I was lucky enough to get to play a lot of halo 4 (about 30 games) at euro gamer over the last weekend. I filmed most of the games i played over the two days so have many videos i can upload with many weapons and AA’s.
If you want to see a certain gun/guns or AAs or anything from the game leave them below and whatever people want to see most ill try and fish some games out for you all to enjoy.
Id like to see some gameplay of active camo and the auto sentry, sentry looks underpowered but i hope it isnt when i can actually see it after the game is out if it is it should not be in the game except for campaign in mm it doesnt do a thing havent seen it even get people a kill very weak…
I would like to see the end of these threads (lol)
But man 30 games that alot! I could hope to ever play that much in a game convention or even in a day. but I would like to see campaign though
the auto sentry isnt meant to kill people (though it can if they sit there and let it) but it will help you know if/when someone is coming from a specific direction as i believe it makes a sound when it spots someone.
even if it only got 1 or 2 shots off before being destroyed you’d have the upper hand.
Alot of light rifle gameplay. and mantis gameplay.
Oh tht kinda just sounds like pv if it lets u know when some one is coming at you people will just destroy it 1st it shouldnt be called an auto sentry if its not meant to kill it should be called distraction cuz thats what it seems like to me 
I would like:
Campaign:
10 Missions - *All unique and different than each other. I felt Halo:CE did this best
*An official LASO gametype
*4-Player Matchmaking Co-op
Multiplayer:
*All weapons from all Halos, balanced of course.
*Some new vehicles - Mantis looks cool, what else you got.
*Armor Abilities need to be made into equipment so just like weapons you have to control the spawn points. The exception is Sprint or Evade.
*Choose between Sprint and Evade as a default Armor Ability.
Actually get to play the expensive DLC I purchased
*Proximity voice
Firefight:
*Don’t know what to say about this mode except make it more like ODST. I don’t think FF in Reach was anything like ODST. I hated how the Elites moved in Reach, it always felt like they just slid across the ground instead of walked and ran.
*GOW really perfected the Horde/Firefight/Zombie gametype
A community that stops complaining about every newly announced feature without actually knowing how it plays out in the final product.
But let’s be honest, it’s not gonna happen. It’s almost the same situation every couple of years.
Mantis and camo please. Thank you.
> I would like:
>
> Campaign:
> 10 Missions - *All unique and different than each other. I felt Halo:CE did this best
> *An official LASO gametype
> *4-Player Matchmaking Co-op
>
> Multiplayer:
> *All weapons from all Halos, balanced of course.
> *Some new vehicles - Mantis looks cool, what else you got.
> *Armor Abilities need to be made into equipment so just like weapons you have to control the spawn points. The exception is Sprint or Evade.
> *Choose between Sprint and Evade as a default Armor Ability.
> Actually get to play the expensive DLC I purchased
> *Proximity voice
>
> Firefight:
> *Don’t know what to say about this mode except make it more like ODST. I don’t think FF in Reach was anything like ODST. I hated how the Elites moved in Reach, it always felt like they just slid across the ground instead of walked and ran.
> *GOW really perfected the Horde/Firefight/Zombie gametype
Not sure this is the “What would you like?” he was after but these are fine ideas. Pity the game has gone gold.
Stuff.
Op are you still here?
OP!?
O…P!!!
STAHP!
My LE and Controller. So I can play the bad boy!