Do you think of all of that lying “perk” talk? (confirmed false)
Do you think of in game custom loadouts?
Do you think of armour upgrades? (should be in firefight with a credit system etc.)
To me, I think of custom game options on more changeable gametypes.
When I do think of customisable loadouts. I usually think of invasion.
Invasion is built for loudouts and AAs since it has a 3 tier objective system.
This content should obviously stay away from 4v4 competitive multiplayer if that’s what you’re thinking.
I imaging it as when you start a big team game on invasion, as well and loudouts, there would be a system to chose two very low level and basic weapons to hold when spawning. But as the game progresses to tier 2 and 3, you get better weapons and abilities.
Instead of this entire community whining but the first impressions and not official information from other gaming magazines, I think we should just learn to sit and wait for must official information to come out. We have only seen what the chief looks like and a tiny teeny weeny taster of the campaign.
We should all just chill out and relax as the days go by instead of moaning on these forums.
we saw alot in those 10 seconds of multiplayer.
for instance we saw sprint ruining a game and battle rifle recoil that could add a whole new element to competitive gameplay.
as for invasion, idgaf aslong as armour abilities stay out of competitive. As long as halo sticks to its roots and is in all ways balanced liked halo 1-3 than it will be a great game
btw, complaining about poeple complaining doesn’t help anyone 
> we saw alot in those 10 seconds of multiplayer.
>
> for instance we saw sprint ruining a game and battle rifle recoil that could add a whole new element to competitive gameplay.
>
> as for invasion, idgaf aslong as armour abilities stay out of competitive. As long as halo sticks to its roots and is in all ways balanced liked halo 1-3 than it will be a great game
>
> btw, complaining about poeple complaining doesn’t help anyone 
Then again, you are right. Sadly though this isn’t important,but what is “idgaf”?
and also I personally think they should keep AAs, loadouts etc in big team, invasion, social gametypes and custom games. 4v4 competitive play could avoid it but firefight and campaign should have a think about it. (maybe in the form of limited fuelled equipment)
non aesthetic armor was confirmed, costumisable loadouts were confirmed, sprint was confirmed. People are simply worried.
LOL I thought all of you were the same person.