What's wrong with this community?

All I see is “Wow Halo is copying Destiny” which is funny because when Destiny was being released people said Destiny copied Halo so who’s copying who? Anyways if you don’t like Halo 5 there is something called Halo: The Master Chief Collection with everyone favorite Halo game Halo 2 with all the great factor we all loved so play that instead. Let Halo evolve,it’s not devolving at all.

The way I see the forums right now is civil war.

Also people have to stop telling players that if they don’t like new additions to go play mcc, its quite ignorant. They should get a say in what additions are added just as much as we do and they want a new halo game with new features aswell , just because they don’t want certain features does not mean they want a halo 2 carbon copy.

The community has a very narrow view of history. Halo 2 and Halo 3 are regarded as the golden models of Halo, yet both were routinely hated in their time for many of the same reasons Halo 5 is getting flak, Halo 2 especially. Remember Halo2sucks.com?

People are afraid of change and people like to doom say before anything happens.
To me, the game looks very halo and fun.
Gave me shivers thinking of the old extremely fast paced days in H2

> 2533274812652989;3:
> The community has a very narrow view of history. Halo 2 and Halo 3 are regarded as the golden models of Halo, yet both were routinely hated in their time for many of the same reasons Halo 5 is getting flak, Halo 2 especially. Remember Halo2sucks.com?

Agreed, I wish people would at least reserve their judgement until the beta.

I’m reserving mine until then, if I don’t like it, I always have the old ones to play. In addition to Halo: Reach and ODST coming down the road.

That said, though, if they can make all these mechanics work right in practice, then it very well could be fun. Spartan Abilities might fare better than Armor Abilities ever did because everyone comes with it out of the gate.

The whole “Smart Scoping” mechanic is the one I’m wary about. However, it seems to operate exactly how scoping does, only in ADS form. So I’ll also reserve my judgement there.

> 2533274812652989;3:
> The community has a very narrow view of history. Halo 2 and Halo 3 are regarded as the golden models of Halo, yet both were routinely hated in their time for many of the same reasons Halo 5 is getting flak, Halo 2 especially. Remember Halo2sucks.com?

No one is claiming those games were universally liked. What people are saying is that those games stuck with the formula while still adding new things. Halo 5 is going far off the mark.

I’m gonna agree with Decepticon on this one. Hell, I remember a time where it seemed everyone wanted ADS in the Halo community…

> 2533274915926813;6:
> > 2533274812652989;3:
> > The community has a very narrow view of history. Halo 2 and Halo 3 are regarded as the golden models of Halo, yet both were routinely hated in their time for many of the same reasons Halo 5 is getting flak, Halo 2 especially. Remember Halo2sucks.com?
>
>
> No one is claiming those games were universally liked. What people are saying is that those games stuck with the formula while still adding new things. Halo 5 is going far off the mark.

And yet it doesn’t seem like Halo 5 is really fundamentally going off the mark. We have more movement and combat options, yes, but everybody has them. That is a level-playing field, something Halo 2 and Halo 3 are praised for. If we can accept dual-wielding and vehicle boarding, I don’t think Spartan Abilities should be much of a stretch either. I’m waiting to make my judgement on the beta, but can anyone really say for certain whether or not Halo 5 is really -Yoinking!- with the formula.

> 2533274812652989;8:
> > 2533274915926813;6:
> > > 2533274812652989;3:
> > > The community has a very narrow view of history. Halo 2 and Halo 3 are regarded as the golden models of Halo, yet both were routinely hated in their time for many of the same reasons Halo 5 is getting flak, Halo 2 especially. Remember Halo2sucks.com?
> >
> >
> >
> >
> > but can anyone really say for certain whether or not Halo 5 is really -Yoinking!- with the formula.

Well besides the classic fanboys no one really.

Between the Halo 5 first look and the MCC bugfest, it’s the most flame I’ve seen in a while. Poor mods are overwhelmed.

I find all the rage for a beta that isn’t even available yet to be funny as hell. Funny, and a bit sad that people are so determined to accept nothing but a carbon-copy of Halo 2. Times change, games change, the gamers themselves change; the franchise has to evolve or it really will die, despite the many claims that it’s already dead or H5 will kill it.

