive list of the round orders.

With the new update, it’s much more difficult to complete a decent list without playing the same round order again…