What would you like to see in Halo Infinite?

I would like to see the Sabre from the Halo Reach mission Long Night of Solace come to the campaign or possibly multiplayer I think that would be pretty cool

> 2535422761589169;1:
> I would like to see the Sabre from the Halo Reach mission Long Night of Solace come to the campaign or possibly multiplayer I think that would be pretty cool

I’d like to see expansion upon what’s already built up. With the removal of sprint.

Brand new vehicles, enemy variants, and weapons. Bringing a flyable Pelican and a Phantom/Spirit would be awesome as well, for gameplay conveniences. Maybe a UNSC Melee Weapon?

An amazing story with great narrative and characters.

A return to what Halo great to begin with ie HaloCE combat. Sniper enemy taken out because truthfully because while it’s certainly fun nipping enemy, it’s never fun on the receiving end of them

I want to see Chips Dubbo, Sergeant Stacker and ODST Troopers coming back in the upcoming Halo Infinite. I really want to see them teaming up with Master Chief again in the new Halo video game.

> 2535434101253033;6:
> I want to see Chips Dubbo, Sergeant Stacker and ODST Troopers coming back in the upcoming Halo Infinite. I really want to see them teaming up with Master Chief again in the new Halo
> .

I don’t know if this is a popular opinion, but a revamp of Spartan Ops would be neat. Having a small continuation of the story that can be played as your multiplayer spartan with friends or randoms was a cool idea to me. Granted, it may not be fitting dependant on how Infinite’s story ends, so it could be done as a prequel story instead.
Besides that, customisation options, air vehicles and a few more unconventional weapons (Like H4’s sticky launcher).

Pretty much most of what Halo 3 had. Good story, playable Elites, good UI, playable Elites, good theatre and forge, playable Elites, classic movement (no Spartan abilities), playable Elites, simple but effective progression system, playable Elites, good PC port, playable Elites, and good map design.
Did I mention playable Elites?

> 2535418495561699;8:
> I don’t know if this is a popular opinion, but a revamp of Spartan Ops would be neat. Having a small continuation of the story that can be played as your multiplayer spartan with friends or randoms was a cool idea to me. Granted, it may not be fitting dependant on how Infinite’s story ends, so it could be done as a prequel story instead.
> Besides that, customisation options, air vehicles and a few more unconventional weapons (Like H4’s sticky launcher).

As long as level design is good, writing is decent and it tells a good story I’d be all for this. Halo 4 Spartan Ops was just a slog to play through, and not a very challenging slog at that, since you only really fail 2 levels.

I’ll get hate for this, but I wanna see Locke return in Halo Infinite.
Maybe not as a playable character, butbhave in in the game as supporting character at least. Maybe have a mission where you meet up with him and have work to take out a target, or bring down a boss. Its character that had so much potential, and though the writing was abit off, he could be a welcome addition to the Halo Universe.

Maybe have some of his missions running parallel with the Chief’s, and then in an expansion, or side story you get to play as Locke. Even doing the mission same team up missio . But from Locke’s point of view.