What's the best 3 leaders post patch

I would say the top 3 leaders post patch are
First Isabel because of her tanks and nightingales have shields.
Second Mr Sargent froge because of his Grizzles and forge hog.
Third I would say is a toss up between Colony or Decimus since vechiles are so good now and with their passives, leader powers and heroes makes for a force to be reckoned with.
Fourth please don’t roast me to bad, those are just my thoughts. I’m by far not a pro player but I do have a decent understanding of the game.

Anders, Forge, Arby.

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> Fourth please don’t roast me to bad, those are just my thoughts. I’m by far not a pro player but I do have a decent understanding of the game.

Lol I love you you’re ducking behind cover. Smart move though haha.

As Rock said, Forge, Arby, Anders are the top.

Though, Jerome, Cutter, and Yap are not bad picks.

Jerome, Forge, Anders.

Why jerome from this last patch, cyclomastadons?

The best leader is the one you are most capable of using and, relying on the fact your leader is good in this meta will not mean you won. This is the most balanced it had been looking lately.

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> Why jerome from this last patch, cyclomastadons?

Jerome hero beats forge hog early on, which everyone else is opening with, plus cant be killed by cutter snipers if you micro well with putting Jerome in the mantis, and he has the dps to both fend off rushes and drop bases. Mid game Jerome + hogs + nightingales drop forge + hogs, especially if you get a good mantis drop down and are under 40 pop for TFH. Late game Omega team hard counter tanks, kodiaks and vultures, which is all that get built.

Tier list:

  • Forge - Arbiter - Anders - Isabel - Jerome - Serina - Cutter - Pavium - Decimus - Atriox - Shipmaster - Voridus - YapYap - Johnson - Colony - KinsanoTo be clear, I don’t fully agree with this, but it is a good basis of thought. Jerome, Atriox, and Shippy being so high and Kinsano and Voridus being so low doesn’t make sense to me. Aside from that, I believe this list is spot on.

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> Tier list:
>
>
> - Forge - Arbiter - Anders - Isabel - Jerome - Serina - Cutter - Pavium - Decimus - Atriox - Shipmaster - Voridus - YapYap - Johnson - Colony - KinsanoTo be clear, I don’t fully agree with this, but it is a good basis of thought. Jerome, Atriox, and Shippy being so high and Kinsano and Voridus being so low doesn’t make sense to me. Aside from that, I believe this list is spot on.

I have a few issues with this list, as well, but it’s a good reference.

As for the leaders you mentioned, I’ll try to provide some reasoning.

-Jerome has Mastadons, Omega Team, and his hero. Mastadons are strong and can tango with just about every army out there. Omega Team is near impossible to kill, if supported properly and used well; Banished struggle immensely against Omega Team. I played a custom last night with some buds, and defended two 80 pop armies with just Omega Team, some Gales, and about 4 Kodiaks. They’re very, very strong. His hero also becomes very strong once he gets his T2 upgrade. He’s pretty bad on T1, though.

-Atriox has Jump Brutes. Need I say more? His late game is also still strong, and the Chosen hits like a truck.

-Shippy falls off against UNSC, but can roll just about every Banished. And with infantry being usable again, he’s gotten a bit better. He still requires some love, however.

-Voridus is lower because his strength is his late game potential, and getting him there can be quite difficult. In team games, he an excellent support leader but in 1’s (what this list is based around), he can recally struggle in the early-mid game, especially against UNSC (no Sui’s).

-Kinsano is low mainly due to her Flame Hogs, I don’t believe she’s the worst leader, but she’s certainly down there. Without a reliable core unit to use, it’s difficult to do anything, her Hornets also suck currently. I have a feeling she’ll creep back up with this next patch, though, as her hero and LP’s are very strong.

I hope this helps a little bit. And as I said before, we may not perfectly agree with this list (I don’t see how Cutter is below Isabel), but it’s a good reference point.

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> >
>
> I have a few issues with this list, as well, but it’s a good reference.
>
> As for the leaders you mentioned, I’ll try to provide some reasoning.
>
> -Jerome has Mastadons, Omega Team, and his hero. Mastadons are strong and can tango with just about every army out there. Omega Team is near impossible to kill, if supported properly and used well; Banished struggle immensely against Omega Team. I played a custom last night with some buds, and defended two 80 pop armies with just Omega Team, some Gales, and about 4 Kodiaks. They’re very, very strong. His hero also becomes very strong once he gets his T2 upgrade. He’s pretty bad on T1, though.
>
> -Atriox has Jump Brutes. Need I say more? His late game is also still strong, and the Chosen hits like a truck.
>
> -Shippy falls off against UNSC, but can roll just about every Banished. And with infantry being usable again, he’s gotten a bit better. He still requires some love, however.
>
> -Voridus is lower because his strength is his late game potential, and getting him there can be quite difficult. In team games, he an excellent support leader but in 1’s (what this list is based around), he can recally struggle in the early-mid game, especially against UNSC (no Sui’s).
>
> -Kinsano is low mainly due to her Flame Hogs, I don’t believe she’s the worst leader, but she’s certainly down there. Without a reliable core unit to use, it’s difficult to do anything, her Hornets also suck currently. I have a feeling she’ll creep back up with this next patch, though, as her hero and LP’s are very strong.
>
> I hope this helps a little bit. And as I said before, we may not perfectly agree with this list (I don’t see gardening tool Cutter is below Isabel), but it’s a good reference point.

Omega Team is so overpriced that I can most likely count on one hand the amount of times I’ve seen it. With that in mind, I can’t testify to its strength.

Trox’s Brutes are good with the Plasma mine combo, but aside from that I don’t think it defines him as a leader. The Chosen (while being a fast and hard hitting unit) and be chased down and killed rather easily without high ground.

