Whatever happened to Halo?

Whatever happened to just popping in Halo, linking up with friends, and having a good time? I cannot remember the last time I had a genuine blast playing Halo, Halo 3 most likely. No, ODSTs Endure achievemnet was epic, other than that, Halo has sucked since. Reach had some great things about it, but they caved to the kiddies and patched everything, I loved finding the sniping spots, I loved hiding out-of-map during MM, I loved powning noobs. Now one good game and I get matched up against an entire team of max ranks, EVERY TIME! The upcoming CSR is a joke, only available on their -Yoink- website, so they get some hits, and their search logic is already terrible. My k/d is 2.03, yet routinely, I get matched up against superior teams, and my team spends the whole game shooting at each other, even though friendly fire is off…the skill disparity is terrible. News flash 343: getting your -Yoink- kicked over and over is not fun…if I wanted to get my -Yoink- kicked every game, I would put in COD. Joining in progress is bad as well, you only joing a team that is getting its -Yoink- kicked, what’s the point of that? If you join in progress, you should get double xp or something, 'cause that’s -Yoink-. I also dislike the kill cam, do the next generation of players really suck that much that they need to know exactly where they were killed from? And what is the point, so only players with Xim3’s get epic multikills? We’re letting these children take over our game, I’ve been playing Halo since CE’s original launch, online since Halo 2, now that means nothing, we mean nothing to 343.

P.S. stop nerfing everything, Bravo is NOT the community, he’s one player who can’t adjust his gameplay, so he -Yoinks!- (me). The only difference between he and I, you’ll listen to what he has to say…sadly.

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*Original post. Click at your own discretion.

just in case people here missed it theres a campaign to get as many people as humanily possible to play halo 3 on the 8th

we need to show 343 just how many people would prefer a game similar to halo 3 in core mechanics, custom games, vehicular combat over halo 4s current form

Message anyone you know (via facebook xbox twitter text message however possible) who is upset that that halo 4 has gone in completely wrong direction and get them to hop on to halo 3 on the 8th of april

wouldnt it be extremly funny if a game that was 5 years old had a higher population than 4

we need to send a CRYSTAL CLEAR MESSAGE TO 343 ON HOW WE WANT HALO 5 to turn out

people are already planing to play fun custom games again such as FAT KID Indiana Jones, Lava Pit and traditional zombies AS well as social and ranked playlists

Anyone who is not happy in the direction 343 are taking halo please join this

WE NEED TO MAKE A STATEMENT

What happened to Halo?

Did something happen to Halo…?

I was just having fun last night with Halo 4:)

The game is not perfect, but still fun for me.

MLG or population counts does not determine whether the game is fun for me.

Just my opinion.

> What happened to Halo?
>
> Did something happen to Halo…?
>
> I was just having fun last night with Halo 4:)
>
> The game is not perfect, but still fun for me.
>
> MLG or population counts does not determine whether the game is fun for me.
>
> Just my opinion.

I agree. Population counts and MLG aren’t what make Halo not fun for me. What make Halo not fun for me are custom loudouts, nonexistent vehicle combat, perks, armor abilities, a progression system that lasted a month and a half, weapon drops, no ranking system in game, no weapons on the map, people spawning with a 1hk weapon, people spawning with the noob combo, people spawning with plasma grenades, the lack of the majority of gametypes from previous Halos, flood not being able to hold weapons, flinch, auto flag pick up, the mantis, the inability to drop the flag, the existence of promethean vision, the ability to throw the oddball causing everyone to just toss it off the map before they die, camo campers and finally, the lack of a classic playlist. Also no firefight.

Population doesn’t matter to me. As long as I can get into a game, IDGAF.

> I agree. Population counts and MLG aren’t what make Halo not fun for me. What make Halo not fun for me are custom loudouts, nonexistent vehicle combat, perks, armor abilities, a progression system that lasted a month and a half, weapon drops, no ranking system in game, no weapons on the map, people spawning with a 1hk weapon, people spawning with the noob combo, people spawning with plasma grenades, the lack of the majority of gametypes from previous Halos, flood not being able to hold weapons, flinch, auto flag pick up, the mantis, the inability to drop the flag, the existence of promethean vision, the ability to throw the oddball causing everyone to just toss it off the map before they die, camo campers and finally, the lack of a classic playlist. Also no firefight.

And a lot of those things are making Halo fun for me. Cheers.

> > What happened to Halo?
> >
> > Did something happen to Halo…?
> >
> > I was just having fun last night with Halo 4:)
> >
> > The game is not perfect, but still fun for me.
> >
> > MLG or population counts does not determine whether the game is fun for me.
> >
> > Just my opinion.
>
> I agree. Population counts and MLG aren’t what make Halo not fun for me. What make Halo not fun for me are custom loudouts, nonexistent vehicle combat, perks, armor abilities, a progression system that lasted a month and a half, weapon drops, no ranking system in game, no weapons on the map, people spawning with a 1hk weapon, people spawning with the noob combo, people spawning with plasma grenades, the lack of the majority of gametypes from previous Halos, flood not being able to hold weapons, flinch, auto flag pick up, the mantis, the inability to drop the flag, the existence of promethean vision, the ability to throw the oddball causing everyone to just toss it off the map before they die, camo campers and finally, the lack of a classic playlist. Also no firefight.

