Halo Campaigns take place across multiple locations and different environments and situations. With Infinite, we know that it will be set on a Halo ring, pretty much confirmed to be Installation 07, Zeta Halo. With the Campaign, what types of missions would you like to have in terms of local, combat situations, and other aspects?
Since Long Night of Solace I’ve always wanted another mission with space combat.
Hi TRUe REDEMPTI0N,
I want a mission where chief is stripped of his armor and tortured and then odst breaks out… Gets his armor back and modifies it at an upgrade terminal of the enemy and busts through enemy forces to get revenge and escape…
Go masterchief!!! 
Kind Regards,
Illi
Tank combat gauntlets and Warthog escape runs have been two of my favorite tropes in the Halo franchise. I’d love to see them combined and have a Warthog escape with a combat focus. Have a Fury Road style dash across and expansive desert portion of the ring to get to some objective before another faction, all the while dealing with enemy vehicles riding alongside you trying to take you out.
Something with inventive and new level design, and with dynamic, thoughtfully balanced enemy encounters with the Covenant. I would also enjoy a more grisly, horror-inspired Flood level.
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> Something with inventive and new level design, and with dynamic, thoughtfully balanced enemy encounters with the Covenant. I would also enjoy a more grisly, horror-inspired Flood level.
This is a great idea. Get the game rated M and earn that ranking with a nice level that stays with us.
I would love a space combat section set in the back drop of a large scale engagement - You’re in a fighter during an engagement between the Infinity and another large capital ship. Like ‘Long Night of Solace’ but much larger scale. Even more than just a 2 ship engagement - a fleet on fleet engagement would be awesome.
Give me some underwater combat please!
All that matters to me is that we get a mix of large open outside environments and closer-quarters interior environments like in Halo CE. Every level should look and feel different (something Halo CE Anniversary’s graphics don’t portray as well as the original game due to their redesign of Forerunner interiors) and like Your Snack said, give us some underwater stuff! The announcement trailer definitely seemed to imply it.
I’d really love to have a major beach head assault level. Like the UNSC has to make an all or nothing gamble on a major offensive. Some of my favorite Halo levels had beach head-style invasions: Silent Cartographer (CE), Delta Halo (H2), Covenant (H3), and Tip of the Spear (Reach) come to mind.
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> Since Long Night of Solace I’ve always wanted another mission with space combat.
100% yes!
The Log Night Of Solace was a great addition to Halo Reach. 343 did something similar with the Halo 4 mission Midnight, it’d be cool to get another spaced based mission!
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> Since Long Night of Solace I’ve always wanted another mission with space combat.
To be honest, regarding both Halo Reach and Halo 5’s space dogfights, once the gimmick of being in space wore off I got kind of bored. Halo: Reach’s is just open space. It looks cool, but it isn’t really all that much compared to the gameplay of the planetside dogfights in Reach, ODST, Halo 2 and 3. In Halo 5, it looks like they tried to change it a bit from being just open space, but it really only made it less memorable. I’m not sure if the whole space flight simulator idea really fits into Halo all that well, but if it does, then I’d be more than willing to see 343i prove it.
One word: “HALO” (Halo:CE)