Halo 4 didn’t cut it for a forger/custom game player. As a forger, there’s one word which is not too good for me: ‘limited’. Obviously there will be limits, but we need to show 343 where to draw the line.
What I mean: Flag carrier > Ability to drop flag / no gun / change weapon / speed > Waypoint / colour / appearance of flag.
One aspect of the game can be exploded into millions of variants, and thats the ability I want to see.
Forge
Things to discuss:
- Terrain editor
- Weather Effects
- Destructible environment
- Core elements in general
- Place-able A.I.
Ideas I’ve seen / come up with:
- Coloured monitors to show what team you are on in forge. (would also be good for machinima). From this, Onxy 81 suggested that we should be able to play as Moniter / Sentinal / Engineer / UNSC Hover Drone (Halo 2 Style) / Enforcer.
- Monitor Laser:
- The ‘anvil’ suggested by Onyx 81: custom object creator > inserted into map
- All vehicles/weapons
- Re-sizable objects (shields)
- Forging firefight maps
My person wants:
- gauss cannon as a UNSC equivilent to the shade turret. (granted its more powerful, but i’m sure we could work something out)
- (drivable) Civilian Vehicles for forge. OK perhaps they’re quite redundant for multiplayer, but everyone loves making crazy maps in forge.
- Games where one team has a mammoth and the other a scarab (instead of bases), inspired by sand trap.
- A forerunner motorbike similar to the motorbike in Terminator Slavation
- Skins for vehicles, don’t have to go overboard with this, just; default, weathered, desert, snow, jungle and team colours will do.
- Something like the Switchblade glider for the UNSC. No Weapons/passengers.
> Monitor Laser:
> We’ve all been in a game when you’re forging with a mate and they decide to start shooting at you for a laugh. Well in halo 4 there’s a delay to generate light (I hope the delay will no longer be in halo 5). Even in reach it took time to get your bearings when you switch back to player mode.
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> How will it work?
> Before I get flamed, hear this part out. It will be a two shot kill weapon, charged like the splaser. This is so it can work as a warning shot before you friends get mad at you for killing them. It will push your enemy back, as shown in the video, so if they are sniping you or something, their reticle is thrown off.
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> It should charge in 2 or 3 seconds, no pre-laser will appear like the splaser, instead, your monitor will glow increasingly red with a 3 second cool-down in which your monitor will return to it’s normal colour.
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> How to balance it.
> When charging your laser, you cannot zoom in (or you are pushed out of precision editor [hoping it will return]). This is to emphasize that it’s purpose is self defense.
Custom Games:
- Option to edit most/all traits
- All gametypes
- Option to edit individual weapon stats
Please state what you want and if the community agrees, I will post it on the main page.
