Everything you mentioned is exactly what I wanted prior to release, there as actually a lot of stuff shown off in The Sprint where they talked about Forge and showed off different pallets such as Covenant and Forerunner presets that I don’t think made it in sadly. But here’s my list, it might get a bit messy soo. Beware:
WEAPONS/ VEHICLES
-REQ Varients of Weapons/ Vehicles (Confirmed before launch not to be included, made me a bit disappointed.)
-UNSC Flying Vehicle. Hornet, Broadsword, Pelican, Falcoln. (Falcoln may return in Memories of Reach update.)
AETHETIC PIECES
-Elite statues/ Covenant themed blocks (Thought we were getting these at launch. 343 showed them on The Sprint/ blogposts but didn’t make it in apparently.)
-More Holograms (I really hoped we were going to get the Guardian hologram from Sunion. I NEEDED it for my Epitaph remake…) (Sunion Guardian Hologram, Enemy lines? Forerunner holograms, Governer Sloan Hologram.)
-Flood themed blocks
-Incubation tubes (alien/ flood)
-Plaza Maple tree
-Overgrowth plants/ building decorations.
PRESETS
-Warzone Armory and Home Base Preset buildings.
-Escape from ARC/ Sanghelios brown desert rocks.
-Raid on Apex 7 coastal rocks and palm trees. (Confirmed to be edible/ usable asset. Seen on Noctus.)
-March on Stormbreak Snow Rocks.
-Battle of Noctus/ Urban Elite/ Unicorn/ Helioskrill truck paint.
-Sunion Presets
-Covenant preset Campaign assets. (Sniper towers, crashed Phantom, crashed Banshee, Sunion AA Turrets, bridges/buildings/pillars ect.)
-Forerunner preset Campaign assets. (Foerunner buildings, Enemy Lines? Forerunner installation ring entrance, holograms, bridges/Buildings/pillars ect. not much Forerunner assets in Halo 5 Campaign sadly…)
-UNSC preset Campaign assets. (Meridian construction pieces, Meridian auto-turrets, anything from Argent moon.)
INTRACTABLES
-Any of the ground pound/ charge destructible pieces please.
-Destroyable cover
-Destroyable glass/walls. (Original idea for destroyable pieces shown in The Sprint.)
CANVAS
-More Skyboxes. (Night for all maps that makes sense, Cities/ Urban (May not be needed, you can glitch out of Empire/Eden)
-Sanghelios (Deserts/Sunion)
-Meridian (Mining area/ shattered glasslands.)
-Genesis (Alien Forest/The Breaking environment)
-Water planet/ Beta Gabriel (Fathom/ Riptide)
I’ve always been one to study environments in everything including games. Especially Halo, as an artist and animator I want to create awesome stuff, even with this new and powerful Forge tools I still find myself wanting more. But I’m happy with what Tom French and his team are doing and I hope some of these things come in the future.