Voridus still has infusion tech II Wraiths and Blisterbacks which is the sole reason that I think he should be more than a single slot above Yap. Aside from that, I do think he’s not that great of a 1v1 leader anymore.

I did think Kinsano was a dumpster fire last patch, but now that Tanks are better, I think her Redline tanks can make her a very great threat.

I would move Colony way up Decimus too. Kinsano would be around middle spot. Yap yap would go up as well. Voridus even though he got Nerfed will get moved up too he’s still very viable. Everything else is good.

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> > >
>
> Omega Team is so overpriced that I can most likely count on one hand the amount of times I’ve seen it. With that in mind, I can’t testify to its strength.
>
> Trox’s Brutes are good with the Plasma mine combo, but aside from that I don’t think it defines him as a leader. The Chosen (while being a fast and hard hitting unit) and be chased down and killed rather easily without high ground.
>
> Voridus still has infusion tech II Wraiths and Blisterbacks which is the sole reason that I think he should be more than a single slot above Yap. Aside from that, I do think he’s not that great of a 1v1 leader anymore.
>
> I did think Kinsano was a dumpster fire last patch, but now that Tanks are better, I think her Redline tanks can make her a very great threat.

I think what Joker’s getting at to some extent (and what these leader wheels are often structured by) is that some of these leaders just have 1 or 2 abilities that you can cheese enough to win with. It doesn’t mean much beyond that about how good the leader is overall.
OX’s JP Brutes for example, are too good, because you can quickly stun a full pop army with a Y ability. That doesn’t mean OX is good or bad, it’s just that one thing is too good. Without going brutes, you’d probably struggle with OX, like you mentioned. It’s the same with Serina. Fix her broken node control and she’ll slip down the list. When phantoms are fixed, Arbiter might fall a few slots too.

Kinsano puzzles me too. I think she could/should be good, but these other problems are clouting her effectiveness. I’ve always thought of her as a leader that you need to be constantly harassing with. But flamers aren’t hard to stop, and her hero isn’t great.

Personally, I’ve never seen the unstoppable Omega team. When I’ve seen Jerome, Omega is either used when the game is already won or when it’s too late. Don’t think they’re overpriced though. You get 3 heroes with auras that can triple spartan slam an army or jack 3 tanks.

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> > > 2533274830489835;9:
> > >
> >
> > I have a few issues with this list, as well, but it’s a good reference.
> >
> > As for the leaders you mentioned, I’ll try to provide some reasoning.
> >
> > -Jerome has Mastadons, Omega Team, and his hero. Mastadons are strong and can tango with just about every army out there. Omega Team is near impossible to kill, if supported properly and used well; Banished struggle immensely against Omega Team. I played a custom last night with some buds, and defended two 80 pop armies with just Omega Team, some Gales, and about 4 Kodiaks. They’re very, very strong. His hero also becomes very strong once he gets his T2 upgrade. He’s pretty bad on T1, though.
> >
> > -Atriox has Jump Brutes. Need I say more? His late game is also still strong, and the Chosen hits like a truck.
> >
> > -Shippy falls off against UNSC, but can roll just about every Banished. And with infantry being usable again, he’s gotten a bit better. He still requires some love, however.
> >
> > -Voridus is lower because his strength is his late game potential, and getting him there can be quite difficult. In team games, he an excellent support leader but in 1’s (what this list is based around), he can recally struggle in the early-mid game, especially against UNSC (no Sui’s).
> >
> > -Kinsano is low mainly due to her Flame Hogs, I don’t believe she’s the worst leader, but she’s certainly down there. Without a reliable core unit to use, it’s difficult to do anything, her Hornets also suck currently. I have a feeling she’ll creep back up with this next patch, though, as her hero and LP’s are very strong.
> >
> > I hope this helps a little bit. And as I said before, we may not perfectly agree with this list (I don’t see gardening tool Cutter is below Isabel), but it’s a good reference point.
>
> Omega Team is so overpriced that I can most likely count on one hand the amount of times I’ve seen it. With that in mind, I can’t testify to its strength.
>
> Trox’s Brutes are good with the Plasma mine combo, but aside from that I don’t think it defines him as a leader. The Chosen (while being a fast and hard hitting unit) and be chased down and killed rather easily without high ground.
>
> Voridus still has infusion tech II Wraiths and Blisterbacks which is the sole reason that I think he should be more than a single slot above Yap. Aside from that, I do think he’s not that great of a 1v1 leader anymore.
>
> I did think Kinsano was a dumpster fire last patch, but now that Tanks are better, I think her Redline tanks can make her a very great threat.

I used to think Omega Team was overpriced, as wel, but after their recent buff, they, quite literally, don’t die. For comparison, not really any 30 pop army can kill them. They’re insane, dude.

Man, you can play Trox Brutes for an entire game and he good to go. They’re wild. And again, his late game is still very good.

Agreed, those are good. But I remind you, those are late game aspects. Vord likely won’t survive to that point.

As for Kinsano, Scorpions are still meh, though, hers are a little better. And also, it’s tough for her to get there/build up.

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> > > >
>
> I used to think Omega Team was overpriced, as wel, but after their recent buff, they, quite literally, don’t die. For comparison, not really any 30 pop army can kill them. They’re insane, dude.
>
> Man, you can play Trox Brutes for an entire game and he good to go. They’re wild. And again, his late game is still very good.
>
> Agreed, those are good. But I remind you, those are late game aspects. Vord likely won’t survive to that point.
>
> As for Kinsano, Scorpions are still meh, though, hers are a little better. And also, it’s tough for her to get there/build up.

I’ve never really seem Omega team used effectively. I can’t say if they’re worth it for not. I think Trox should be lower because the Brutes are literally his only good option. I agree with the rest though.