Everyone has their own playstyle when it comes to weapon choices, vehicle choices, map choices, etc. But when it all comes together, what’s your emphasis (in team play) when it comes to winning and losing? Do you rush and gun people down to rack up kills for the team or do you tend to stay back and keep distance to keep from giving the other team points? Or have you figured out how to merge the two well or do you not even care cause you rack up 40 kills a game and so your 15 deaths don’t matter?
My personal emphasis is to die less. I’m not as skilled as most of the players on this forum so my general way of contributing to my teams is by dying the least. I’m not running from battles but I do try to position myself for gathering lots of kills which I’ve figured out how to do in Halo 3 but not in Reach. My style requires understanding of maps and spawns. I’ll never be a cold-hearted slayer but I won’t give the other team kills to get wins.