People are mad.

Nothing is wrong with this community. They see a bunch of changes that fundamentally change how the game is played and they don’t really care for it. Many people seem to have the mistaken belief that as long as something is ‘balanced’ than it is okay to include. People don’t have issues with many of the new mechanics simply because they are new, people only care because changes are happening in the context of a core Halo game.

I’d be willing to bet that if a completely separate title had these same feature set with a different IP, many of those same people would be all over it. Why? Because it wouldn’t be replacing something else they already love. I am sure Halo 5 could be a great game in its own right, but that does not mean it is necessarily what some players want from a Halo game. Its a matter of genre.

The whole “Halo has to ‘modernize’(lol)” that inevitably gets thrown around is also silly. For one, no one has actually tried to release a brand new, full featured, pure Halo experience for 7 years. ODST was single-player only, Reach and Halo 4 has loadouts(among other questionable things), and CEA/MCC are remakes. Its hard to buy the whole “halo needs to modernize to survive” line when no-one has actually proved that people are tired of the core Halo experience.

‘Modernization’ is also a useless buzzword for anything other than technical detail. The standards of a ‘modern’ game mechanics are always changing and evolving, there is no universal standard, only what is popular at a particular point in time. Game design and mechanics are a separate discussion from making a technically speaking ‘modern’ game. Even some technical changes such as the jump from 2D to 3D don’t actually make the older style outdated. They have not stopped making 2D style games, in fact they have been fairly common lately. The notion that the gameplay style seen in the original trilogy is somehow ‘outdated’ simply because it isn’t the top series in the genre is ridiculous.

For my part, I’ve given up. The Halo I initially fell in love with is dead, it was buried alive. Even so Halo 5 doesn’t look like a bad game on its own merits(in fact it looks pretty darn fun) and it still has potential to retain the story aspects I enjoyed before so I am sticking around to hopefully help make it the best game it can be. It just won’t be ‘Halo.’ /rant

TL;DR People who don’t understand why some fans are upset are completely ignorant of the issues at hand that would lead them to feel the way they do.
There is nothing wrong with this community in particular.

https://web.archive.org/web/20081010155912/http://halo2sucks.com/mission.htm

I’m guessing Halo 5 is exactly like the hate Halo 2 received.

> 2533274812652989;3:
> The community has a very narrow view of history. Halo 2 and Halo 3 are regarded as the golden models of Halo, yet both were routinely hated in their time for many of the same reasons Halo 5 is getting flak, Halo 2 especially. Remember Halo2sucks.com?

Yes Cobra, the same can be said for anything everywhere

See the problem here is that the trend with the newest Halo games has been loosing huge amounts of population (While not as dramatic in Reach, it certainly decreased at unbelievably limited levels in Halo 4). And 2 and 3, while not liked by everyone (what can be anyway?), still succeeded in maintaining a huge -Yoink- population while not straying away from the “Halo formula”, which is precisely why we tend to look back at them

Sure, doomsayers have always existed (as you have pointed out with how people usually say Halo XYZ sucks prior to it being released or on release). But it actually makes sense now that they are a huge part of the community considering that history has spoken for itself seeing the amounts of success Halo 2/3 had compared to Halo Reach/4

> 2533274972477215;14:
> Halo2sucks.com Mission
>
> I’m guessing Halo 5 is exactly like the hate Halo 2 received.

Yep. People hate change.

Halo 2 “killed” Halo because it wasn’t an exact clone of Halo.
Halo 3 “killed” Halo because it wasn’t an exact clone of Halo or H2.
ODST “killed” Halo because it didn’t have its own multiplayer.
Reach “killed” Halo because it wasn’t an exact clone of H3, H2, or Halo. Also, sprint and armor lock are the tools of satan.
H4 “killed” Halo because it wasn’t an exact clone of Reach, H3, H2, or Halo. Also, sprint is still an unholy abomination.
H5 is going to “kill” Halo because it’s not an exact clone of H4, Reach, H3, H2, or H1. Also, sprint is a rampaging monster cannibal hillbilly demon and ADS is the end of the world as we know it.

