Best - Escape from A.R.C. = 52% win rate Worst - Urban = 17% win rate
What’s yours?
Here are my win percentages:
Escape from A.R.C. - 52% (13 wins out of 25)
Skirmish at Darkstar - 48% (12 wins out of 25)
Attack on Sanctum - 41% (7 wins out of 17)
Raid on Apex 7 - 28% (5 wins out of 18)
March on Stormbreak - 20% (4 win out of 20)
Urban - 17% (3 wins out of 18)
You cannot get near the three wardens that spawn inside the base without infinite Knights with Incineration Cannons (which also spawn in the base) wrecking your vehicles.
Surely they tested these maps and boss spawn locations before releasing the gamemode?
> 2533274806711091;2:
> Another loss on March on Stormbreak.
>
> You cannot get near the three wardens that spawn inside the base without infinite Knights with Incineration Cannons (which also spawn in the base) wrecking your vehicles.
>
> Surely they tested these maps and boss spawn locations before releasing the gamemode?
Yeah that one is absurd seeing as you need to kill 4 knight bosses before then 3 wardens ? F off please. Every final round on all other maps have 2 wardens why 3 here ?
Also my most hated enemy might just be knights. Especially when they spawn in hordes around the Wardens. At that point i genuinely want to quit.
> 2533274961229108;6:
> > 2533274806711091;2:
> > Another loss on March on Stormbreak.
> >
> > You cannot get near the three wardens that spawn inside the base without infinite Knights with Incineration Cannons (which also spawn in the base) wrecking your vehicles.
> >
> > Surely they tested these maps and boss spawn locations before releasing the gamemode?
>
>
> Yeah that one is absurd seeing as you need to kill 4 knight bosses before then 3 wardens ? F off please. Every final round on all other maps have 2 wardens why 3 here ?
>
> Also my most hated enemy might just be knights. Especially when they spawn in hordes around the Wardens. At that point i genuinely want to quit.
try partying up and telling everyone to bring plasma casters in there, they usually kill the knights and wardens pretty quickly if you can get direct sticks. Don’t bother with vehicles in there unless it’s a wraith
Escape from A.R.C. : 7 out of 17 (41.1%)
Raid on Apex 7: 5 out of 14 (35.7%)
Skirmish at Darkstar: 4 out of 10 (40%)
Urban: 0 out of 10 (0%)
March on Stormbreak: 1 out of 4 (25%)
Attack on Sanctum: 3 out of 3 (100%)
For some reason Urban refuses to let me win in both WZA and WZFF.
Escape from arc: 9 out of 21(42.85%)
Apex: 2 out of 7 (28.5%)
Urban: 2 out of 7 (28.5%)
Stormbreak: 2 out of 5 (40%)
Darkstar: 1 out of 5 (20%)
Sanctum: 3 out of 4 (75%)
Best - Attack on Sanctum = 50% win rate Worst - Urban = 0% win rate
It’s almost not worth it to pull any decent REQ’s on Urban or use any Boosts. That final round is just a crotch stomp every time. I now just aim to kill as many targets as I can.
> 2533274806711091;2:
> Another loss on March on Stormbreak.
>
> You cannot get near the three wardens that spawn inside the base without infinite Knights with Incineration Cannons (which also spawn in the base) wrecking your vehicles.
>
> Surely they tested these maps and boss spawn locations before releasing the gamemode?
Nope. They only tested it before Beta. Saw that everyone said it was too easy, so they bumped it all up to Mythic without trying it themselves, packaged it and shipped it. Guaranteed.
Yep. 0% win rate on urban. I can never beat this map. At least on stormbreak there is a chance you fight hunters which is significantly easier than the wardens
It’s almost getting useless to play the game at all, that is if you like to win once in a while… Only a few of the maps you can win a game if the players are all good.
Sanctum Seems to be the Easiest. I feel Darkstar is the hardest because we’ve been shut down in the first round multiple times, whereas in the other maps we can usually make it to a late round. Stats for wins vs games played…
Escape from ARC: 27/42
March on Stormbreak: 4/8
Raid on APEX 7: 2/7
Skirmish at Darkstar: 1/6
Urban: 1/6
Attack on Sanctum: 5/5