When people say we want halo 3.5

Look at this way the classic halo fans that loved halos 1-3 within the past 3 years had 2 -Yoink- games back to back halo 4 and reach.

Here are points i want to tell you guys.

  1. Changing the core of a video game is not a good idea all it does is upset the community and the population proves it right now 20-30k people playing daily is horrible for a halo game.

  2. Halo 3 and 2 had around 500k people playing at peak hours which clearly shows they were the better game. While halo 4 right now only has 20-30k at peak hours.

  3. Innovation is good just not bad innovation like the changing the core of a video game halo 2-3 had perfect that still stuck to the core of what halo was about. Halo 3 had innovation with things like equipment, new weapons, new maps, new gametypes,leading your shots, casual and competitive ranking system, improved campaign etc. Same for halo 1-2. Halo 2 added the most popular weapon to date the battle riffle, it also added a clan system, a 1-50 ranking system, online matchmaking, etc.

  4. Halo 4s innovation was bad they completely changed the core of the game they made halo less fun because of no competitive ranking system in game, unbalanced gameplay such as personal ordnance and loadouts, and game breaking AAs like active camo, Promethan vision, Jetpack. They changed halo from an arena shooter game that took a crap ton of skill to a class based shooter game. Halo 4 took a step backward with the forge halo reachs was the best forge to date. Custom games also took a step backward it gave u a lot less options than reach did such as not being able to disable sprint. The ui is a huge mess having to press x to see my party is just wrong. I hear people ask me all the time in custom games “how do i change teams”?

  5. For halo 5 we need to build halo 3 and maybe keep 1 infinity playlist for the halo 4 lovers.

  6. Halo 5 needs to feel just like halo 3 for it to succeed. It just needs good innovation such as new weapons, new maps, improved custom games, hitscan br returned, improved forge, a new ranking system like divisions for example, keep ranked and social playlist, new equipment and better graphics that is good innovation.

And dont tell me doing that would be doing what cod does. Why do you think cod is so successful because they cater to there fans with halo 4 they cater to casuals. To prove my point just look at the numbers halo 4 currently has 20-25k playing daily cod has 200-300k playing daily and at peak hours it has 800k.

I want these things to be added for halo 5 also.

  1. Spectator mode

  2. Online leaderboards

  3. Clan system

  4. Reachs ui

  5. Divisions/1-50 ranks in ranked playlist.

  6. Larger file share.

Things i want to return from halo 4/Reach

  1. Weapon skins (make it so you can choose what weapon skin you want but not for loadouts just like it gives you that weapon skin when you start a game.

  2. Global tournaments

  3. Good campaign like 4s had.

  4. Firefight

  5. Reachs armor customization.

I guess I’m the only one here who actually wouldn’t mind Halo 3.5.

But seriously, since Halo 3 was (arguably) the last good one, and Halo 4 was a massive disappointment, people really can’t blame others if they are hesitant to add any change. But at the same time, some people don’t seem to want ANY change at all.

I agree Halo 3 was the only Halo i really liked, hopefully they dont mess up Halo 5 (knocks on wood)

> I agree Halo 3 was the <mark>only Halo i really liked</mark>, hopefully they dont mess up Halo 5 (knocks on wood)

You didn’t like halo 1 and 2 they were just as good if not halo 2 was better than 3.

> > I agree Halo 3 was the <mark>only Halo i really liked</mark>, hopefully they dont mess up Halo 5 (knocks on wood)
>
> You didn’t like halo 1 and 2 they were just as good if not halo 2 was better than 3.

Differing opinions, bro.

> 5. For halo 5 we need to build halo 3 and maybe keep 1 infinity playlist for the halo 4 lovers.

Here’s where you have to be very careful. When you end up making 10 playlists that all have different settings(for example no bloom, bloom, certain playlists have AA, others don’t, etc) nobody enjoys playing the same game and the community gets fragmented. At one point I remember reaching having around 35-40 playlists! Halo 3 took a much more logic approach by having all of it’s playlists build off of a core game which everybody knew how to play. You could play Team slayer and then hop into MLG, Team Doubles, or Snipers while still feeling like you are playing the same game. The only real exception to that rule was Swat.

