I cannot put my finger on it. But the FFA feels off. I have never in my life gotten so many kills stolen so consistently with any FFA or team based game lmao. Idk if that’s a strategy and style of movement used in FFA to take more kills from people’s fights? But no matter where I am, or what I use, I nail a dudes shields and then get double teamed by some random coming in to kill Me and my opponent. This happens way less in MCC when I play ffa this happens less in cod too idk what’s going on here
That’s because Sprint doesn’t belong in halo
OR
it needs the abilites so you can finish off your kills faster.
Sprint doesn’t seem to be the issue because sprint doesn’t really boost your speed that much. Maybe I’m wrong, maybe slide was just enough to make thr game so rushful. It’s just strange how often I see 1 person and somehow never 2 at the same time. Yet every single player I play against seems to double team
You know what. Can I show you in game? I want to prove this because I already break the Sprint in my gameplay
Sure! Sounds like something to learn there. If you add me on xbox we can chat and organize a time to do some stuff. I know slide has some pretty great speed gains to be had from ledges and landing, especially with grappling the ground then sliding
I added your profile on Xbox
its 6 people instead of 8
I’m def not a fan of FFA in halo, it’s so easy to steal kills in this mode. I have been swapping out my challenges for FFA.
Not sure how much FFA you’ve played, but that’s always the correct strategy in FFA.
It’s you vs 7 other people, and the only score that matters is your own. So the best strategy is to circle around and pick off people from fights that you didn’t start in. That’s part of the chaos of it. Always expect a third party to join your fight midway through.
Actually no. The best strategy is to isolate all your battles to 1v1s. Kill steals are extra.