> By moving around the map, I meant moving around picking up PWs instead of wastong time running all the way back to the base just to pick up a CC, there would still be map movement for the various PWs and loadouts remove the waste of time going to get a near identical weapon to the one they spawned with instead of moving around the map actually playing the game. Map movement is improved.
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> Why shoudnt people spawn with these weapons which <mark>adds to variety without having a negative impact upon the game?</mark>
That’s the problem though, Bungie and 343i has set a precedence with these new weapons, prior to reach (and it was actually balanced in Reach mind you), players could only engage mid-range, beyond that you needed a sniper.
But now we have non-power weapons that you can spawn with that can effectively hit players much father, I will make a quick example(Note these are estimates):
Halo 3 weapons effective range:
Assault Rifle: 1-8 meters
BR: 1-25 meters
Sniper: 20- whatever the map size.
Reach effective weapon range:
AR: 1-10 meters
DMR: 1-45 meters (with a big ROF drop for better accuracy)
Sniper 20- Whatever the map size is.
Halo 4 effective weapon range.
AR: 1-10 meters
BR: 1-35 meters
DMR: 1-50 meters
LR: 15-55 meters
Sniper: 20- Whatever the map size is.
Now, I focused on the main utility weapons being used in Halo 4, both what I see used and what I use, and do you see the large difference between the games and effective ranges people engage at?
Think of it like this, each different weapon increases or decreases the circle around a spartan, the larger the circle = less movement needed to shoot a target.
So when people spawn with these weapons they in turn alter how people move, and what 343i needs to do is fine the perfect formula for map design and the distance players should be able to normally engage others at range, because the only game that really had the biggest issue with map movement was Halo 4, and it’s the game that introduced weapons that could shoot massive distances that you could spawn with and are dead accurate at those distances.