What is everyone’s problem with this game? I got it today and the campaign is intriguing and action packed, the multiplayer is quite good (Only played a few matches as I’ve been focusing on the campaign). The aiming is quite good too i dont see some peoples problem?
What don’t you like about the game? what would you say could be improved?
NO SPOILERS OF ANY SORT AS I HAVE YET TO COMPLETE THE CAMPAIGN
> 2533274881161943;1:
> What is everyone’s problem with this game? I got it today and the campaign is intriguing and action packed, the multiplayer is quite good (Only played a few matches as I’ve been focusing on the campaign). The aiming is quite good too i dont see some peoples problem?
>
> What don’t you like about the game? what would you say could be improved?
>
> NO SPOILERS OF ANY SORT AS I HAVE YET TO COMPLETE THE CAMPAIGN
The campaign story is crap COMPARED to what was promised (Hunt the Truth) and what it could have been (and should have been). I wont tell you why since you don’t want any spoilers.
Microtransactions = Pay to win on Warzone.
Plus aiming system is different (and not in a better way) than on the previous Halo games.
The story is nothing like they advertised. The one massively advertised multiplayer mode is Pay-To-Win. There’s no meaningful rewards for anything, everything you get armor-wise and even gun-wise is based on RNG. There’s only around three different gametypes in the game, with no signs of them bringing back the old ones for a while. Forge isn’t out at launch. There’s no splitscreen. Aiming is glitched and the deadzones are way too big for Xbox gamepads, and the aim acceleration is way too low.
I don’t want to spoil the story but it really pisses me off that, out of 15 missions, 3 have no combat, and only 3 revolve around playing as the Chief.
Just like Halo 4, there’s a ton of emphasis on speed with all of the sprinting and thruster packs. It kills the pacing and the feel that Halo was founded upon.
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> The story is nothing like they advertised. The one massively advertised multiplayer mode is Pay-To-Win. There’s no meaningful rewards for anything, everything you get armor-wise and even gun-wise is based on RNG. There’s only around three different gametypes in the game, with no signs of them bringing back the old ones for a while. Forge isn’t out at launch. There’s no splitscreen. Aiming is glitched and the deadzones are way too big for Xbox gamepads, and the aim acceleration is way too low.
>
> I don’t want to spoil the story but it really pisses me off that, out of 15 missions, 3 have no combat, and only 3 revolve around playing as the Chief.
I finished the campaign and i agree. It was mainly fireteam osiris and barely any chief missions. Unlike Halo 2 which i felt there was much more of a balance between chief and aribiter. Wasnt there something stupid like where you had to walk to halsey and that counted as a mission?
Nevertheless i did find the story quite interesting althouhh aspects could of been better.
The game is great. It sounds like you’re enjoying it- so keep on keepin’ on! Some fans are missing some playlists and such that were a part of former Halo installments… But it sounds like most of those are right around the corner!
But the biggest issue I’m having is with the campaign and what it should have been. Maybe I was looking too deep into the trailers but I was expecting something so much more…plus the campaign is 90% Osiris, a group of Spartans I couldn’t care less about. Also I know more maps and more game modes are coming soon but the fact they weren’t included at launch is just a -Yoink- move.
Also earning gear unlocks through REQs is a total joke. I used to love customizing my armor but with the REQ packs it’s now totally random. They should go back to a credit-based unlock progression like in Reach.