Well people you read the title 
Wouldnât know unless they tried⌠They have had abilities/sprint since Reach now, and since then the population has declined. Which could be blamed on several things from them adding those or the FPS genre just being flooded with many other game options to play.
Could you be a little more specific?
Is it about gameplay?
Player reactions?
Population?
Player retention?
Review scores?
Gameplay? Weâd have gameplay that revolved around not sprinting. Either theyâd tie current spartan abilities associated with sprint to function differently or theyâd add armor abilities as map pickups? We could recharge our shields properly again at full speed though, most likely.
Player reactions. Same with as sprint but reversed. âAdd sprint backâ, âWhy did you cut sprint?â, âWe need sprintâ etc.
Population: Itâs not dependant on one mechanic, those who say they wonât play because a single mechanic is missing are not only being over dramatic, but not that many either.
Player retention: Same as above.
Review scores: Same as above.
All of these can be dived into more as well, but given the very vague subject of the thread, Iâm not that into it.
Sprint has been around since Reach. If you took out sprint, you would pretty much turn the fast paced gameplay that we currently have into a game thatâs extremely slow.
A lot of people (including me) like the game because itâs fast paced. Removing sprint would basically cause a potion of the community to stop playing halo.
> 2535442303795050;4:
> Sprint has been around since Reach. If you took out sprint, you would pretty much turn the fast paced gameplay that we currently have into a game thatâs extremely slow.
> A lot of people (including me) like the game because itâs fast paced. Removing sprint would basically cause a potion of the community to stop playing halo.
Says who? Also, keeping abilities/sprint and a stale campaign around is slowly pushing a majority of the fans away, some long time players. I myself, started with CE, probably stop after 6, knowing 343.
> 2533274819667356;5:
> > 2535442303795050;4:
> > Sprint has been around since Reach. If you took out sprint, you would pretty much turn the fast paced gameplay that we currently have into a game thatâs extremely slow.
> > A lot of people (including me) like the game because itâs fast paced. Removing sprint would basically cause a potion of the community to stop playing halo.
>
>
> Says who? Also, keeping abilities/sprint and a stale campaign around is slowly pushing a majority of the fans away, some long time players. I myself, started with CE, probably stop after 6, knowing 343.
Well if they do remove sprint, then their needs to be another way to move faster. Iâm a long time player as well (I played halo 1 and 2 on the PC.) and so far, I think itâs fine.
I guess it really depends on what the community wants though, so if sprint gets removed because for whatever reason nobody likes it, or if itâs for the better of the community/gameâs life span, then hopefully the game wonât be too campy/slow paced.
> 2535442303795050;6:
> > 2533274819667356;5:
> > > 2535442303795050;4:
> > > Sprint has been around since Reach. If you took out sprint, you would pretty much turn the fast paced gameplay that we currently have into a game thatâs extremely slow.
> > > A lot of people (including me) like the game because itâs fast paced. Removing sprint would basically cause a potion of the community to stop playing halo.
> >
> >
> > Says who? Also, keeping abilities/sprint and a stale campaign around is slowly pushing a majority of the fans away, some long time players. I myself, started with CE, probably stop after 6, knowing 343.
>
>
> Well if they do remove sprint, then their needs to be another way to move faster. Iâm a long time player as well (I played halo 1 and 2 on the PC.) and so far, I think itâs fine.
>
> I guess it really depends on what the community wants though, so if sprint gets removed because for whatever reason nobody likes it, or if itâs for the better of the community/gameâs life span, then hopefully the game wonât be too campy/slow paced.
I donât recall Halo CE - Halo 3 being slow or campy. In fact, I just went and played the MCC and it is both slow paced and fast pacedâactually much faster paced than Halo 5. The walkspeed in classic halo was obviously slower than sprinting, but the percentage of the map covered at the maximum movement speed is much higher in Halo CE - Halo 3. Sprint only makes it seem like youâre covering a higher percentage of the map per second, but in actuality, sprinting in Halo 5 is the same as base movement in Halo 3. Adding a secondary movement speed extends the maps to accomodate the second movement speed. Which is why Truthâthe remake of midshipâis so large compared to midship. So removing Sprint will actually speed up the game mode, but to the untrained mind, it will seem slower. Itâs all a matter of perception versus reality, and it seems like the majority of waypoint members choose perception.
It would be slower game pace, you would need to be a much more accurate shooter and smarter movement around maps, it would feel like classic halo.
Iâll still play it with or without sprint.