New assassinations
Covenant return with new tech and species but not main antagonist
Flood return with new forms but not main antagonist
Gameplay closer to the original trilogy but with some of Reach’s additions (not armor lock)
Campaign longer and more to explore
New gametypes
Improved Forge, Firefight and Theatre
Custimization improved
Ranking improved
Weapon, vehicle and building skins as forge options
faster reload
Reload Cancel ( like halo 2’s “switch switch”)
Some sort of instant kill close range that requires skill (as in BXR from halo 2 or BLB from halo one)
DMR start playlists seperate.
New Playlists as in:
Instant Action ( a FFA playlist that puts u in a game that even already started up to 16 players)
Team Slayer DMR playlist
Team Slayer AR playlist (so they are seperate)
FFA AR and a FFA DMR playlist
Swat FFA playlist
Swat with gernades to limit camping
Unfortunately people will continue to think of things like griftball when they think of halo. Unlike the old days when people thought of amazing multikils, quicksnipes, and crazy teamwork flag caps like in halo one and halo 2. Halo needs a new makeover taking it back to what made it great. Till then it will obviously FAIL. we need to remind people what made halo FUN. we HAVE TO make halo FUN again. remind people what it means to be a SPARTAN!!
> Unfortunately people will continue to think of things like griftball when they think of halo. Unlike the old days when people thought of amazing multikils, quicksnipes, and crazy teamwork flag caps like in halo one and halo 2. Halo needs a new makeover taking it back to what made it great. Till then it will obviously FAIL. we need to remind people what made halo FUN. we HAVE TO make halo FUN again. remind people what it means to be a SPARTAN!!
the only things I want are an improved firefight (forgable firefight maps maybe) and an all-American McStud campaign if you know what I mean (: . I believe matchmaking is too far gone with all the squeekers so I will not type what I want in terms of multiplayer.
-a longer campaign
-lots of exploration(like ODST)
-get rid of infinite ammo crates in FF(have lots of gun racks and allow you to carry more ammo, like Halo 1)
-a semi-auto Battle Rifle that shoots like it did in the Halo 2 E3 demo.
-bring back first-person side seat (this made it so much more immersive)
-the ability to repare vehicles like Battlefield
-make the banshee go faster (like Halo 1)
-large multiplayer maps like Battlefield
-remove bloom (you can still have it, just make it invisible)
-Assault Rifle with 2x zoom
-only equipment pickups, no loadouts
-the magnum (with zoom)
-a player controllable dropship (I want to fly the pelican)
-HaloPC flamethower