okay so ive played alot of this game now and its clear to me there is a lot of changes that need to be made so I will go over a few, I hope the development team see this post and takes the criticism on board
first of the anders sentinels need to be buffed considerably, they are extremely underpowered, one of the core principles of the game is that air beats vehicle but every time I engage wolverines (which are VEHICLES) with my sentinels I lose everytime??? I propose that the sentinel damage and health is at least doubled
second isabel as a leader needs to be nerfed, her abilities are far too powerful and its so frustrating for skillful players like myself who use anders to put up with this OP scum, isabels most powerful ability turret drop is an absolute joke and has wiped out my entire army multiple times, please make isabel worse in some way or I really dont see myself playing this game for much longer
another issue which needs to be fixed is the grunts, I have had a ridiculous amount of problems, there is just no way using UNSC infantry you can compete with cheaper infantry that are armed with powerful laser weaponry, I propose the grunts cost be increased from 100 to at least 250, some sort of nerf has to be implemented
the last issue which I want to discuss is forge… I was super excited for the bonus leader when the game was released as a huge fan of dead characters but most of his leader power do absolutely nothing he is useless? please buff him, maybe make it so his last ability drops 15 grizzlies instead of 3? this way he might be able to compete with the other leaders
thanks for your time and hopefully the development team takes these ideas on board next patch
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> isabels most powerful ability turret drop is an absolute joke and has wiped out my entire army multiple times
>
> as a huge fan of dead characters
Also wolverines are ANTI AIR…hence they not easy to take out with flying units, hey how about having wolverine with a cannon so they can also hit other ground units harder.
If u get a load of sentinels they can destroy so much, a buff really is not needed
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> Also wolverines are ANTI AIR…hence they not easy to take out with flying units, hey how about having wolverine with a cannon so they can also hit other ground units harder.
> If u get a load of sentinels they can destroy so much, a buff really is not needed
I completely agree. Elite rangers are such a joke its stupid… they can even attack vehicles and air plus they’re only t2! How do you counter them as UNSC? Snipers are really cost ineffective against them…
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> I completely agree. Elite rangers are such a joke its stupid… they can even attack vehicles and air plus they’re only t2! How do you counter them as UNSC? Snipers are really cost ineffective against them…
Elite rangers need to have at least twice the build time they have now. They need to be tech 3 and they need to be more expensive. Srsly, I had a full pop of Scarabs and a group of 8 or 9 Elites completely destroyed them. smh.
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> > 2533274810012327;6:
> > hey how about having wolverine with a cannon so they can also hit other ground units harder.
>
> They already have one.
Err wolverines have a cannon? They can tickle other ground units but they certainly don’t have a tank cannon…I was being sarcastic, obviously that was lost on you