Me and my two friends, Slobjoker67 and UNAC joker (There are X’s in there somewhere) like to play the last mission of Halo Reach a lot. But, whenever we do, a random Spartan appears. when the cut scene where noble six dies its always the same thing: Who ever died last gets turned into a completely white Spartan with an ODST helmet with scout attachments and then transforms into a half- commando half- EOD helmet with grenadier attachments. Even our chest plate and visor color changes. Anyone know why that happens? FYI: the last person who dies doesn’t see this, only everyone else in the game with them. if you read this please message me on XBL or in the comments below. My GT Is Tickerkicker20****
This has been happening since day one. Its just a simple programming glitch when playing co-op campaign.
Because the cut scenes run in real time on the games engine (not pre rendered like other Halo games), the armour of the players who didn’t die changes to random pieces, sometime with attachments that don’t belong on them. Its happened to me where it was the Pilot helmet but had attachments for the Operator helmet. Its just simple glitch and is harmless.
Thanks not what I was expecting, but if your right, not that i’m doubting you, we can just ignore it. But why doesn’t it effect the last person who died? I mean, like I said in the main article, on their screen, the Spartan actually is their Spartan. Have any idea about that or is it the same thing?