It wasn’t the most manoeuvrable vehicle, but it could take a good beating without going down.
Reach’s banshee was weak, but because it was very agile in the right hands it was difficult to take out. Halo 4’s banshee moves similarly to the Halo 3 banshee but it is even weaker than Halo Reach’s banshee.
I think you meant to say weaker than Reach’s Banshee in your last sentence.
> I think you meant to say weaker than Reach’s Banshee in your last sentence.
Just noticed it. Thanks
All of the vehicles were at their best in Halo 3. Vehicles were perfectly balanced in Halo 3, the only exceptions being the underpowered Prowler and the overpowered Hornet. They should’ve never changed them.
> All of the vehicles were at their best in Halo 3. Vehicles were perfectly balanced in Halo 3, the only exceptions being the underpowered Prowler and the overpowered Hornet. They should’ve never changed them.
This so much. I remember being able to get frenzies in Banshees on a good day but loose it in a second on a bad one. And the Warthog actually was a threat. Good times.
Think reach banshee you could hit with a couple of shots and it would go down.halo 3 bashee you need a hell of alot of shots to take it down.i do like halo 3 banshee better just cos how the game played.
I think they made it weaker so the Operator SPec wouldst be over powered.
and a warthog with operator driver and pathfinder gunner feels a lot like halo 3