What these people should really be saying is “Halo is dead to me personally” because none of these games and their changes have killed the franchise and I don’t foresee any of the new changes actually destroying the franchise, either. Halo still sells like crazy and despite all the complaining, people keep coming back for new releases.

I think what I find funniest of all is the fact that people complain that Call of Duty never changes and is always the same game, and then they complain that Halo does change and is never the same game.

> 2533274811959854;16:
> > 2533274972477215;14:
> > Halo2sucks.com Mission
> >
> > I’m guessing Halo 5 is exactly like the hate Halo 2 received.
>
>
> Yep. People hate change.
>
> Halo 2 “killed” Halo because it wasn’t an exact clone of Halo.
> Halo 3 “killed” Halo because it wasn’t an exact clone of Halo or H2.
> ODST “killed” Halo because it didn’t have its own multiplayer.
> Reach “killed” Halo because it wasn’t an exact clone of H3, H2, or Halo. Also, sprint and armor lock are the tools of satan.
> H4 “killed” Halo because it wasn’t an exact clone of Reach, H3, H2, or Halo. Also, sprint is still an unholy abomination.
> H5 is going to “kill” Halo because it’s not an exact clone of H4, Reach, H3, H2, or H1. Also, sprint is a rampaging monster cannibal hillbilly demon and ADS is the end of the world as we know it.
>
> What these people should really be saying is “Halo is dead to me personally” because none of these games and their changes have killed the franchise and I don’t foresee any of the new changes actually destroying the franchise, either. Halo still sells like crazy and despite all the complaining, people keep coming back for new releases.
>
> I think what I find funniest of all is the fact that people complain that Call of Duty never changes and is always the same game, and then they complain that Halo does change and is never the same game.

Armor lock is a tool of satan D:

> 2533274811959854;16:
> > 2533274972477215;14:
> > Halo2sucks.com Mission
> >
> > I’m guessing Halo 5 is exactly like the hate Halo 2 received.
>
>
> Yep. People hate change.
>
> Halo 2 “killed” Halo because it wasn’t an exact clone of Halo.
> Halo 3 “killed” Halo because it wasn’t an exact clone of Halo or H2.
> ODST “killed” Halo because it didn’t have its own multiplayer.
> Reach “killed” Halo because it wasn’t an exact clone of H3, H2, or Halo. Also, sprint and armor lock are the tools of satan.
> H4 “killed” Halo because it wasn’t an exact clone of Reach, H3, H2, or Halo. Also, sprint is still an unholy abomination.
> H5 is going to “kill” Halo because it’s not an exact clone of H4, Reach, H3, H2, or H1. Also, sprint is a rampaging monster cannibal hillbilly demon and ADS is the end of the world as we know it.
>
> What these people should really be saying is “Halo is dead to me personally” because none of these games and their changes have killed the franchise and I don’t foresee any of the new changes actually destroying the franchise, either. Halo still sells like crazy and despite all the complaining, people keep coming back for new releases.
>
> I think what I find funniest of all is the fact that people complain that Call of Duty never changes and is always the same game, and then they complain that Halo does change and is never the same game.

The funny thing is that pretty much noone of the side you call “purists” are actually against change. We want change that adds positively to the core gameplay instead of it just being sacrificed for generic FPS elements (Because that turned out great for Halo 4).

Also, of course its going to sale, its Halo, but what are sales worth a -Yoink- if a huge percentage of the population stop playing after 1 or half a year (-cough- Reach -cough- 4)