You took the words right out of my mouth.

Whatever happened to Halo? Nothing, it’s alive and well and growing and changing like it always has.

Whatever happened? I suppose the community got a little sensitive and started to pout more than usual.

Whatever happened to Halo? It stopped appealing to portion of its fanbase which…

A) Couldn’t adapt to new weapons. Seriously, how difficult is to stop running into boltshots or sticking to cover so as to avoid the DMR?

B) Had such a fragile ego that the lack of rank means they resort to this forum to post their K/D, like we should care or be impressed

C) Can’t defeat a better armed opponent so cries about personal ordinance or weapons imbalance. Isn’t it so much more fun to take on a bettr situated opponent and annihilate him?

D) Complains about armor abilities yet hasn’t figured out a way to counter them. Not that difficult, yo. I don’t care what AA you’re sporting… I’m prepared for it and I know how to beat it. And that’s as much as you can do… the rest is up to executing the tactics to win.

E) Cries foul when they killed by a noob, yet fails to see the irony in that… if you’re better than a noob then you won’t be the victim of one so often. Right?

F) Forgets that every Halo game tries something new, and some of them don’t work.

The next game will learn not just from Halo 4 but from all the prior games. Especially because some of the Halo 2/3 fans are so upset with this current iteration.

All I’m saying here is I don’t think the issues are nearly as bad as people make them out to be. It’s okay to try new things, especially if they don’t work. Why not be a fan and support this instead of nailing a coffin?

I’m with smyeeeee.

> Whatever happened to Halo? <mark>Nothing, it’s alive and well and growing</mark> and changing like it always has.
>
> Whatever happened? I suppose the community got a little sensitive and started to pout more than usual.
>
> Whatever happened to Halo? It stopped appealing to portion of its fanbase which…
>
> A) Couldn’t adapt to new weapons. Seriously, how difficult is to stop running into boltshots or sticking to cover so as to avoid the DMR?
>
> B) Had such a fragile ego that the lack of rank means they resort to this forum to post their K/D, like we should care or be impressed
>
> C) Can’t defeat a better armed opponent so cries about personal ordinance or weapons imbalance. Isn’t it so much more fun to take on a bettr situated opponent and annihilate him?
>
> D) Complains about armor abilities yet hasn’t figured out a way to counter them. Not that difficult, yo. I don’t care what AA you’re sporting… I’m prepared for it and I know how to beat it. And that’s as much as you can do… the rest is up to executing the tactics to win.
>
> E) Cries foul when they killed by a noob, yet fails to see the irony in that… if you’re better than a noob then you won’t be the victim of one so often. Right?
>
> F) Forgets that every Halo game tries something new, and some of them don’t work.
>
> The next game will learn not just from Halo 4 but from all the prior games. Especially because some of the Halo 2/3 fans are so upset with this current iteration.
>
> All I’m saying here is I don’t think the issues are nearly as bad as people make them out to be. It’s okay to try new things, especially if they don’t work. Why not be a fan and support this instead of nailing a coffin?

hahahahahahahahahaha!

> Whatever happened to Halo? Nothing, it’s alive and well and growing and changing like it always has.
>
> Whatever happened? I suppose the community got a little sensitive and started to pout more than usual.
>
> Whatever happened to Halo? It stopped appealing to portion of its fanbase which…
>
> A) Couldn’t adapt to new weapons. Seriously, how difficult is to stop running into boltshots or sticking to cover so as to avoid the DMR?
>
> B) Had such a fragile ego that the lack of rank means they resort to this forum to post their K/D, like we should care or be impressed
>
> C) Can’t defeat a better armed opponent so cries about personal ordinance or weapons imbalance. Isn’t it so much more fun to take on a bettr situated opponent and annihilate him?
>
> D) Complains about armor abilities yet hasn’t figured out a way to counter them. Not that difficult, yo. I don’t care what AA you’re sporting… I’m prepared for it and I know how to beat it. And that’s as much as you can do… the rest is up to executing the tactics to win.
>
> E) Cries foul when they killed by a noob, yet fails to see the irony in that… if you’re better than a noob then you won’t be the victim of one so often. Right?
>
> F) Forgets that every Halo game tries something new, and some of them don’t work.
>
> The next game will learn not just from Halo 4 but from all the prior games. Especially because some of the Halo 2/3 fans are so upset with this current iteration.
>
> All I’m saying here is I don’t think the issues are nearly as bad as people make them out to be. It’s okay to try new things, especially if they don’t work. Why not be a fan and support this instead of nailing a coffin?

Like you said, people use the Boltshot and the DMR a lot.

The DMR is so OP because it’s got such long distance and the Boltshot is a quick to charge 1 hit weapon.

I don’t know about you, but I can’t go into any playlist and have fun.