Ranked also benefited not only the Hardcore gaming community, but also the more casual players who could jump into a social match without teammates yelling callouts at them and getting angry.

> > 5. For halo 5 we need to build halo 3 and maybe keep 1 infinity playlist for the halo 4 lovers.
>
> Here’s where you have to be very careful. When you end up making 10 playlists that all have different settings(for example no bloom, bloom, certain playlists have AA, others don’t, etc) nobody enjoys playing the same game and the community gets fragmented. At one point I remember reaching having around 35-40 playlists! Halo 3 took a much more logic approach by having all of it’s playlists build off of a core game which everybody knew how to play. You could play Team slayer and then hop into MLG, Team Doubles, or Snipers while still feeling like you are playing the same game. The only real exception to that rule was Swat.

Yep your right i guess but 1 playlist wouldnt be that bad

I’d like for them to combine halo 4 and halo 3 and build off of that. Limited custom loadouts as long they are balanced, equipment along side AAs, and interactive maps. No sprint would easily fax a lot of problems this game has.

We are at a very important time in gaming. We all new consoles coming out soon, so people will want a next gen gaming experience, so just rehashing halo 3 would be a terrible move in the long run. It that very reason cod will fail on the new systems, its too last gen. I hope halo 5 does things that set it apart from other shooters, while at the same time plays like halo but a next gen halo.

Someone reminded a while back when everyone was getting all excited about Recon armor in Halo 3. It had this significance that came from the Holy Land. When graced by its presence, there was an uncontrollable urge to -Yoink!- that S.O.B.
The point I’m getting at is that Halo 3, and yes Reach’s armor were noticeable not just in the game lobby, but during gameplay. They put so much emphasis on your Spartan that you can hardly tell what they’re wearing from across the map besides their helmet. To some, it matters, others it may not. While the detail is cool, I see no need for it.

On to other topics, matchmaking has been a mess since Reach. I wholeheartedly agree that there needs to be a 1-50 Ranked Playlist like there was in H3. Not some dumb CSR that you have to leave H4 to go to Waypoint to check up on periodically. It’s tedious. They also need to have the playlist EXP. Getting your 50 in Doubles, TS, MLG whatever and then spending another 9001+ hours to get your 5* in that playlist gave the game more longevity.

For the love of god: DON’T CHANGE THE FORMULA. Those who have played Halo are familiar with picking up weapons from the maps right off the start and throughout a match. To take away this core concept is to scare away some of your most loyal fans. You can have ordinance. You can have armor abilities. You can have sprint. I think now you’ve realized your wrongdoings.

Something that I’m not quite sure was mentioned is forge and file share. Forge is always a hot button. It always gets better. You easily have the best map editor in an FPS (lol). Use that to your advantage and release and release multiple forge packs. Or have multiple ones available at launch. I’m talking around 7 or so. Yeah, seven sound like a good number. And with that being said, file share needs to be working at launch too. Not seven months later.

And lastly. Just get rid of Join in Progress. I don’t like it.

> I’d like for them to combine halo 4 and halo 3 and build off of that. Limited custom loadouts as long they are balanced, equipment along side AAs, and interactive maps. No sprint would easily fax a lot of problems this game has.
>
> We are at a very important time in gaming. We all new consoles coming out soon, so people will want a next gen gaming experience, so just rehashing halo 3 would be a terrible move in the long run. It that very reason cod will fail on the new systems, its too last gen. I hope halo 5 does things that set it apart from other shooters, while at the same time plays like halo but a next gen halo.

Well if halo 4s loadouts and -Yoink- was balanced it would be fine such as making it so you can only choose a primary weapon in the loadout.

Ordnance gone and power weapons on map brought back

No sprint and descope returns

add ranked n social playlist

casual and competitive ranking system

> I guess I’m the only one here who actually wouldn’t mind Halo 3.5.

Depends on what you that .5 consists of.

