> 2533274924259939;5:
> What the friggin’ crap, SC Matt 7, you went all out. I thought my Void fleet was descriptive enough.
>
> *EDIT: How many (if any) ships have a ventral beam?
Well, to be fair, this was already typed out beforehand (well, all except the CPVs). There’s a reason for that-
> 2533274926227685;11:
> The sad part is that SC Matt actually has all those ships in Halo: Fleet Battles. No, I’m not joking. He posts images on his fleet on Spacebattles Forums on several occasions (his profile image on Spacebattles is his fleet). Great work SC Matt BTW.
…Welp. Wanted to wait until I could display the new arrivals in the fleet - or at least the RCSs - before revealing that part. Oh well.
Top-down view of the fleet (as of February 2016 - currently out of space to add the other ships in, this will change quite soon).
Top-down view of the Fleet of Unremitting Resolve.
CAS-G Deliverance (The solid-gold ones are the ships that I originally started out with. The other ORS battlegroup… well, the theme for that one is Revelations. Oh yes. To be fair, I originally had a very different idea behind CAS-G Deliverance’s designation…).
> Lore: CAS-G Deliverance is owned and operated solely by UNSC personnel. The majority of these ships were recovered in the chaos following the Great Schism, either during sting operations set up on the black market, captured during attacks on UNSC colony worlds, looted from opposing Jiralhanae and Kig-Yar pirate strongholds, or located, repaired, and reactivated by Office of Naval Intelligence-funded salvage teams in the wake of both the Schism and, later, the Blooding Years.
CAS-G Great Swordsmaster (The red ships with gold highlights are pure Swords of Sangheilios units, whereas the golden ones with red patterns are Joint Operated Ships - a mixed crew of both humans and former Covenant species). Also, note the random Marathon heavy cruiser mixed in with the rest of the fleet. The crew of that ship must have the most interesting of days - as they are the direct UNSC ambassadorial attache to CAS-G Great Swordsmaster.
> Lore: CAS-G Great Swordsmaster, although mostly commanded by Sangheili, is one of the first permanent joint-species naval groups following the close of the Human-Covenant War. The task force consists of a pure Swords of Sangheilios ORS battlegroup and a joint-operated one - former Covenant warriors and UNSC Naval personnel working together, on the same vessel.
> The flagship of this naval group is one of the few CAS Assault Carriers that survived the Great Schism - and remained in Sangheili hands from the start of the bloody civil conflict to the end.
>
> Most of the Joint Operated craft were obtained in much the same way as CAS-G Deliverance was assembled: either salvaged from war-torn battlegrounds or stolen from hostile Jiralhanae - or various Covenant splinter faction navy stocks and piratical Kig-Yar forces.
CAS-G Shadow of Intent (Now, as you can see in both the above image and the one off to the side… there’s no two additional ORS subgroups. As of the point in time where I took this series of pictures, I was still considering whether or not to add more units to the Shadow of Intent protection detail. As for why the Shadow of Intent herself is not up there yet… well, I’m still waiting on that particular formation overlay to be released.)
> Lore - [SOI ESCORT FORCES – OPEN HAND]:
> Assigned to the legendary assault carrier Shadow of Intent, this particular protection fleet has the duty of ‘showing the flag’, in being the visible part of the Swords of Sangheilios’ flagship’s guardian detail.
> Lore - [SOI ESCORT FORCES – HIDDEN BLADE]:
> While the Open Hand holds peace and goodwill towards others, the Hidden Blade stands ready to respond to any threats that may think to attempt to engage the flagship of the Swords of Sangheilios.
The Fleet of Glorious Ascension/the VNC, however… I wonder, will I have enough space in this post?
Note: These guys are essentially a joke fleet, not to be taken as seriously as the other groups in the Combined Fleet of Unfortunate Resolution.
> ‘Lore’: While not completely under UNSC oversight in the same way as CAS-G Deliverance is, the Fleet of Glorious Ascension was obtained in much the same manner. Having lost their home during a Covenant assault - and only being rescued by a passing Insurrectionist fleet - this small coalition of Outer Colony governments managed to capture a small amount of Covenant warships at great cost (when the strongest ships you’re tossing around are redneck-variant frigates… with maybe three or four formerly mothballed Halcyon light cruisers in the entire fleet, well…).
>
> With most of the hardliners being killed in battle during the closing years of the Human-Covenant war - and the last of their worlds falling under the might of a Covenant invasion force on 27 September 2552 - the Valhallan Naval Corps reached out to the ‘greater’ UNSC on 13 October, and were shocked at what they found. Following the trail of glassed planets all the way back to Earth - salvaging whatever they could from the orbital detritus above nearly every single exterminated colony as they traveled, and even rescuing the rare survivors whenever they found them, no matter the difficulty involved in such undertakings (this is where they captured Salvation of the Ascendant, from a Kig-Yar + Jiralhanae hunting pack preying on a small surviving settlement, at the cost of their last remaining Halcyon light cruiser).
>
> In a stroke of what could be fate, the captured ORS’ navigation system led the fleet to the Coelest system, arriving there on 3 November - shortly after the Great Schism had kicked off in earnest. As the former flagship of the Prophet of Regret, Solemn Penance, attempted to flee the system, the fledgling Fleet of Glorious Ascension intercepted it, capitalizing on it’s weakened shields to land boarding parties of their own, in some cases even going so far as to ram their [redneckistan] frigate-weight ships into the side of the carrier and transferring as many crew as they could over to the Covenant flagship as they could before the frigates in question were destroyed.
>
> It wasn’t long, however, before the Assault Carrier escaped into slipspace. The Valhallan Naval Corps attempted to pursue, but the carrier quickly outsped their forces. Onboard the carrier, however, the Covenant crew was not having the best of times. With the Covenant mired deep within a civil conflict, the human boarding teams managed to take advantage of the disruption, surged forward, and seized the rear section’s bridge. With the assistance of a mil-spec Smart AI recovered from an underground military base beneath the glassed ruins of Mount Haven, the boarding party shut off atmosphere to every Covenant-controlled section, dropped out of slipspace, deactivated the artificial gravity in those sections, and simply put their foot down on the vessel’s accelerator-analogue… with predictable results.
>
> This would likely not have worked, had the Jiralhanae not previously launched a strike on the main bridge, killing the command crew - but not before the Sangheili in question were able to destroy the control interfaces. With the majority of the Covenant on the ship dead - and all critical locations secured (eg. the auxiliary bridge, Engineering) - the literal mop-up began. In the post-war period, the fleet swelled in numbers, due in no small part to the direct support of the growing Fleet of Unremitting Resolve.