I tried going into big team for vehicles, but literally everyone uses a DMR to take out my vehicle because they made the vehicles out of plywood and hot glue.

All it was was just a big DMR battle, snipers here and there and then a Mantis to -Yoink- anyone that’s not on their side (because they usually just sit in the back at the base). Grifball is the only fun gametype because I actually like what they did, it gives it more variety and it’s more interesting than before.

But really, I don’t see why everyone is judging matchmaking. I gave up on it, so I went to custom games and found out they took out so much.

So what if we have so many forge world type maps, and they just released a new one.

Try making me a fun gametype with infection Flood because I hate how the flood people can only have swords, why would they even do that?

And just to end my rant, I hate how everyone is talking about how the next one must be better, the game has been out for 5 months, they can still change it to be better.

EDIT: One of my most fond memories I have in Halo 3 was my friends and I having vehicle convoys and talking to the other team.

No one talks anymore or likes to have fun because the matchmaking is trying so hard to become an MLG ripoff of a mash between the old Halo and Call of Duty.

EDIT numero 2:

It seems like they made custom games and forge much more kid friendly, by decreasing the amount of options.

This is a rated M game, for MATURE people who know what they’re doing, it should be made for mature people.

> We had numerous 343ers in attendance at the Game Developers Conference (GDC) last week. While there, we presented a total of six different panels. “Halo Reborn: A Postmortem on the Creation of Halo 4” sparked a significant amount of feedback on our forums. I’ll let you check out what Josh has to say in his own words:
> The goal of my presentation was to discuss the many challenges that we faced when building a new team and taking on such a massive and high profile project, specifically for an audience of developers and creators going through similar situations. In preparing my talk, I was trying to encapsulate three years of development into a 45-minute presentation.
>
> One of the things that I talked about was the desire to make Halo more accessible to players of all skill levels. What I did a poor job of articulating because of the nature of the intended audience is the importance of balancing the needs and desires of a hardcore Halo population that was born, bred and breathes prior Multiplayer philosophies, with an approachable and open-to-all design style. It’s been a delicate balance and one that we haven’t necessarily succeeded with but continue to work on. CSR, our partnership with top competitive players to build and refine Team Throwdown, adding pro options and arena-style maps to select playlists and our upcoming sandbox balances are a few of the things that we are working on for that particular part of our community on this title.
>
> Since my GDC talk, I’ve received a ton of feedback from the competitive community. I want you to know that we hear you, we value you and we are going to continue to listen to your feedback and suggestions. We won’t be able to implement all of them; it’s just not possible with the given resources and time. But we are in this for the long haul, and you’ll see our continued commitment to this aspect of our experience reflected in future projects as well as in our sustain efforts for Halo 4.
>
> /Josh

Josh’s response seems to make a bit more sense now.

I could understand they failed to deliver their vision without sounding like they’re just going to do what every other generic FPS already does, “but better”.
Even Bungie did it before, and the community either hated it commonly, or liked it on the rear occasion.

Yes, I agree with 343i to integrate Multiplayer into the Halo fiction (eg. Infinity) and evolve it’s gameplay mechanics to make itself fresh.
But like a lot of people out there, I disagree with introducing content that draws people away from the game. All 343 need to do is dissect the game to find out what draws people away from it the most and fix that problem or remove it.

I see two faces of 343 now.

One face likes to cut the content we don’t complain about and introduce new content regardless of community feedback. They do this just to make it stand up to other shooters in the market and influence the most popular communities (eg. COD) to play Halo. The Microsoft department, and the ones who want to turn this game into a generic FPS are a good example of the people on this side.

The other face are the employers at 343 who listen to us and try to make the changes necessary to make the game better and as soon as possible. They would be determined to bring back classic content that defines Halo as well as introducing new content that no other game already has. bs_angal, MLGBravo, and Certain Affinity are good examples of people on this side.

As you may of already guessed, the red bit is what we want less of, and the green bit is what we want more of.

343i. I know you are listening to us, but you need to prove it if you want us to listen to you. Maybe do a BTS of people fixing bugs or redesigning some of the gameplay mechanics just to prove that they are doing what we asked for.

These are just my ideas.

> > What happened to Halo?
> >
> > Did something happen to Halo…?
> >
> > I was just having fun last night with Halo 4:)
> >
> > The game is not perfect, but still fun for me.
> >
> > MLG or population counts does not determine whether the game is fun for me.
> >
> > Just my opinion.
>
> I agree. Population counts and MLG aren’t what make Halo not fun for me. What make Halo not fun for me are custom loudouts, nonexistent vehicle combat, perks, armor abilities, a progression system that lasted a month and a half, weapon drops, no ranking system in game, no weapons on the map, people spawning with a 1hk weapon, people spawning with the noob combo, people spawning with plasma grenades, the lack of the majority of gametypes from previous Halos, flood not being able to hold weapons, flinch, auto flag pick up, the mantis, the inability to drop the flag, the existence of promethean vision, the ability to throw the oddball causing everyone to just toss it off the map before they die, camo campers and finally, the lack of a classic playlist. Also no firefight.