If that means firefight, Reach quality forge (plus aesthetic improvements hopefully), evolved equipment (still on map), and maybe a couple new vehicle classes then I agree completely.

> > I’d like for them to combine halo 4 and halo 3 and build off of that. Limited custom loadouts as long they are balanced, equipment along side AAs, and interactive maps. No sprint would easily fax a lot of problems this game has.
> >
> > We are at a very important time in gaming. We all new consoles coming out soon, so people will want a next gen gaming experience, so just rehashing halo 3 would be a terrible move in the long run. It that very reason cod will fail on the new systems, its too last gen. I hope halo 5 does things that set it apart from other shooters, while at the same time plays like halo but a next gen halo.
>
> Well if halo 4s loadouts and Yoink! was balanced it would be fine such as making it so you can only choose a primary weapon in the loadout.
>
> Ordnance gone and power weapons on map brought back
>
> No sprint and descope returns
>
> add ranked n social playlist
>
> casual and competitive ranking system

See here’s the problem. You think because features are bad now, so they shouldn’t be brought back. I will agree with sprint and descope, but ordnance just needs to be reinvented, and loadouts just need to be rebalanced. The boltshot and plasma pistol don’t have to be in loadouts in halo 5, neither do plasma grenades.

> > > I’d like for them to combine halo 4 and halo 3 and build off of that. Limited custom loadouts as long they are balanced, equipment along side AAs, and interactive maps. No sprint would easily fax a lot of problems this game has.
> > >
> > > We are at a very important time in gaming. We all new consoles coming out soon, so people will want a next gen gaming experience, so just rehashing halo 3 would be a terrible move in the long run. It that very reason cod will fail on the new systems, its too last gen. I hope halo 5 does things that set it apart from other shooters, while at the same time plays like halo but a next gen halo.
> >
> > Well if halo 4s loadouts and Yoink! was balanced it would be fine such as making it so you can only choose a primary weapon in the loadout.
> >
> > Ordnance gone and power weapons on map brought back
> >
> > No sprint and descope returns
> >
> > add ranked n social playlist
> >
> > casual and competitive ranking system
>
> See here’s the problem. You think because features are bad now, so they shouldn’t be brought back. I will agree with sprint and descope, but ordnance just needs to be reinvented, and loadouts just need to be rebalanced. The boltshot and plasma pistol don’t have to be in loadouts in halo 5, neither do plasma grenades.

Also, weapons are on the map in halo 4, I don’t know why you would think they need to come back. They never really left.

Reachs armor customization.

Hahah no thanks Halo4’s were fine maybe better.

I want Halo 3’s vehicles and vehicle health system. Leave that BR and carbine spread behind. I don’t want to see any plastic armor either.

I said this before in the Halo 4 forum. If there is one thing I would like to be taken from Halo 3 and improved upon it is the way the game plays. Play all the Halo campaigns and you will immediately notice that Halo 3 just feels great to play. Bungie just got the mechanics right with that game.

While you do make goods points, I still don’t want a halo 3.5. Yes halo should stick to the core gameplay but also make changes so it still feels new and fresh instead of a old game we use to play.

Every halo has a different feeling to it and it should stay that way.

Halo 4 had to much of a drastic change.

> While you do make goods points, I still don’t want a halo 3.5. Yes halo should stick to the core gameplay but also make changes so it still feels new and fresh instead of a old game we use to play.
>
> Every halo has a different feeling to it and it should stay that way.

Yes but you got to look at this way halo 5 will fail just like reach and 4 did if they build off halo 4 and reachs gameplay. The only way for halo to be back is to what i said in the forum and build off halo 3 the once loved halo game we had.

I don’t want a Halo 3.5, I’ll be honest Halo 3 wasn’t that great as most of you guys make it out to be. The Battle Rifle was practically the only weapon anyone used because all the other weapons were either situational power weapons or utter crap and didn’t stand a chance against someone with a half decent BR. You had to learn to use Bumper Jumper or spend the match trying to out BR someone who can aim and shoot, melee, and throw grenades all while jumping around. Two things that literally forced you to play the game one way or you were a liability to your team.