Something still feels off with the aim on the sniper rifle. I can’t put my finger on it but something is different. Am I just doing something wrong or is it broken?
Also why is it so strong against vehicles in Halo Infinite? It has always been weak against vehicles in previous games. It isn’t like we need more anti-vehicle weapons, especially with how weak they made the vehicles.
Less aim assist compared to previous halos, making people realise they (I) were actually useless at aiming/sniping, whip shots more difficult, no scopes more difficult. The way a snipe should be! (Although, increasing scoped sensitivity can help).
Strong against vehicles is the vehicles fault not the snipe. A gust of wind is enough to kill a banshee.
I splattered two people with it, then it blew up and I ‘self-destructed’. They didn’t fire a single shot at me, it was just the splatter impact. It’s pathetic. They definitely didn’t fire a shot at it or they would’ve got the kill.
Not that I disagree with vehicles being weak (except ghost which is GOD tier for some reason), but it wasn’t just the splatter impact. They don’t really indicate this in any way, but the banshee takes damage from basically touching anything. So hitting the ground/rocks/walls/etc while trying to splatter people damage it. It’s meant to stay in the air.
Less aim assist?
So I’m just not as good as I thought I was
That’s probably at least part of it , although it feels like more than that… Like maybe something is different with hit registration or something.
Also, the vehicles are a little ridiculous. I can’t splatter a Warthog with the Chopper anymore. But if that Warthog splatters a couple Spartans, it’s blowing up on its own. Ugh.
Infinite’s sniper is harder to use than previous halos, but there is also something wrong with the sniper when you scope in. It messes with your aim. It’s easier to hit no scopes with the sniper than to scope in.
They also just completely ruined the Sniper by removing the physical bullets which no longer ricochet off of walls for cool trick shots and sniping around corners and off ceilings. All the hit registration is practically fake server side checks, which get ignored and despawn when you die. Weapons and grenades are all basically phantom objects. If you just meant the aiming is harder, no bullet magnetism on snipers. I prefer all my precision weapons no scoped in this game.
Yes I’m aware it’s meant to stay in the air, however it’s meant to stay in the air so you can use the weapons, as the weapons are weaker than the gust of wind that can destroy it, I needed to splatter them.
I did not hit the ground. I got in, I splattered them at their head height, they died, I died. There was no contact with anything else … other than the deadly wind.
Well, maybe just a 343 thing. In Bungie games, you could watch bullets bounce off walls. Even the Infinite Needler doesn’t bounce off walls anymore. Also I miss out on tons of From The Grave medals because my grenade, hammer, or bullets just despawn when I die in Infinite. Completely ignored from the client. Server ping ruins hit calculation registration.
Gotta tell that to controller users that completely deny having it, suggesting they need aim assist to get a huge buff. With a mouse, if you’re off by a pixel, your sniper misses
Wow this is interesting because I play with controller on Xbox and I was going to say that I thought it almost seemed easier to aim the sniper no scope just like what @knick93 said. Hmmm…
I personally use all precision weapons no scope on kbm too, just because being scoped in messes me up somehow. I have no problem landing hits no scope, especially with a Skewer, within reasonable distance anyway