What's your opinion on the Infinite arsenal?

I like…

  • Assault Rifle
  • Sidekick
  • Battle Rifle
  • Commando
  • Pulse Carbine
  • Mangler
  • Ravager
  • Cindershot
  • Disruptor
  • Shock Rifle
  • Spnkr
  • Plasma Pistol

0 voters

  • Heatwave
  • Sentinel Beam
  • Needler
  • Stalker Rifle
  • Sniper Rifle
  • Skewer
  • Hydra
  • Energy Sword
  • Gravity Hammer
  • Dynamo Grenade
  • Heavy MG
  • Bulldog

0 voters

I dislike…

  • Assault Rifle
  • Sidekick
  • Battle Rifle
  • Commando
  • Pulse Carbine
  • Mangler
  • Ravager
  • Cindershot
  • Disruptor
  • Shock Rifle
  • Spnkr
  • Plasma Pistol

0 voters

  • Heatwave
  • Sentinel Beam
  • Needler
  • Stalker Rifle
  • Sniper Rifle
  • Skewer
  • Hydra
  • Energy Sword
  • Gravity Hammer
  • Dynamo Grenade
  • Heavy MG
  • Bulldog

0 voters

I miss…

  • Scattershot
  • Incineration Cannon
  • Mauler
  • Brute Shot
  • Spiker
  • Fuel Rod Gun
  • Plasma Caster
  • Plasma Launcher
  • Plasma Repeater
  • Plasma Turret
  • Splinter Turret
  • Missile Turret
  • Flamethrower
  • Target Locator
  • Concussion Rifle
  • Sticky Detonator
  • Pulse Grenade
  • Incendiary Grenade

0 voters

  • DMR
  • Magnum
  • Shotgun
  • Spartan Laser
  • Grenade Launcher
  • Carbine
  • Plasma Rifle
  • Storm Rifle
  • Needle Rifle
  • Focus Rifle
  • Beam Rifle
  • SAW
  • Railgun
  • SMG
  • Suppressor
  • Boltshot
  • Lightrifle
  • Binary Rifle

0 voters

I think these are overpowered:

  • Assault Rifle
  • Sidekick
  • Battle Rifle
  • Commando
  • Pulse Carbine
  • Mangler
  • Ravager
  • Cindershot
  • Disruptor
  • Shock Rifle
  • Spnkr
  • Plasma Pistol

0 voters

  • Heatwave
  • Sentinel Beam
  • Needler
  • Stalker Rifle
  • Sniper Rifle
  • Skewer
  • Hydra
  • Energy Sword
  • Gravity Hammer
  • Dynamo Grenade
  • Heavy MG
  • Bulldog

0 voters

I think these are underpowered:

  • Assault Rifle
  • Sidekick
  • Battle Rifle
  • Commando
  • Pulse Carbine
  • Mangler
  • Ravager
  • Cindershot
  • Disruptor
  • Shock Rifle
  • Spnkr
  • Plasma Pistol

0 voters

  • Heatwave
  • Sentinel Beam
  • Needler
  • Stalker Rifle
  • Sniper Rifle
  • Skewer
  • Hydra
  • Energy Sword
  • Gravity Hammer
  • Dynamo Grenade
  • Heavy MG
  • Bulldog

0 voters

My favorite new weapon is…

  • Sidekick
  • Commando
  • Pulse Carbine
  • Mangler
  • Ravager
  • Cindershot
  • Disruptor
  • Shock Rifle
  • Bulldog
  • Heatwave
  • Stalker Rifle
  • Skewer
  • Dynamo Grenade

0 voters

My least favorite new weapon is…

  • Sidekick
  • Commando
  • Pulse Carbine
  • Mangler
  • Ravager
  • Cindershot
  • Disruptor
  • Shock Rifle
  • Bulldog
  • Heatwave
  • Stalker Rifle
  • Skewer
  • Dynamo Grenade

0 voters

For fun, which weapon do you miss most? Here’s a comprehensive list, in no particular order. They didn’t fit in a poll.

  • DMR
  • Magnum
  • Shotgun
  • Spartan Laser
  • Grenade Launcher
  • Carbine
  • Plasma Rifle
  • Storm Rifle
  • Needle Rifle
  • Focus Rifle
  • Beam Rifle
  • SAW
  • Railgun
  • SMG
  • Suppressor
  • Boltshot
  • Lightrifle
  • Binary Rifle
  • Scattershot
  • Incineration Cannon
  • Mauler
  • Brute Shot
  • Spiker
  • Fuel Rod Gun
  • Plasma Caster
  • Plasma Launcher
  • Plasma Repeater
  • Plasma Turret
  • Splinter Turret
  • Missile Turret
  • Flamethrower
  • Target Locator
  • Concussion Rifle
  • Sticky Detonator
  • Pulse Grenade
  • Incendiary Grenade

Love a lot of the arsenal, others I hate it. BUT I think with some tweaks an balances these guns will really shine and continue adding such insanity to the gameplay

I had trouble choosing a weapon I disliked, but there are many that are “meh” at best to me, and MANY on the list of “missing” guns that I already miss a ton.

1 Like

I agree. Missing weapons play a big part of It.

They have the framework for something good, but the initial execution is mixed.

The commando is significantly weaker to the BR, while having similar ammo capacity, make it stronger, but a slower fire rate.

The Pulse Carbine is just poor execution, it needs to be fully auto, and quicker bullet speed, needs to be what the AR isnt, something to quickly disperse shields, where the AR is health.

Sidekick needs to be more accurate, I just dont know what it is, but compared to the Commando, BR and Sniper I cant seem to get many headshots with this thing.

Needler needs to be seen as a power weapon also, increased damage and homing, but placed in more centralised places on the map.

Everything else arguable I havent seen enough of to give much criticism on, the Bulldog feels good for what it is, but the Shotgun was to the UNSC as what the Sword was to the Covenant, I dont see why this thing needs to be two shot. Mangler is…good actually, Im not sure of the intention, but one shot anywhere and a melee is a kill all the time, increased damage or something? Ravager feels reeeeeally weak for what it appears to be, you can get quicker kills with the AR. I havent seen enough of anything else to really judge

Honestly I love the Infinite weapon sandbox. Best it’s ever been.
We’ve finally cut down a lot of the junk weapons and focused on having good core weapons that have a purpose.

Sure I’d like to see some of the older stuff come back but only if they actually have a unique place in the weapon sandbox

I am coming to respect the whole arsenal and it’s interplay. There is for sure a learning curve to a lot of them, but once you have it, there is a comfortable fit for it.

I’ve really gotten the hang of the Ravager early on, pulse carbine took some work, and the stalker is still a little weird, but I’m liking it. I still don’t feel the place for the disruptor, but the mangler is my new favorite toy at the moment.

I’m really digging the stalker rifle, it’s like the DMR but uglier

The sidekick needs to be nerfed, it should out compete most weapons, it is a sidekick not the main hero

Personally I can’t count the Magnum as not being in the game; the “Sidekick” is just this game’s version of the pistol.