I know we are all tired of talking about sprint but let’s have a constructive discussion to find a middle ground that everyone can be ok with.
My personal idea on a compromise would be removing sprint all together but amping up the base movement speed of players, similar to classic arena shooters such as Quake and Unreal. Of course, this does not account for every issue that people have with sprint, map design would still have to be elongated to accommodate for the faster movement speed, but I do see it fixing many issues including:
Pro Sprint:
The game feeling slow
Lore accuracy, Spartans being super soldiers that can run extremely fast
Con Sprint:
Multiple speeds
getting away at the press of a button
violating the Halo’s golden triangle of Guns, Grenades, and Melee
some probable issues that may stick/ arise from this change can include:
(as previously mentioned) Maps having to be stretched (much like Halo 5) to accommodate for faster movement
Aim assist and bullet magnetism being just as or higher than it is on Halo 5 to deal with faster moving targets
Having to get used to a much faster base movement speed
and probably more that I may be overlooking
Anyways, what do you guys think about my possible solution? What would your compromise be?
Please keep discussion civil, this is not a 343 bad Bungie good or vice-versa post, we all love Halo and want to see it be the best it can be.