> 2533275012271742;18:
> > 2533274811959854;16:
> > > 2533274972477215;14:
> > > Halo2sucks.com Mission
> > >
> > > I’m guessing Halo 5 is exactly like the hate Halo 2 received.
> >
> >
> >
> > Yep. People hate change.
> >
> > Halo 2 “killed” Halo because it wasn’t an exact clone of Halo.
> > Halo 3 “killed” Halo because it wasn’t an exact clone of Halo or H2.
> > ODST “killed” Halo because it didn’t have its own multiplayer.
> > Reach “killed” Halo because it wasn’t an exact clone of H3, H2, or Halo. Also, sprint and armor lock are the tools of satan.
> > H4 “killed” Halo because it wasn’t an exact clone of Reach, H3, H2, or Halo. Also, sprint is still an unholy abomination.
> > H5 is going to “kill” Halo because it’s not an exact clone of H4, Reach, H3, H2, or H1. Also, sprint is a rampaging monster cannibal hillbilly demon and ADS is the end of the world as we know it.
> >
> > What these people should really be saying is “Halo is dead to me personally” because none of these games and their changes have killed the franchise and I don’t foresee any of the new changes actually destroying the franchise, either. Halo still sells like crazy and despite all the complaining, people keep coming back for new releases.
> >
> > I think what I find funniest of all is the fact that people complain that Call of Duty never changes and is always the same game, and then they complain that Halo does change and is never the same game.
>
>
> The funny thing is that pretty much noone of the side you call “purists” are actually against change. We want change that adds positively to the core gameplay instead of it just being sacrificed for generic FPS elements (Because that turned out great for Halo 4).
>
> Also, of course its going to sale, its Halo, but what are sales worth a -Yoink- if a huge percentage of the population stop playing after 1 or half a year (-cough- Reach -cough- 4)

You think 343 or Microsoft really cares about the population a year down the road? They’ve already gotten your money by that point so they’re not losing anything. If all the purists want Halo to backtrack to the glory days of H2 and H3, speak with your wallets and don’t buy the new games. When they start losing money, then they’ll consider going back to a formula that was proven to work.

> 2533274811959854;19:
> > 2533275012271742;18:
> > > 2533274811959854;16:
> > > > 2533274972477215;14:
> > > > Halo2sucks.com Mission
> > > >
> > > > I’m guessing Halo 5 is exactly like the hate Halo 2 received.
> > >
> > >
> > >
> > >
> > > Yep. People hate change.
> > >
> > > Halo 2 “killed” Halo because it wasn’t an exact clone of Halo.
> > > Halo 3 “killed” Halo because it wasn’t an exact clone of Halo or H2.
> > > ODST “killed” Halo because it didn’t have its own multiplayer.
> > > Reach “killed” Halo because it wasn’t an exact clone of H3, H2, or Halo. Also, sprint and armor lock are the tools of satan.
> > > H4 “killed” Halo because it wasn’t an exact clone of Reach, H3, H2, or Halo. Also, sprint is still an unholy abomination.
> > > H5 is going to “kill” Halo because it’s not an exact clone of H4, Reach, H3, H2, or H1. Also, sprint is a rampaging monster cannibal hillbilly demon and ADS is the end of the world as we know it.
> > >
> > > What these people should really be saying is “Halo is dead to me personally” because none of these games and their changes have killed the franchise and I don’t foresee any of the new changes actually destroying the franchise, either. Halo still sells like crazy and despite all the complaining, people keep coming back for new releases.
> > >
> > > I think what I find funniest of all is the fact that people complain that Call of Duty never changes and is always the same game, and then they complain that Halo does change and is never the same game.
> >
> >
> >
> >
> > The funny thing is that pretty much noone of the side you call “purists” are actually against change. We want change that adds positively to the core gameplay instead of it just being sacrificed for generic FPS elements (Because that turned out great for Halo 4).
> >
> > Also, of course its going to sale, its Halo, but what are sales worth a -Yoink- if a huge percentage of the population stop playing after 1 or half a year (-cough- Reach -cough- 4)
>
>
>
> You think 343 or Microsoft really cares about the population a year down the road? They’ve already gotten your money by that point so they’re not losing anything. If all the purists want Halo to backtrack to the glory days of H2 and H3, speak with your wallets and don’t buy the new games. When they start losing money, then they’ll consider going back to a formula that was proven to work.

Population is a very important thing. It signifies how many players enjoy the game long term and if players don’t like what they see they are less likely to get the next installment (look at cod,games sales are dropping yearly) and that effects DLC purchases as well, and we know microsoft does not wan’t to miss out on that.