What Specialization will you go with first?

O.K. guys! The question from me is. What Specialization will you be wanting to rank up in first? Personally I’ll go with Rogue because I consider myself a lonewolf, and I snipe so the armor mod will help out a lot. If you don’t know that much about the Specializations then here’s a list and description of all eight.

  1. Wetwork: Move quick and silently and quicker assassinations. http://www.ign.com/wikis/halo-4/Wetwork
  2. Pioneer: Gain more when you use this mod. http://www.ign.com/wikis/halo-4/Pioneer
  3. Engineer: Know time and place of ordinance drop. http://www.ign.com/wikis/halo-4/Engineer
  4. Tracker: Re-Roll ordinance drops. http://www.ign.com/wikis/halo-4/Tracker
  5. Rogue: Stay scoped when shot and flinch less. http://www.ign.com/wikis/halo-4/Rogue
  6. Stalker: Track down enemies for revenge and other team members for revenge. http://www.ign.com/wikis/halo-4/Stalker
  7. Pathfinder: Decrease weapon overheating and walk faster with detached turrets. http://www.ign.com/wikis/halo-4/Pathfinder
  8. Operator: Vehicles don’t stop for long when hit by E.M.P. and vehicles gain health a little faster than normal. http://www.ign.com/wikis/halo-4/Operator

Here’s a link to get everything in more detail: http://www.ign.com/wikis/halo-4/Specializations

Wetwork…

That’s one reason why I didn’t care about canceling my LE order.

I’m a dd in my clan. Operator

Pioneer.

Probably Tracker. Seems the most useful for my type of work.

Tie between Rogue and Pioneer.

> O.K. guys! The question from me is. What Specialization will you be wanting to rank up in first? Personally I’ll go with Rogue because I consider myself a lonewolf, and I snipe so the armor mod will help out a lot. If you don’t know that much about the Specializations then here’s a list and description of all eight.
>
> 1. Pioneer: Gain more when you use this mod.
> 2. Rogue: <mark>Stay scoped when shot</mark> and flinch less.
> 3. Tracker: <mark>Call in your own ordinance drops.</mark>
> 4. Engineer: Know time and place of ordinance drop.
> 5. Wetwork: Move quick and silently and quicker assassinations.
> 6. Stalker: Track down enemies for revenge and other team members for revenge.
> 7. Operator: <mark>Vehicles take less damage</mark> and gain health a little faster than normal.
> 8 Pathfinder: Decrease weapon overheating and walk faster with detached turrets.

Rogue can’t anyone stay scoped in this perk just lets you flinch less??

Your description of tracker confuses me can’t you just re-roll your ordinance drop??

Operator Doesn’t it just reduce the effect of EMP not the actual damage from other weapons??

These aren’t corrections I’m just confused and I want to know what they exactly do.

Anyway I’m going for pioneer first kind of like the helmet but that perk will let me speed through the other specs.

Operator.

Stalker or Tracker, but I’ll have to play the game and see if I need to get revenge a lot.

Pioneer until I hit 130.

Stalker, will be really good for team oriented play. I’m also considering Engineer though, he’d be awesome for opening rushes, especially combined with either sentry, Hardlight shield, or thruster pack.

Either Stalker or Engineer.

Umm. Pathfinfder and detach turrents all the way!

Tracker only lets you re-roll when you get 3 choices you don’t want in a POD…

I’ll be using Pioneer to unlock them all, then maybe Wetwork or Rogue.

Pioneer.

Also I was wondering if you could use DewXP and Pioneer and get more exp?

I know have links up to the Specializations!

Operator

> Pioneer.
>
> Also I was wondering if you could use DewXP and Pioneer and get more exp?

Whats dewXP?

Dewxp is a halo 4 promotion Mountain Dew is doing, collect the caps of token mountain dew bottle (with codes underneath) and enter them online and your gamertag to their site and get double exp for some amount of time per cap.