So, I was disappointed by the play list consolidation of Legendary slayer until the last two nights. I played for over an hour this evening before I got a game where I had more than one teammate that actually finished the game, and several of them we never actually got a fourth teammate joined in while the other team was running a full party.
So basically, my question is what playlists to keep and what play lists to consolidate. How many play lists can the game actually support?
Peak hours are only hitting about 25k, and most of the time its well below that. Let’s assume that you need the game to be at least semiplayable the majority of the time, so for the sake of argument let’s say that we’re redesigning the line up to support a population of 10-15k.
I would really like to see Dominion folded into the Skirmish playlist in the place of Regicide.
I think Legendary would have been better placed in Throwdown, but maybe Infinity will offer a better player base to populate it.
Put BTS in BTIS
Take out Dominion and CTF and put it in a Objective playlist
Big Team Skirmish needs to move into Big Team Infinity Slayer.
No point in having two near identical playlists that can be easily merged. Just have the first voting option always be Infinity, the Second always be Pro and the Third be an Objective gametype.
Everybody wins.
As for Legendary, I’d like to see them actually give people what they wanted from the playlist before moving it, because I sure won’t play it if it’s in Infinity.
> As for Legendary, I’d like to see them actually give people what they wanted from the playlist before moving it, because I sure won’t play it if it’s in Infinity.
Its a lost cause till Halo 5 me thinks.
The map selection, balance issues, and match making issues combined to make it a pretty not fun experience. You aren’t going to get a big influx of players by fixing it after the fact, much like the weapon tuning update had negligible impact on matchmaking population.
Infinity Team Slayer and Big Team Infinity Slayer should become 100% pure Infinity playlists, since they clearly are the most popular. SWAT should be untouched too, as it’s 3rd most popular playlist.
That’s top priority.
Whenever some some playlist drops below 500 people it could be consolidate with the most similar, but not based on rules, but on settings. I’d rather see one CTF + Dominion playlist, as they are both objective and in both people can use their loadouts, than joininig together various 4v4 Slayer gametypes, which are very different from each other.
I think that Slayer Pro gametype should be consolidate with Legendary. If that fails to meet much popularity, both of these gametypes should be consolidate with Team Throwdown or even Team Snipers.
However I’m totally opposed to this consolidation madness and I have no idea why 343i enforces it right now. Whenever some playlist loses popularity, let’s be it. I’d rather have consistent playlist with lesser population than unconsistent mess with thousands of random people. Also I see no reason for bringing less popular gametypes to most popular playlists. If nobody likes it here, then it’s obvious nobody will like it there, where it doesn’t belong.
> Big Team Skirmish needs to move into Big Team Infinity Slayer.
>
> No point in having two near identical playlists that can be easily merged. Just have the first voting option always be Infinity, the Second always be Pro and the Third be an Objective gametype.
Meh. Big Team Skirmish still have some healthy population so there’s no reason for consolidation. Especially when huge part of BTIS’s success (first time in Halo history 8v8 playlist is more popular than 4v4 Team Slayer) is because it’s pure Slayer. Objective gametypes with 16 random people have sense only when each person wants to play them.