O.K. guys! The question from me is. What Specialization will you be wanting to rank up in first? Personally I’ll go with Rogue because I consider myself a lonewolf, and I snipe so the armor mod will help out a lot. If you don’t know that much about the Specializations then here’s a list and description of all eight.
> O.K. guys! The question from me is. What Specialization will you be wanting to rank up in first? Personally I’ll go with Rogue because I consider myself a lonewolf, and I snipe so the armor mod will help out a lot. If you don’t know that much about the Specializations then here’s a list and description of all eight.
>
> 1. Pioneer: Gain more when you use this mod.
> 2. Rogue: <mark>Stay scoped when shot</mark> and flinch less.
> 3. Tracker: <mark>Call in your own ordinance drops.</mark>
> 4. Engineer: Know time and place of ordinance drop.
> 5. Wetwork: Move quick and silently and quicker assassinations.
> 6. Stalker: Track down enemies for revenge and other team members for revenge.
> 7. Operator: <mark>Vehicles take less damage</mark> and gain health a little faster than normal.
> 8 Pathfinder: Decrease weapon overheating and walk faster with detached turrets.
Rogue can’t anyone stay scoped in this perk just lets you flinch less??
Your description of tracker confuses me can’t you just re-roll your ordinance drop??
Operator Doesn’t it just reduce the effect of EMP not the actual damage from other weapons??
These aren’t corrections I’m just confused and I want to know what they exactly do.
Anyway I’m going for pioneer first kind of like the helmet but that perk will let me speed through the other specs.
Stalker, will be really good for team oriented play. I’m also considering Engineer though, he’d be awesome for opening rushes, especially combined with either sentry, Hardlight shield, or thruster pack.
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