And don’t say Blood Gulch.
I wish ether Derelict or Gephyrophobia got in.
And don’t say Blood Gulch.
I wish ether Derelict or Gephyrophobia got in.
Well, I know that this map is from Halo 3 but, Vallhalla…(however you spell it)
I’d take Relic any day of the week. I love that map.
Terminal.
Wizard.
Sandtrap.
Rat Race
> And don’t say Blood Gulch.
>
>
> I wish ether Derelict or Gephyrophobia got in.
Geographobia.
2nd place is Sidewinder… I saw it in halo 3, so what gives?
> 2nd place is Sidewinder… I saw it in halo 3, so what gives?
What gives is that you saw it in Halo 3. One of the factors in determining which maps were to be included was that it couldn’t have been remade in Reach or 3.
Halo CE: Sidewinder, Wizard, Longest
Halo PC: Ice Fields, Death Island, Infinity
Halo 2: Midship, Burial Mounds
Halo 3: Guardian, Pit, Construct, Narrows
Guardian and the Pit are my favorite maps of all time. Pit is the most well balanced map in the Halo series, in my opinion.
Blood Gultch
I mean wait… they allready did all the top maps i wanted!
The entire CE local multiplayer. They said they couldn’t do Live, but said nothing about why they didn’t just give what existed the same update as the campaign graphics.
> Blood Gultch
We already have that map in Reach.
I would’ve preferred Longest and Sidewinder to Prisoner and Damnation.
Getting more classic maps as DLC would be nice
> Sandtrap.
Uplift from halo 2 vista. That map was underappreciated
Well, a bunch of Halo 3 maps, but these are my Halo 2 picks since they weren’t putting in Halo 3 maps. Turf and Relic.
Terminal.
Armor Lock + Train = Win.
Even though it was in Halo 3, I would have to say Sandtrap. I miss playing zombies on that map.
> Rat Race
This. The last great CE map that hasn’t been brought back yet. No offense, but maps like Boarding Action and Chiron aren’t meant for competitive multiplayer.